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Reset Project?

No + Keep existing work
- 11 (20.4%)
Yes + new content in project world
- 29 (53.7%)
Don't care + Ambivalience
- 14 (25.9%)

Total Members Voted: 52


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Author Topic: PlaneHacked Minecraft Server: Post-Planehacked Planning Party!  (Read 357222 times)

Akhier the Dragon hearted

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Re: PlaneHacked Minecraft Server: Prepare for 1.8.
« Reply #3855 on: September 21, 2011, 06:10:06 am »

The elevator idea is tickling my mind and I have a great need to create a really efficient way to go from any level to any level. I have an inkling of an idea of how to achieve one that only needs one section worth of the elevator to be active at a time no matter how big it is and would allow multiple people to be using it at once going to different levels but to many levels and it would soon become unwieldy...   I think. I need to bone up on my redstone mechanics first though to get it all straightened out.
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The Merchant Of Menace

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Re: PlaneHacked Minecraft Server: Prepare for 1.8.
« Reply #3856 on: September 21, 2011, 06:19:47 am »

TBH, I'm all in favour of ladders for getting from 1 level to another.
Only takes up 1 block on the x and y and is really resource cheap :P

You can find an example of this amazing technology constructed leading into my den.
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redacted123

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« Reply #3857 on: September 21, 2011, 07:09:20 am »

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« Last Edit: January 24, 2016, 02:07:25 pm by Stany »
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Akroma

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Re: PlaneHacked Minecraft Server: Prepare for 1.8.
« Reply #3858 on: September 21, 2011, 07:44:47 am »

the lift is rather...low on functionality


you can go from the floor below the top to the top...and then have to go down the stairs to turn the thing off again.
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Neyvn

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Re: PlaneHacked Minecraft Server: Prepare for 1.8.
« Reply #3859 on: September 21, 2011, 09:29:42 am »

the lift is rather...low on functionality


you can go from the floor below the top to the top...and then have to go down the stairs to turn the thing off again.
An XOR gate can solve that. Took me some time to program it due to it being Vertical over horizontal, but I can easily turn the Elevator on and off from either levels... Once again, check out the Elevator I built on Kalegotdwarve's server


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NUKE9.13

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Re: PlaneHacked Minecraft Server: Prepare for 1.8.
« Reply #3860 on: September 21, 2011, 10:30:57 am »

the lift is rather...low on functionality


you can go from the floor below the top to the top...and then have to go down the stairs to turn the thing off again.
Methinks it isn't finished just yet. And the current design is deadly, clunky, and both too fast and too slow.
But!
No one can deny that it is over seven times cooler than stairs. Especially the stairs we have now, which devolve into a confused mass of misaligned stair and half-blocks near the top.
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Neyvn

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Re: PlaneHacked Minecraft Server: Prepare for 1.8.
« Reply #3861 on: September 21, 2011, 10:54:18 am »

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Djohaal

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Re: PlaneHacked Minecraft Server: Prepare for 1.8.
« Reply #3862 on: September 21, 2011, 03:45:40 pm »

the lift is rather...low on functionality


you can go from the floor below the top to the top...and then have to go down the stairs to turn the thing off again.

Admit, this lift shines with dwarven genius.
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Poltifar

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Re: PlaneHacked Minecraft Server: Prepare for 1.8.
« Reply #3863 on: September 21, 2011, 04:29:30 pm »

You're probably right Osmosis, using the same loop for the control marker would be doable. I will admit though that I didn't quite understand all the rest of your post, probably because I'm still getting used to thinking of redstone logic as actual electronic circuit and gate logic.

Also, Neyvn's video convinced me even more fully that an elevator that isnt constantly moving would be far preferable to the current design, if only because of the lag in multiplayer making it hard to get on and off a moving elevator at the right floor.
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Light forger

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Re: PlaneHacked Minecraft Server: Prepare for 1.8.
« Reply #3864 on: September 21, 2011, 04:35:50 pm »

the lift is rather...low on functionality


you can go from the floor below the top to the top...and then have to go down the stairs to turn the thing off again.

Admit, this lift shines with dwarven genius.


I (clapton2000 in minecraft) I'm sad to report the lift has been upgraded to be able to be turned off or on from the bottom AND top. This news has lead to a down-grade in dwarven genius level from "Is totally useless and may kill you" to a mere "may kill you".
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Osmosis Jones

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Re: PlaneHacked Minecraft Server: Prepare for 1.8.
« Reply #3865 on: September 21, 2011, 06:52:18 pm »

Yeah Nevyn, the difference between the design that I proposed and your one is yours is a 'constant loop' system, more like a vertical escalator than anything else, whereas mine behaves identically to a modern elevator; one elevator carriage, and the system is stationary when not in use.

Poltifar, I assume the diagram is clear enough (the "I" is the halfblock-gate-gate-halfblock bit), so I'll clarify the redstone.

At each floor you would have a row of buttons, one for each level. These would each lead to a linked set of RS-NOR latches (basically circuits that can be used to save states) that are designed so that turning any 1 on deactivates all the rest. Each button corresponds to a given level, when that button is pressed, the detector torch for that level is turned on. I should note that this is really only for many loop systems; you would struggle to get more than three levels with a single piston loop, and for 3 levels, you wouldn't even need this fancy linked latch system, just a single RS NOR latch for the middle level. The top and bottom floor would always have their detector torches on for a 3 block level, simply to keep the lift from overrunning and crushing you into a 1x1m cube.

You then hit a send button to move the belt until the marker block (let's say a glass block) passes the detector torch that is currently switched on, at which point the system stops again. The 'send' could be combined with the level select button, but it'd need a little extra work to ensure that it knows to send the loop in the right direction. Because the marker is in the same belt as the actual elevator carriage, the detector torch corresponding to the top floor is at the bottom, while the one for the bottom floor is at the top.

I hope that helps. Rereading it, that doesn't seem likely, but oh well... :)
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NUKE9.13

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Re: PlaneHacked Minecraft Server: Prepare for 1.8.
« Reply #3866 on: September 21, 2011, 07:08:21 pm »

John_Falcon has been (temporarily) banned for theft. Two weeks, with chance of parole.
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Poltifar

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Re: PlaneHacked Minecraft Server: Prepare for 1.8.
« Reply #3867 on: September 21, 2011, 08:56:15 pm »

Thank you Osmosis for trying to explain this, and though it has helped a bit, I think I'll only really understand it by working on it myself, which I'll do next time I have enough free time for minecraft.
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Akroma

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Re: PlaneHacked Minecraft Server: Prepare for 1.8.
« Reply #3868 on: September 22, 2011, 08:46:44 am »

so, version 1.9 coming out soon


we are promised back the snow biomes, some sort of mushroom biome, two new nether-mobs, and more mobs in general


and most importantly, endermen will pick up less stuff, finaly


and a lot of other things 


http://www.minecraftwiki.net/wiki/Upcoming_features








so, will the server get reset when 1.9 is out, or will it stay for a while longer?
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NUKE9.13

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Re: PlaneHacked Minecraft Server: Prepare for 1.8.
« Reply #3869 on: September 22, 2011, 11:10:01 am »

PTTG typically waits a few days before updating the server, but once he does, I think we should probably get a new map. I mean, this one's great and all, but 1.9 promises a lot of new biome-related stuff, so basically everyone would migrate away from what exists now anyway, in order to get some of dat sweet new snowy/mushroomy/villagey goodness.
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