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Poll

Will you be attending the next session?

Yes
- 9 (39.1%)
No
- 14 (60.9%)

Total Members Voted: 23


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Author Topic: D&D: The mercenaries - Game Concluding  (Read 125986 times)

Robocorn

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Re: D&D: The Mercenaries - Not on Hiatus
« Reply #1125 on: January 07, 2011, 01:13:59 pm »

Is Player's handbook II considered an appropriate expansion book?

EDIT: Oh an Eletum is a non-evil animated skeleton that usually shrouds itself to avoid its skeletal nature, they get +2 dex and have a level adjustment of +3, they're from some old third party Legends & Lairs book that sort of meshes with 3rd edition.
« Last Edit: January 07, 2011, 01:16:18 pm by Robocorn »
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Lord Shonus

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Re: D&D: The Mercenaries - Not on Hiatus
« Reply #1126 on: January 07, 2011, 02:32:40 pm »

That's essentially core.
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On Giant In the Playground and Something Awful I am Gnoman.
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Pillow_Killer

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Re: D&D: The Mercenaries - Not on Hiatus
« Reply #1127 on: January 07, 2011, 02:43:45 pm »

Game in six hours?
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Reese

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Re: D&D: The Mercenaries - Not on Hiatus
« Reply #1128 on: January 07, 2011, 03:15:06 pm »

That sounds about right.
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Robocorn

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Re: D&D: The Mercenaries - Not on Hiatus
« Reply #1129 on: January 07, 2011, 05:44:32 pm »

Okay, I'm Taking the tactical feat Elusive target from complete warrior

Lord Shonus

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Re: D&D: The Mercenaries - Not on Hiatus
« Reply #1130 on: January 07, 2011, 06:37:19 pm »

Bout 2 and a half hourses.
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Man, ninja'd by a potentially inebriated Lord Shonus. I was gonna say to burn it.

Heron TSG

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Re: D&D: The Mercenaries - Not on Hiatus
« Reply #1131 on: January 07, 2011, 07:45:49 pm »

Well, it turns out I can go today. I'll find a spell to use.
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Lord Shonus

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Re: D&D: The Mercenaries - Not on Hiatus
« Reply #1132 on: January 07, 2011, 07:46:52 pm »

Server be up.
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On Giant In the Playground and Something Awful I am Gnoman.
Man, ninja'd by a potentially inebriated Lord Shonus. I was gonna say to burn it.

Lucus Casius

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Re: D&D: The Mercenaries - Not on Hiatus
« Reply #1133 on: January 07, 2011, 08:07:41 pm »

Hmm... Can't connect for some reason.
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Lord Shonus

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Re: D&D: The Mercenaries - Not on Hiatus
« Reply #1134 on: January 07, 2011, 08:18:11 pm »

Odd. 'rouke and Syvarris are in.
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On Giant In the Playground and Something Awful I am Gnoman.
Man, ninja'd by a potentially inebriated Lord Shonus. I was gonna say to burn it.

Shoruke

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Re: D&D: The Mercenaries - Not on Hiatus
« Reply #1135 on: January 07, 2011, 08:20:13 pm »

Does your Hamachi screen have little yellow triangular warning signs next to everyone's names? If so, restart your computer... paradoxically, that always fixes it for me. (I can NEVER understand why that helps with GODDAMN ANYTHING)
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Robocorn

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Re: D&D: The Mercenaries - Not on Hiatus
« Reply #1136 on: January 07, 2011, 08:49:59 pm »

I realized that my problem was that I have the wrong version of maptools but I can't download the new one.

Lord Shonus

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Re: D&D: The Mercenaries - Not on Hiatus
« Reply #1137 on: January 07, 2011, 08:55:30 pm »

Why?
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On Giant In the Playground and Something Awful I am Gnoman.
Man, ninja'd by a potentially inebriated Lord Shonus. I was gonna say to burn it.

Shoruke

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Re: D&D: The Mercenaries - Not on Hiatus
« Reply #1138 on: January 08, 2011, 01:56:38 am »

If I make a full attack and hit all 5 times, my damage output is 5d4+39d6+75, not including holy damage or crits. Hoo boy. The base damage plus the NUMBER of dice is bigger than my hitpoints.

Also, here's hoping I don't end up having to use Odin's spear, because I wouldn't be able to use two weapons... unless it's a shortspear, in which case I am all about the spear&dagger combo.
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Lord Shonus

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Re: D&D: The Mercenaries - Not on Hiatus
« Reply #1139 on: January 08, 2011, 02:03:38 am »

Sorry that was dull, but I did have a need to do some backstory and exposition, and It was a good idea to do so when everyone was here.
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On Giant In the Playground and Something Awful I am Gnoman.
Man, ninja'd by a potentially inebriated Lord Shonus. I was gonna say to burn it.
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