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Author Topic: Cogs and Corsairs - Nautical 3.5E D&D - Characters chosen  (Read 34167 times)

wolfchild

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Re: Cogs and Corsairs - Nautical 3.5E D&D - Characters chosen
« Reply #330 on: August 05, 2010, 06:04:55 pm »

GMT +10 for me

Available; teusday nights, wednesday, friday nights, sunday
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RAM

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Re: Cogs and Corsairs - Nautical 3.5E D&D - Characters chosen
« Reply #331 on: August 05, 2010, 09:17:54 pm »

The above works for me too
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Criptfeind

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Re: Cogs and Corsairs - Nautical 3.5E D&D - Characters chosen
« Reply #332 on: August 05, 2010, 09:18:52 pm »

You are GMT +10?
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Cthulhu

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Re: Cogs and Corsairs - Nautical 3.5E D&D - Characters chosen
« Reply #333 on: August 05, 2010, 09:25:17 pm »

Tomorrow night might work.

We'll be using Maptool, so if you don't have it you should probably get it.  Way better than gametable.

I'm GMT-5, so actually tomorrow night for wolfchild would be some time tomorrow morning for me.  MIght still be able to pull it off though.
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Criptfeind

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Re: Cogs and Corsairs - Nautical 3.5E D&D - Characters chosen
« Reply #334 on: August 05, 2010, 09:27:35 pm »

We should most likely see what works best for the most people. Where is RNG and Kinseti?

As for me I am best from around 1PM to 3AM GMT-6.

Edit: Although I am available for all times and most likely my best times will change soon.
« Last Edit: August 05, 2010, 09:29:27 pm by Criptfeind »
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RandomNumberGenerator

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Re: Cogs and Corsairs - Nautical 3.5E D&D - Characters chosen
« Reply #335 on: August 05, 2010, 09:29:31 pm »

Tomorrow is fine. I'm GMT -7/-8 (I'll be moving to Washington in a few weeks). My schedule looks pretty complicated, but Friday I don't have any classes so that would work out best.
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Enzo

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Re: Cogs and Corsairs - Nautical 3.5E D&D - Characters chosen
« Reply #336 on: August 05, 2010, 09:36:04 pm »

I'm GMT -8. I work Mon-Wed 3PM-11PM, Thur/Fri 11PM-7AM. My sleep schedule is all wonky anyway so really any other time can work for me if I have a bit of notice.

So tomorrow night only works if it's early.

Otherwise, I vote weekend sessions. Saturday night/sunday morning (my time) seems workable with other peoples schedules.
« Last Edit: August 05, 2010, 09:38:00 pm by kinseti »
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Criptfeind

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Re: Cogs and Corsairs - Nautical 3.5E D&D - Characters chosen
« Reply #337 on: August 05, 2010, 09:45:39 pm »


1  2  3  4  5  6  7  8  9  10 11 12 13 14 15 16 17 18 19 20 21 22 23 24
            WC WC WC WC WC
            RM RM RM RM RM
                                       Ct Ct Ct Ct Ct
                  Cf Cf Cf Cf Cf Cf Cf Cf Cf Cf Cf Cf Cf
                              RN RN RN RN RN
Ki Ki Ki Ki Ki Ki Ki Ki Ki Ki Ki Ki Ki Ki                            Ki


Here is a rough outline of our Friday schedules. It is most likely off in some places.

In light of it I think a weekend game is better. Hilariously I am busy on the week end though. It will have to be Saturday Fuck... not Saturday...

Edit: Perhaps it is a good idea for each to make a UCT schedule for all times they are open all days.

Here is mine:
Monday:0-6 14-22
Tuesday:3-6 14-24
Wednesday:0-6 14-24
Thursday:0-6 14-24
Friday:0-6 14-22
Saturday:None
Sunday: None
« Last Edit: August 05, 2010, 09:59:36 pm by Criptfeind »
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Cthulhu

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Re: Cogs and Corsairs - Nautical 3.5E D&D - Characters chosen
« Reply #338 on: August 05, 2010, 10:27:07 pm »

I'll be available most of the day every day, until college starts in 40-50 days or so.
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RAM

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Re: Cogs and Corsairs - Nautical 3.5E D&D - Characters chosen
« Reply #339 on: August 05, 2010, 10:47:59 pm »

Yes, I am GMT +10, I see the new day before most of you layabouts reach noon...

Which version of Maptool, I recall that they update a bit more regularly than gametable...
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Cthulhu

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Re: Cogs and Corsairs - Nautical 3.5E D&D - Characters chosen
« Reply #340 on: August 06, 2010, 10:16:39 am »

1.3 b70

Also, I'm going to use this to organize it.  It has a wiki and all kinds of stuff for organization, but no character sheet templates for 3.5 D&D in the character section (Yeah, I don't know how they can not have that either)

If you have an account for there tell me what it is and I'll invite you, otherwise u shod mak one

Also also, I know I said earlier no psionic characters, but I'm realizing as I flesh out the world a bit more that psionics actually fits well with what I'm doing.

Psions are back in, sorry if you wanted to make one and I said no earlier :/

If someone dies, anyone can feel free to make a psion for it.  I'll just need to read up on the psionics rules.
« Last Edit: August 06, 2010, 11:46:52 am by Cthulhu »
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Criptfeind

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Re: Cogs and Corsairs - Nautical 3.5E D&D - Characters chosen
« Reply #341 on: August 06, 2010, 01:07:54 pm »

I am Criptfeind.
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Cthulhu

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Re: Cogs and Corsairs - Nautical 3.5E D&D - Characters chosen
« Reply #342 on: August 06, 2010, 01:26:48 pm »

Alright, I sent an invite.
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RandomNumberGenerator

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Re: Cogs and Corsairs - Nautical 3.5E D&D - Characters chosen
« Reply #343 on: August 06, 2010, 01:52:35 pm »

Same as my username here.
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Cthulhu

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Re: Cogs and Corsairs - Nautical 3.5E D&D - Characters chosen
« Reply #344 on: August 06, 2010, 01:58:44 pm »

Both of you have been sent invites.  Criptfiend, you really need to spell your name better, I didn't send the invite earlier because I didn't realize you had it spelled "Criptfeind"

I before E.
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