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Poll

Reset Project?

No + Keep existing work
- 11 (20.4%)
Yes + new content in project world
- 29 (53.7%)
Don't care + Ambivalience
- 14 (25.9%)

Total Members Voted: 52


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Author Topic: PlaneHacked Minecraft Server: Post-Planehacked Planning Party!  (Read 361536 times)

dragonshardz

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Re: PlaneHacked Minecraft Server: THE PROJECT IS ACTIVE
« Reply #3210 on: June 13, 2011, 02:22:58 am »

PTTG, how difficult would it be to turn your site, or a subsection of it, into a central repository of information about Eisenhauge? Perhaps a wiki?

PTTG??

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Re: PlaneHacked Minecraft Server: THE PROJECT IS ACTIVE
« Reply #3211 on: June 13, 2011, 10:12:42 am »

Oh, a wiki...

Well, it's possible to install those... I think a forum would be just as well, though. I could clear out the cobwebs at the old forum and set up a section for the project.

I don't really know how useful that would be.
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lordnincompoop

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Re: PlaneHacked Minecraft Server: THE PROJECT IS ACTIVE
« Reply #3212 on: June 13, 2011, 10:28:55 am »

Considering the size of our community and the level of activity we're experiencing, it won't be that much help.

If, as I suggested before, we decide to strike out and try to become a bigger server, that might be of use. I'd probably be up for that.
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dragonshardz

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Re: PlaneHacked Minecraft Server: THE PROJECT IS ACTIVE
« Reply #3213 on: June 13, 2011, 10:45:55 am »

I'm just thinking it'd probably be a good idea to have all our planning stuff and lore in one place, instead of scattered about this thread. We don't really have a large enough community to bother with a forum, but a wiki would, I think, be just right for the size we are.

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Re: PlaneHacked Minecraft Server: THE PROJECT IS ACTIVE
« Reply #3214 on: June 13, 2011, 10:52:36 am »

Ok, let's consider expansion. We could put up post or two on /r/minecraftservers, the minecraft forums, and any other likely place.

We need to keep the whitelist, and I don't want to handle the crush, so I'll give a few ops access to the whitelist email account. Currently, I have a spreadsheet I use to keep the whitelist organized, but that doesn't seem to do anything anyway.

If we do this, I'd like to reinforce the blacklist as well. Is there a public list of known troublemakers?

And, if the population grows, it's going to be necessary to add some kind of hourly backup script. There are a few ways to do that. I could hypothetically do it all with shell scripts, though I'd have to do some research.

Dragon: I'd have to build the wiki to get it working in the first place. A forum would be somewhat simpler to implement, since I have one already.

If the population grows, I guess we'd need to start taking donations. We'd eventually want to upscale our network connection.
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dragonshardz

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Re: PlaneHacked Minecraft Server: THE PROJECT IS ACTIVE
« Reply #3215 on: June 13, 2011, 10:55:39 am »

Dragon: I'd have to build the wiki to get it working in the first place. A forum would be somewhat simpler to implement, since I have one already.

I'd be glad to help on that front. I really do think a wiki would work better than a forum for lore about the world we're creating around Eisenhauge. Plus, in my experience, it's a lot easier to keep a wiki clean than it is to keep a forum clean.

TolyK

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Re: PlaneHacked Minecraft Server: THE PROJECT IS ACTIVE
« Reply #3216 on: June 13, 2011, 11:17:23 am »

hmm just some questions:
 - what server soft are you using?
 - any plugins or whatnot? (permissions?)
 - any java coders available?

I have my own server, it's a Bukkit server with lotsa useful plugins, and supports up to 5 people at a time :P
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PTTG??

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Re: PlaneHacked Minecraft Server: THE PROJECT IS ACTIVE
« Reply #3217 on: June 13, 2011, 11:24:30 am »

Allow me to introduce you to forums. Forums allow you to view the entire conversation. Often you can find useful information by looking back at previous pages, particularly the opening post, or as it is called, the OP.
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The Merchant Of Menace

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Re: PlaneHacked Minecraft Server: THE PROJECT IS ACTIVE
« Reply #3218 on: June 13, 2011, 11:28:15 am »

If you're looking for people to blacklist then the 2 in the OP of Aklyon's server thread might be a start.

