Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Poll

Will you be attending the next session?

Yes
- 9 (39.1%)
No
- 14 (60.9%)

Total Members Voted: 23


Pages: 1 ... 7 8 [9] 10 11 ... 160

Author Topic: D&D: The mercenaries - Game Concluding  (Read 128348 times)

abculatter_2

  • Bay Watcher
  • HOPE!
    • View Profile
Re: D&D: The Mercenaries
« Reply #120 on: August 09, 2010, 01:25:08 pm »

Hullo, I 'eard ya needed a healin's?

(Do you have a sheet for making DnD characters, or know where I can get one?)

This one is pretty easy to use

I hope you're prepared to constantly cast heal spells because our tank's abilities all work against his AC and our primary caster has 11 hp.

Hmmm...

Maybe my potions can be thrown for a lesser effect?

(edited my post above.)
Logged
Don't think of it as being besieged by thralls/husks, think of it as having your own personal moat of life hating mutilated menaces

Now wall yourself in quickly

Lord Shonus

  • Bay Watcher
  • Angle of Death
    • View Profile
Re: D&D: The Mercenaries
« Reply #121 on: August 09, 2010, 02:57:10 pm »

The game will start about 3 hours from now.
Logged
On Giant In the Playground and Something Awful I am Gnoman.
Man, ninja'd by a potentially inebriated Lord Shonus. I was gonna say to burn it.

abculatter_2

  • Bay Watcher
  • HOPE!
    • View Profile
Re: D&D: The Mercenaries
« Reply #122 on: August 09, 2010, 03:11:22 pm »

Okay. Where's the IRC?
Logged
Don't think of it as being besieged by thralls/husks, think of it as having your own personal moat of life hating mutilated menaces

Now wall yourself in quickly

Lord Shonus

  • Bay Watcher
  • Angle of Death
    • View Profile
Re: D&D: The Mercenaries
« Reply #123 on: August 09, 2010, 03:22:19 pm »

The channels are listed earlier in the thread.
Logged
On Giant In the Playground and Something Awful I am Gnoman.
Man, ninja'd by a potentially inebriated Lord Shonus. I was gonna say to burn it.

abculatter_2

  • Bay Watcher
  • HOPE!
    • View Profile
Re: D&D: The Mercenaries
« Reply #124 on: August 09, 2010, 03:36:53 pm »

Could you just tell me it so I don't have to go searching through the thread?

EDIT: Are we using www.newnet.net? Because that's not working for me.

EDIT2: It seems that mibbit doesn't want to connect to newnet for some reason... I'll see if I can get another IRC client.
« Last Edit: August 09, 2010, 03:47:49 pm by abculatter_2 »
Logged
Don't think of it as being besieged by thralls/husks, think of it as having your own personal moat of life hating mutilated menaces

Now wall yourself in quickly

Lucus Casius

  • Bay Watcher
    • View Profile
Re: D&D: The Mercenaries
« Reply #125 on: August 09, 2010, 04:40:57 pm »

Just google search newnet and hit Chat Now.  It's what I do.
Logged

Lucus Casius

  • Bay Watcher
    • View Profile
Re: D&D: The Mercenaries
« Reply #126 on: August 09, 2010, 06:25:33 pm »

Sorry for doublepost, but...

Tonight's session, starting now.
Logged

Lord Shonus

  • Bay Watcher
  • Angle of Death
    • View Profile
Re: D&D: The Mercenaries
« Reply #127 on: August 09, 2010, 06:50:47 pm »

Cerrad and Gurk are needed. I can hide them for awhile.
Logged
On Giant In the Playground and Something Awful I am Gnoman.
Man, ninja'd by a potentially inebriated Lord Shonus. I was gonna say to burn it.

Shoruke

  • Bay Watcher
  • There's a Prinny in Fire Emblem, dood!?
    • View Profile
Re: D&D: The Mercenaries
« Reply #128 on: August 09, 2010, 07:23:44 pm »

The channels are

#ShonusOOC (for, you guessed it... metagaming)
#ShonusDND (for the main game)
#ShonusBattle (which we, I honestly can't figure out why, use for combat)

Also, sorry for being late you guys, some of us go earn money for a living.  :P (jk jk)
Logged
The Unforgotten Beast, Shoruke, has come! A pale-skinned human. It has heterochromatic eyes and moves in an unpredictable manner. Beware its rapier wit!

RAM

  • Bay Watcher
    • View Profile
Re: D&D: The Mercenaries
« Reply #129 on: August 09, 2010, 09:37:25 pm »

levelup
+9HP
+1 BAB, all saves
+shock trooper feat
1point to(6)
UMD
Survival
listen
climb
tumble
tumble
Logged
Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

abculatter_2

  • Bay Watcher
  • HOPE!
    • View Profile
Re: D&D: The Mercenaries
« Reply #130 on: August 09, 2010, 10:14:31 pm »

Sorry I wasn't there, my laptop died on me and the charger's broke.
Logged
Don't think of it as being besieged by thralls/husks, think of it as having your own personal moat of life hating mutilated menaces

Now wall yourself in quickly

RAM

  • Bay Watcher
    • View Profile
Re: D&D: The Mercenaries
« Reply #131 on: August 10, 2010, 12:11:24 am »

umm, is the game still running, I got a weird message...
Logged
Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

abculatter_2

  • Bay Watcher
  • HOPE!
    • View Profile
Re: D&D: The Mercenaries
« Reply #132 on: August 10, 2010, 12:26:06 am »

umm, is the game still running, I got a weird message...

Yes, it is.
Logged
Don't think of it as being besieged by thralls/husks, think of it as having your own personal moat of life hating mutilated menaces

Now wall yourself in quickly

abculatter_2

  • Bay Watcher
  • HOPE!
    • View Profile
Re: D&D: The Mercenaries
« Reply #133 on: August 10, 2010, 05:31:53 am »

For Shonus:

Logged
Don't think of it as being besieged by thralls/husks, think of it as having your own personal moat of life hating mutilated menaces

Now wall yourself in quickly

Lucus Casius

  • Bay Watcher
    • View Profile
Re: D&D: The Mercenaries
« Reply #134 on: August 10, 2010, 01:25:37 pm »

When did we say the next session would be?  :-\
Logged
Pages: 1 ... 7 8 [9] 10 11 ... 160