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Author Topic: Becoming the Capital  (Read 9469 times)

Vercingetorix

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Becoming the Capital
« on: August 01, 2010, 01:16:16 am »

Finally noticed a little feature on the noble screen that appears at some point; when you press "c", it shows you the amount of architectural/road/offering wealth needed to become the capital of your civilization.  Now that I know that, I can finally get around to getting my king.

Of course, there's no other nobility here because I never got a baron but maybe that's a good thing.  I can't believe I never noticed this before...
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Do you always look at it in ASCII?

You get used to it, I don't even see the ASCII.  All I see is blacksmith, miner, goblin.

Eric Blank

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Re: Becoming the Capital
« Reply #1 on: August 01, 2010, 01:47:42 am »

Excellent. I wonder what it says when your fort is the only one currently in existence for your civ... (IE: You are the capital, the only dwarven settlement, but does the game know it?)

I'll have to wait and find out, apparently I haven't reached this point you describe, probably for having only 19 dwarves and never receiving a caravan from anyone. Can you name anything else that affects it?
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I make Spellcrafts!
I have no idea where anything is. I have no idea what anything does. This is not merely a madhouse designed by a madman, but a madhouse designed by many madmen, each with an intense hatred for the previous madman's unique flavour of madness.

Vercingetorix

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Re: Becoming the Capital
« Reply #2 on: August 01, 2010, 02:12:54 am »

Excellent. I wonder what it says when your fort is the only one currently in existence for your civ... (IE: You are the capital, the only dwarven settlement, but does the game know it?)

I'll have to wait and find out, apparently I haven't reached this point you describe, probably for having only 19 dwarves and never receiving a caravan from anyone. Can you name anything else that affects it?

That's a good question.  I'm honestly not sure when it appeared; I only noticed it by chance when appointing a new militia commander.  I can say that it definitely wasn't there when I discovered adamantine; the most likely trigger is population because I got a wave that pushed it above the 120's to 151.  My created wealth was already quite high, so that wasn't it either. 

Right now, it lists the following requirements:

Architecture: 10,000 db
Roads: 5,000 db
Offered Goods: 7,500 db

I'll try to hit the targets by the end of the year and see what happens.
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Do you always look at it in ASCII?

You get used to it, I don't even see the ASCII.  All I see is blacksmith, miner, goblin.

breadbocks

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Re: Becoming the Capital
« Reply #3 on: August 01, 2010, 02:29:02 am »

For architecture, just carve out lots of bluemetal, smoothe the floors & walls, and engrave. It should give you the last few thousand you may or may not need. For roads, smelt into wafers, then use those. I think you'll be able to deconstruct it later. Just pump out gold crafts for the last.
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Clearly, cakes are the next form of human evolution.

Vercingetorix

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Re: Becoming the Capital
« Reply #4 on: August 01, 2010, 02:51:59 am »

For architecture, just carve out lots of bluemetal, smoothe the floors & walls, and engrave. It should give you the last few thousand you may or may not need. For roads, smelt into wafers, then use those. I think you'll be able to deconstruct it later. Just pump out gold crafts for the last.

That was my problem.  I have 312,000 worth of architecture but only 3,000 of roads and no offerings...I was wondering whether or not I still needed the other two and now I know.
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Do you always look at it in ASCII?

You get used to it, I don't even see the ASCII.  All I see is blacksmith, miner, goblin.

Firehound

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Re: Becoming the Capital
« Reply #5 on: August 02, 2010, 04:08:40 am »

Yes.
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Spoiler (click to show/hide)

Vercingetorix

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Re: Becoming the Capital
« Reply #6 on: August 02, 2010, 10:39:19 pm »

Well, she showed up and promptly died, along with the former liason.  Apparently they were both ancient (although the liason's potash maker husband is still alive at 161).
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Do you always look at it in ASCII?

You get used to it, I don't even see the ASCII.  All I see is blacksmith, miner, goblin.