Short story, they dumped lava all over the place
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lordnincompoop

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Re: PlaneHacked Minecraft Server: THE PROJECT IS ACTIVE
« Reply #3219 on: June 13, 2011, 11:55:28 am »

Before striking out like this, PTTG, I must urge you to start using third-party server software. Without it, us OPs will be very weak in terms of power and ability, not to mention that it would allow for many things from the console and convenient commands like /players for the userbase.

Anyone willing to make some PR/advertising? We won't start yet, but it'd be nice to have some peeps spreading the word when needed.

Ok, let's consider expansion. We could put up post or two on /r/minecraftservers, the minecraft forums, and any other likely place.

I could be willing to make the OP for that, should it be needed. There's also the DSZ forums, Facepunch, Something Awful (I can't believe I'm even suggesting this), Bethsoft (I migrated from this place a few years back. Nice place, a bit strict).

We need to keep the whitelist, and I don't want to handle the crush, so I'll give a few ops access to the whitelist email account. Currently, I have a spreadsheet I use to keep the whitelist organized, but that doesn't seem to do anything anyway.

That'd work nicely, I think. More people to man the recruiting stations, then.

If we do this, I'd like to reinforce the blacklist as well. Is there a public list of known troublemakers?

There is also a list of accounts in the Jaycraft thread. Additionally, it's probably a good idea to preemptively ban proxy servers in, say, HideMyAss.

And, if the population grows, it's going to be necessary to add some kind of hourly backup script. There are a few ways to do that. I could hypothetically do it all with shell scripts, though I'd have to do some research.

Probably.

Dragon: I'd have to build the wiki to get it working in the first place. A forum would be somewhat simpler to implement, since I have one already.

Once we need a separate forums because of the activity and you manage to weed the bots out, co-opting the nowherepublishing forum would be most welcome.

If the population grows, I guess we'd need to start taking donations. We'd eventually want to upscale our network connection.

Nothing wrong widdat, as long as it doesn't branch out into something affecting gameplay (such as MC currency, items etc).


hmm just some questions:
 - what server soft are you using?
 - any plugins or whatnot? (permissions?)
 - any java coders available?

- Vanilla, for now.
- No plugins.
- I'm a middling C++/Javurr coder, and Tahin might have some experience, but that's it, I think.

Dragon: I'd have to build the wiki to get it working in the first place. A forum would be somewhat simpler to implement, since I have one already.

I'd be glad to help on that front. I really do think a wiki would work better than a forum for lore about the world we're creating around Eisenhauge. Plus, in my experience, it's a lot easier to keep a wiki clean than it is to keep a forum clean.

if you want to make that work for us, then sure, go right ahead.
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TolyK

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Re: PlaneHacked Minecraft Server: THE PROJECT IS ACTIVE
« Reply #3220 on: June 13, 2011, 12:03:58 pm »

Huh.
If you guys plan on setting up a 3-rd party soft server, I can help you with setting up Bukkit. The plugins are immensely useful for server operation, and you can even make more groups (different from Player and OP), such as Visitor, Builder, etc.

PM me.

P.S. I am ashamed of it, but I'm currently running a pirated version of minecraft. There is an option to turn off legit-checking in the Bukkit server, I have this on but it's your call.
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My Mafia Stats
just do whatevery tolyK and blame it as a bastard mod
Shakerag: Who are you personally suspicious of?
At this point?  TolyK.

PTTG??

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Re: PlaneHacked Minecraft Server: THE PROJECT IS ACTIVE
« Reply #3221 on: June 13, 2011, 12:35:22 pm »

If we expand, I will probably install bukkit to get CrowdControl (creeper disabling) and some kind of backup plugin.

I am only considering this because we know it will be so long until 1.7 anyway.
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sonerohi

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Re: PlaneHacked Minecraft Server: THE PROJECT IS ACTIVE
« Reply #3222 on: June 13, 2011, 01:20:20 pm »

Realized I had a derp moment in my email. Apologies to whoever read my tard ass attempt at sounding cool.
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electronics

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Re: PlaneHacked Minecraft Server: THE PROJECT IS ACTIVE
« Reply #3223 on: June 13, 2011, 02:01:59 pm »

If we do implement a wiki, I'd put foward my help as I've worked on a few other wikis recently.
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