Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 [2] 3 4 ... 7

Author Topic: MT.  (Read 4604 times)

Rakonas

  • Bay Watcher
    • View Profile
Re: MT.
« Reply #15 on: July 29, 2010, 03:19:47 pm »

The tutorial isn't very helpful with the whole floating text that you can't figure out how to reach part.
Logged

Megaman

  • Bay Watcher
  • What is love?
    • View Profile
Re: MT.
« Reply #16 on: July 29, 2010, 03:26:24 pm »

Tried Mt.Death. it was kinda easy for the name.

Edit: try mount Cool. I dare you.
Logged
Hello Hunam

Sean Mirrsen

  • Bay Watcher
  • Bearer of the Psionic Flame
    • View Profile
Re: MT.
« Reply #17 on: July 29, 2010, 03:32:43 pm »

I just played the Mt. Deadly Mountain of Doom. It kinda tricky - and if youre too confident, you're in for a mighty surprise at the top.
Logged
Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

IHateOutside

  • Bay Watcher
  • Fire safety is for wimps.
    • View Profile
Re: MT.
« Reply #18 on: July 29, 2010, 03:51:24 pm »

I really can't use the rope thing. Got stuck on Mt. HITLER.
Logged

Charmander

  • Bay Watcher
  • [!!TAIL!!]
    • View Profile
Re: MT.
« Reply #19 on: July 29, 2010, 04:08:13 pm »

This game isn't that hard.

I've beaten all fo the maps thrown here thus far.

Mt. Charmander has an interesting cave that is totally bypassable, though.
Logged

Virex

  • Bay Watcher
  • Subjects interest attracted. Annalyses pending...
    • View Profile
Re: MT.
« Reply #20 on: July 29, 2010, 04:30:21 pm »

Tried mt. OHMYGODWHATISTHISIDONTEVEN. Seemed pretty tame, until I hit a piece where I had to walk on the ceiling. Hello rope crash course!

Logged

Evilgrim

  • Bay Watcher
    • View Profile
Re: MT.
« Reply #21 on: July 29, 2010, 04:35:00 pm »

I just beat Mt. HITLER.
Yay me!

And Mt. Everest!
Double yay!
« Last Edit: July 29, 2010, 04:42:50 pm by Evilgrim »
Logged

Akura

  • Bay Watcher
    • View Profile
Re: MT.
« Reply #22 on: July 29, 2010, 04:40:39 pm »

The trick about using the rope is that when you use it, make sure you're pointing directly away from your head, ie the dotted line appears to come from the top of your head. You can spin yourself while hanging on the rope, so you can orient yourself to where you want to land. Then it's just a matter of abusing physics enough to swing over.
Logged
Quote
They asked me how well I understood theoretical physics. I told them I had a theoretical degree in physics. They said welcome aboard.
... Yes, the hugs are for everyone.  No stabbing, though.  Just hugs.

Virex

  • Bay Watcher
  • Subjects interest attracted. Annalyses pending...
    • View Profile
Re: MT.
« Reply #23 on: July 29, 2010, 04:47:54 pm »

Yeah but long scenes of ceiling walking are tedious because if you make a small mistake you have to redo half the level...
Logged

Cthulhu

  • Bay Watcher
  • A squid
    • View Profile
Re: MT.
« Reply #24 on: July 29, 2010, 04:54:14 pm »

Mt. Retard has some interesting formations, and the summit is atop a high but narrow column.  It does have an upside down sequence, but it's smooth and relatively easy.
Logged
Shoes...

niltrias

  • Bay Watcher
    • View Profile
    • http://www.gaijinninjas.com
Re: MT.
« Reply #25 on: July 29, 2010, 05:05:13 pm »

I must be using it wrong...the rope seems to act more like a haywire jetpack than a rope...
Logged
Gero! Gero! Bwahahahaha!

Cthulhu

  • Bay Watcher
  • A squid
    • View Profile
Re: MT.
« Reply #26 on: July 29, 2010, 05:10:57 pm »

Activate the rope on a cliff or overhang, start swinging like normal (And yes, it is a bit like a jetpack here, but one that will be overcome by gravity) and get an idea of where your upward or forward swing will end. Angle yourself to land feet first on that area of rock, and let go when you're as close to it as you dare.  Don't let go if you're not moving toward the rock quickly though.  Keep swinging until you're moving fast or you'll just drop.  It takes some getting used to.
Logged
Shoes...

Akura

  • Bay Watcher
    • View Profile
Re: MT.
« Reply #27 on: July 29, 2010, 06:03:37 pm »

Try holding W when you jump. You can launch pretty high.
Logged
Quote
They asked me how well I understood theoretical physics. I told them I had a theoretical degree in physics. They said welcome aboard.
... Yes, the hugs are for everyone.  No stabbing, though.  Just hugs.

Cthulhu

  • Bay Watcher
  • A squid
    • View Profile
Re: MT.
« Reply #28 on: July 29, 2010, 07:34:57 pm »

Mt. Cthulhu has a decent learning curve.  Slowly increasing roughness and a few short upside down sequences near the end.
Logged
Shoes...

Akura

  • Bay Watcher
    • View Profile
Re: MT.
« Reply #29 on: July 29, 2010, 07:59:07 pm »

Mt. Akura is mostly vertical, with a nice, big overhang towards the end.

Mt. Flat is anything but. I also rocket jumped over the flag and almost missed it entirely. I would have missed it if I hadn't gone back to make sure.
Logged
Quote
They asked me how well I understood theoretical physics. I told them I had a theoretical degree in physics. They said welcome aboard.
... Yes, the hugs are for everyone.  No stabbing, though.  Just hugs.
Pages: 1 [2] 3 4 ... 7