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Poll

Reset Project?

No + Keep existing work
- 11 (20.4%)
Yes + new content in project world
- 29 (53.7%)
Don't care + Ambivalience
- 14 (25.9%)

Total Members Voted: 52


Pages: 1 ... 239 240 [241] 242 243 ... 271

Author Topic: PlaneHacked Minecraft Server: Post-Planehacked Planning Party!  (Read 362973 times)

Akhier the Dragon hearted

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Re: PlaneHacked Minecraft Server: We're Back!
« Reply #3600 on: July 22, 2011, 06:55:36 am »

[Humor]
If (reader != Japa)
{
   Yeah, at least I don't unconsciously make my lines
have a little rhyme scheme to them like I did for a
while. Now that was annoying even for me to read.
   Also the only constraint once you open up building
there is how big a platform you want to make. That
is why I suggested just asking people not to build
there unless necessary. That way people will go and
build stuff there that is awesome but keep the regular
stuff on the mainline.
}
Else If (Reader == Japa)
{
   Yeah, at least I don't unconsciously make my lines have a little rhyme scheme to them like I did for a while. Now that was annoying even for me to read. Also the only constraint once you open up building there is how big a platform you want to make. That is why I suggested just asking people not to build there unless necessary. That way people will go and build stuff there that is awesome but keep the regular stuff on the mainline.
}
[/Humor]
Logged
Quote
Join us. The crazy is at a perfect temperature today.
So it seems I accidentally put my canteen in my wheelbarrow and didn't notice... and then I got really thirsty... so right before going to sleep I go to take a swig from my canteen and... end up snorting a line of low-grade meth.

lordnincompoop

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Re: PlaneHacked Minecraft Server: We're Back!
« Reply #3601 on: July 22, 2011, 07:50:35 am »

   Yeah, at least I don't unconsciously make my lines have a little rhyme scheme to them like I did for a while. Now that was annoying even for me to read. Also the only constraint once you open up building there is how big a platform you want to make. That is why I suggested just asking people not to build there unless necessary. That way people will go and build stuff there that is awesome but keep the regular stuff on the mainline.

If you could just keep it like this from now on I'd be ever so grateful.

One chunk wide, infinitely long. A void to either side.

I figure it should be interesting.

Nice idea, but I'd rather we keep at least one sort-of vanilla server around. I'd be fine with that being the Sandbox server, but the problem is that Bukkit&co aren't enabled there. :I
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dragonshardz

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Re: PlaneHacked Minecraft Server: We're Back!
« Reply #3602 on: July 22, 2011, 10:05:44 am »

Ah, but it is constraining. you can't realistically build that far out from the line, really, and it will largely dictate the types of structures we build.

And the way you type... makes me pause... at the end of each line.... and it gets really ... annoying.

The main constraint is that you only have one chunk's width of space to get raw materials from. The space constraint is secondary, and I think being able to build over the void would lead to some really cool architecture.

PTTG??

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Re: PlaneHacked Minecraft Server: We're Back!
« Reply #3603 on: July 22, 2011, 10:09:10 am »

It looks like it will simply delete the extra chunks, leaving the blank spaces free for overhangs. Still, I'd encourage players to explore linearly and to feel free to build things right up to the edge and leave them, as if they continue. This would be appropriate for a sidescroller.

The plan is to have this be the Open server and keep the Project server as a place for all large-scale projects.
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Akhier the Dragon hearted

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Re: PlaneHacked Minecraft Server: We're Back!
« Reply #3604 on: July 22, 2011, 11:05:21 am »

   I like that plan. Just asking people to not build in
the void unless necessary will probably work perfectly
well on the server.

   Also on the limited resource thing, the limit is time
taken by travel not materials. Infinite is still infinite
even if its just a slice of a bigger infinite.
Logged
Quote
Join us. The crazy is at a perfect temperature today.
So it seems I accidentally put my canteen in my wheelbarrow and didn't notice... and then I got really thirsty... so right before going to sleep I go to take a swig from my canteen and... end up snorting a line of low-grade meth.

sizeak

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Re: PlaneHacked Minecraft Server: We're Back!
« Reply #3605 on: July 22, 2011, 05:55:48 pm »

Will there ever be people on the project server again...?
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Runesmith - http://www.bay12forums.com/smf/index.php?topic=59056.0 - A Dwarf Companion like tool

PTTG??

