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Poll

Reset Project?

No + Keep existing work
- 11 (20.4%)
Yes + new content in project world
- 29 (53.7%)
Don't care + Ambivalience
- 14 (25.9%)

Total Members Voted: 52


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Author Topic: PlaneHacked Minecraft Server: Post-Planehacked Planning Party!  (Read 358531 times)

PTTG??

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Re: PlaneHacked Minecraft Server: Creepers EVERYWHERE!
« Reply #1290 on: December 11, 2010, 07:55:12 pm »

Give it a try now...
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PTTG??

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Re: PlaneHacked Minecraft Server: Creepers EVERYWHERE!
« Reply #1291 on: December 11, 2010, 09:01:21 pm »

We're going to be updating for a bit...
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Azrathud

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Re: PlaneHacked Minecraft Server: Creepers EVERYWHERE!
« Reply #1292 on: December 11, 2010, 09:28:36 pm »

I suggest using cron or something of similar sorts to make a backup of the map(players' data too?) every day or so; that way you could deal with this corruption problem without having to resort to starting a new map or going back to a rather old save.

Edit: Spelling.
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PTTG??

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Re: PlaneHacked Minecraft Server: Biome Mod enabled!
« Reply #1293 on: December 11, 2010, 09:31:31 pm »

We're back!
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Osmosis Jones

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  • Now with 100% more rotation!
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Re: PlaneHacked Minecraft Server: Biome Mod enabled!
« Reply #1294 on: December 12, 2010, 06:47:14 am »

I like the new server, but while I was exploring the area for a place to build my boat, I found a large fire to the south of spawn, over a decent sized body of water. I'm the only one on right now, so I'll go check what the cause was in a little bit, see if there is a surface magma flow nearby or something. If not, we may already have griefing :/
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Leonon

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Re: PlaneHacked Minecraft Server: Biome Mod enabled!
« Reply #1295 on: December 12, 2010, 09:27:42 pm »

EDIT: Nevermind, move along citizen
« Last Edit: December 13, 2010, 04:44:34 am by Leonon »
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mcclay

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Re: PlaneHacked Minecraft Server: Biome Mod enabled!
« Reply #1296 on: December 13, 2010, 09:50:46 pm »

Hi, i jsut got minecraft and was hoping for the IP to the server becasue i've been following this thread for a while.
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Osmosis Jones

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Re: PlaneHacked Minecraft Server: Biome Mod enabled!
« Reply #1297 on: December 13, 2010, 09:54:35 pm »

Turns out that forest fire was from a surface magma pool. Azrathud and I went over there and stomped the whole thing out though.
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The Marx generator will produce Engels-waves which should allow the inherently unstable isotope of Leninium to undergo a rapid Stalinisation in mere trockoseconds.

PTTG??

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Re: PlaneHacked Minecraft Server: Biome Mod enabled!
« Reply #1298 on: December 13, 2010, 10:42:00 pm »

Capital work, fellows.
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electronics

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Re: PlaneHacked Minecraft Server: Biome Mod enabled!
« Reply #1299 on: December 14, 2010, 02:36:40 am »

Survival:
<PLAY NOW! Join us at planehacked.no-ip.org>
[STATUS:UP as of 12/11]
1st Page
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Osmosis Jones

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Re: PlaneHacked Minecraft Server: Biome Mod enabled!
« Reply #1300 on: December 14, 2010, 08:50:28 am »

Went exploring. Found some cool sights.

An epic desert. The peak to the left continuess above cloud level.

Spoiler (click to show/hide)

Also, a fairly dramatic example of the awesomeness inherent in chunked based fractally generated landscapes.

Spoiler (click to show/hide)
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The Marx generator will produce Engels-waves which should allow the inherently unstable isotope of Leninium to undergo a rapid Stalinisation in mere trockoseconds.

Azrathud

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Re: PlaneHacked Minecraft Server: Biome Mod enabled!
« Reply #1301 on: December 14, 2010, 09:14:00 am »

Hi, i jsut got minecraft and was hoping for the IP to the server becasue i've been following this thread for a while.
You use this address: planehacked.no-ip.org
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mcclay

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Re: PlaneHacked Minecraft Server: Biome Mod enabled!
« Reply #1302 on: December 14, 2010, 08:53:10 pm »

tried, my connection was refused.
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Leonon

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Re: PlaneHacked Minecraft Server: Biome Mod enabled!
« Reply #1303 on: December 14, 2010, 09:34:43 pm »

Server down?
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mcclay

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Re: PlaneHacked Minecraft Server: Biome Mod enabled!
« Reply #1304 on: December 14, 2010, 09:39:59 pm »

I hope not
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