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Poll

Will you be attending the next session?

Yes
- 9 (39.1%)
No
- 14 (60.9%)

Total Members Voted: 23


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Author Topic: D&D: The mercenaries - Game Concluding  (Read 128822 times)

Lucus Casius

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Re: D&D: The Mercenaries - Not on Hiatus
« Reply #1005 on: December 17, 2010, 07:13:30 pm »

9:00 Eastern?
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Lord Shonus

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Re: D&D: The Mercenaries - Not on Hiatus
« Reply #1006 on: December 17, 2010, 08:19:29 pm »

Yeah
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On Giant In the Playground and Something Awful I am Gnoman.
Man, ninja'd by a potentially inebriated Lord Shonus. I was gonna say to burn it.

Heron TSG

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Re: D&D: The Mercenaries - Not on Hiatus
« Reply #1007 on: December 17, 2010, 08:24:57 pm »

crap, can't be there. Remember my post about strategy.
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Est Sularus Oth Mithas
The Artist Formerly Known as Barbarossa TSG

Lord Shonus

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Re: D&D: The Mercenaries - Not on Hiatus
« Reply #1008 on: December 17, 2010, 09:36:37 pm »

Game is cancelled due to low attendance. I'll try for tomorrow evening at 9:00 PM EST.
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On Giant In the Playground and Something Awful I am Gnoman.
Man, ninja'd by a potentially inebriated Lord Shonus. I was gonna say to burn it.

Heron TSG

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Re: D&D: The Mercenaries - Not on Hiatus
« Reply #1009 on: December 17, 2010, 10:13:09 pm »

I'm here now, can we play both?
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Est Sularus Oth Mithas
The Artist Formerly Known as Barbarossa TSG

Shoruke

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Re: D&D: The Mercenaries - Not on Hiatus
« Reply #1010 on: December 18, 2010, 02:19:12 pm »

So if I understand correctly, the game is in 6 and 2/3rds hours from now?
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The Unforgotten Beast, Shoruke, has come! A pale-skinned human. It has heterochromatic eyes and moves in an unpredictable manner. Beware its rapier wit!

Reese

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Re: D&D: The Mercenaries - Not on Hiatus
« Reply #1011 on: December 18, 2010, 02:23:29 pm »

So if I understand correctly, the game is in 6 and 2/3rds hours from now?

That looks about right to me.
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Lord Shonus

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Re: D&D: The Mercenaries - Not on Hiatus
« Reply #1012 on: December 18, 2010, 02:39:06 pm »

Correct.
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On Giant In the Playground and Something Awful I am Gnoman.
Man, ninja'd by a potentially inebriated Lord Shonus. I was gonna say to burn it.

Lord Shonus

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Re: D&D: The Mercenaries - Session in Progress
« Reply #1013 on: December 18, 2010, 09:28:23 pm »

The game, it is starting.
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On Giant In the Playground and Something Awful I am Gnoman.
Man, ninja'd by a potentially inebriated Lord Shonus. I was gonna say to burn it.

Shoruke

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Re: D&D: The Mercenaries - Not on Hiatus
« Reply #1014 on: December 19, 2010, 03:20:02 am »

167 damage in one full attack, one of the attacks missed, no crits, and not against an evil target. Woo! I have high DPR! That'll learn yer to try and poison me.

Funny thing is, even with the 7 strength damage, I still had a good shot at jumping the 25 feet to where I needed to be to flank the dino, too...
« Last Edit: December 19, 2010, 03:23:05 am by shoruke »
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The Unforgotten Beast, Shoruke, has come! A pale-skinned human. It has heterochromatic eyes and moves in an unpredictable manner. Beware its rapier wit!

Lord Shonus

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Re: D&D: The Mercenaries - Not on Hiatus
« Reply #1015 on: December 19, 2010, 03:24:16 am »

Yeah, but you only make two bites agaisnt a spider.


Session was fun.

For the fight against the birds:
Zook got 1350XP. Aryana and Derrick gain 1000. Dharsus, Naren, Gurk, Eafoth gain 825.
Shonus:
Cerrad gains 600

Everyone got an additional 500 xp after the summon fight.
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On Giant In the Playground and Something Awful I am Gnoman.
Man, ninja'd by a potentially inebriated Lord Shonus. I was gonna say to burn it.

Reese

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Re: D&D: The Mercenaries - Not on Hiatus
« Reply #1016 on: December 19, 2010, 04:26:20 am »

167 damage in one full attack, one of the attacks missed, no crits, and not against an evil target. Woo! I have high DPR! That'll learn yer to try and poison me.

Funny thing is, even with the 7 strength damage, I still had a good shot at jumping the 25 feet to where I needed to be to flank the dino, too...

And I thought that my Telekinesis violent thrust for(potentially) 9d4[piercing]+9d6[fire] damage to a single target was a little broken...
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Heron TSG

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Re: D&D: The Mercenaries - Not on Hiatus
« Reply #1017 on: December 19, 2010, 12:08:45 pm »

And I thought my 10d6 lightning damage in a 120 foot line every round was a little broken.

I personally didn't expect Lord Ficus to be some other guy's butler. Before we can kill him, we may need to go find some specialized equipment, such as garlic, stakes, decanters of endless water (for the running water) and sewing needles.
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Est Sularus Oth Mithas
The Artist Formerly Known as Barbarossa TSG

Lord Shonus

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Re: D&D: The Mercenaries - Not on Hiatus
« Reply #1018 on: December 19, 2010, 12:11:50 pm »

That spider was a little dissapointing for a Summon Monster IX spell.
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On Giant In the Playground and Something Awful I am Gnoman.
Man, ninja'd by a potentially inebriated Lord Shonus. I was gonna say to burn it.

Heron TSG

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Re: D&D: The Mercenaries - Not on Hiatus
« Reply #1019 on: December 19, 2010, 01:05:46 pm »

Summon Monster IX (in general) is only good if you're summoning 1d4+1 creatures off of the level 7 list. Numbers are more important than getting one sort-of-good monster.
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Est Sularus Oth Mithas
The Artist Formerly Known as Barbarossa TSG
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