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Re: PlaneHacked Minecraft Server: We're Back!
« Reply #3606 on: July 22, 2011, 06:00:39 pm »

I think we should consider an in-game claim system. Put a sign in an empty block you want to claim, and then come back in a day and you can start building. What say, lordnincompoop?
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A thousand million pool balls made from precious metals, covered in beef stock.

Akhier the Dragon hearted

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Re: PlaneHacked Minecraft Server: We're Back!
« Reply #3607 on: July 22, 2011, 06:28:28 pm »

Sizeak,
   It will keep being more of an empty place until N@W
finally starts at which point it will envy ghost towns
for their consistent population. After N@W ends give
it a few weeks for people to recover and it will slowly
come back to its former glory.
Logged
Quote
Join us. The crazy is at a perfect temperature today.
So it seems I accidentally put my canteen in my wheelbarrow and didn't notice... and then I got really thirsty... so right before going to sleep I go to take a swig from my canteen and... end up snorting a line of low-grade meth.

lordnincompoop

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Re: PlaneHacked Minecraft Server: We're Back!
« Reply #3608 on: July 22, 2011, 09:09:28 pm »

Sizeak,
   It will keep being more of an empty place until N@W
finally starts at which point it will envy ghost towns
for their consistent population. After N@W ends give
it a few weeks for people to recover and it will slowly
come back to its former glory.

This is why I hate N@W. Hate hate hate.

I also hate you a little for saying it. It sounds like you're trying to discourage people from participating. >:I

I think we should consider an in-game claim system. Put a sign in an empty block you want to claim, and then come back in a day and you can start building. What say, lordnincompoop?

It isn't a problem with the claim system or of convenience, PTTG. It's a problem of interest.
There really isn't a lot to lose when it comes to Project activity, which is why I suggested the outing.
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shadowsofwhite

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Re: PlaneHacked Minecraft Server: We're Back!
« Reply #3609 on: July 22, 2011, 10:23:54 pm »

I still try to go on the project server, sizeak.

I am fine with that claiming system, personally.

I loathe N@W for what it has done to the server.
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Dev-status:
Drakelings: Dev halted indefinitely.
Illithids: Dev halted indefinitely.

electronics

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Re: PlaneHacked Minecraft Server: We're Back!
« Reply #3610 on: July 23, 2011, 05:18:39 am »

The problem with the sidescroller is that you can't really outline it completley as it's (almost) infinitly long. You could split it up into chunks and then players can claim multiple chunks at the number along the world (eg. Chunk 16 or -25).
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Akhier the Dragon hearted

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Re: PlaneHacked Minecraft Server: We're Back!
« Reply #3611 on: July 23, 2011, 05:24:31 am »

If we plan to spread out a bit then we should probably
develop a rail system in one of the voids. Not only would
this be an easy fast transit system but also a way to
view how everyone is doing easily.
Logged
Quote
Join us. The crazy is at a perfect temperature today.
So it seems I accidentally put my canteen in my wheelbarrow and didn't notice... and then I got really thirsty... so right before going to sleep I go to take a swig from my canteen and... end up snorting a line of low-grade meth.

PTTG??

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Re: PlaneHacked Minecraft Server: We're Back!
« Reply #3612 on: July 23, 2011, 01:50:57 pm »

The problem with the sidescroller is that you can't really outline it completley as it's (almost) infinitly long. You could split it up into chunks and then players can claim multiple chunks at the number along the world (eg. Chunk 16 or -25).

What? No, it'll be a mod that adds the walls when they are generated.

If we plan to spread out a bit then we should probably
develop a rail system in one of the voids. Not only would
this be an easy fast transit system but also a way to
view how everyone is doing easily.

Nope. That's an underground system.
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Rose

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Re: PlaneHacked Minecraft Server: We're Back!
« Reply #3613 on: July 23, 2011, 01:59:27 pm »

I think we should have a continuous rail-line that goes either on the surface, underground, or through the air, depending on the discretion of the person building that section. People should be encouraged to incorporate the line into their designs.
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sizeak

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Re: PlaneHacked Minecraft Server: We're Back!
« Reply #3614 on: July 23, 2011, 03:36:58 pm »

I think we should have a continuous rail-line that goes either on the surface, underground, or through the air, depending on the discretion of the person building that section. People should be encouraged to incorporate the line into their designs.

That's quite a good idea
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Runesmith - http://www.bay12forums.com/smf/index.php?topic=59056.0 - A Dwarf Companion like tool
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