Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 15 16 [17]

Author Topic: Bioshock: Infinite (aka Project Icarus)  (Read 22264 times)

Meta

  • Bay Watcher
  • Aka Maunoir. French Dwarf
    • View Profile
Re: Bioshock: Infinite (aka Project Icarus)
« Reply #240 on: April 17, 2013, 07:13:43 am »

For those of you who played, or not, through Bioshock Infinite, here's a long, interesting and comprehensive, article about its combat mechanics, compared to earlier "-schock" games:
http://gamasutra.com/blogs/EricSchwarz/20130415/190441/BioShock_Infinites_Combat_Mechanics_Regression.php

It explains nicely why I felt that the combat was not very good in BI.
Logged
Generalized Godwin’s Law: "Every discussion within an online community converges to a zero-information signal characterized by empty assertions concerning the foundational dichotomy of that community."

Kusgnos

  • Bay Watcher
    • View Profile
Re: Bioshock: Infinite (aka Project Icarus)
« Reply #241 on: April 18, 2013, 09:27:30 pm »

Just finished the game and I greatly enjoyed it. I found myself attached to Elizabeth and actually caring about her plight, and the presentation of Columbia was very juicy and interesting. The bit after the credits left me feeling an odd sensation of wistfulness and hope for Dewitt.

Thinking back to it, the gameplay was acceptable enough for me to not really notice it and play the game to let the narrative unfold. In that manner it's sort of like Spec Ops: The Line, where I didn't enjoy the gameplay much but was riveted enough to continue for the plot. Bioshock Infinite really reeled me into its atmosphere.

I never finished the first Bioshock, and didn't play the second, so I approached this game as though it were a standalone videogame not in a series, which seems to have worked just fine. I got a lot of fun out of this. The last game I had the motivation to play to the end was Sleeping Dogs, so it's nice to get around to completing another one.
Logged

Johuotar

  • Bay Watcher
    • View Profile
    • Some game projects
Re: Bioshock: Infinite (aka Project Icarus)
« Reply #242 on: April 19, 2013, 01:15:40 pm »

Just realized I missed ALL the music from the future easter eggs. Didnt recognize the song in the beginning by the four guys and missed the rest completely. O.o

I decided to give a try to the original bioshock, it was pretty good too. I especially liked Andrew ryan, he was awesome.
Logged
[img height=x width=y]http://LINK TO IMAGE HERE[/img]
The Toad hops in mysterious ways.
This pure mountain spring water is indispensable. Literally. I'm out of paper cups.

Trapezohedron

  • Bay Watcher
  • No longer exists here.
    • View Profile
Re: Bioshock: Infinite (aka Project Icarus)
« Reply #243 on: April 22, 2013, 07:50:15 am »

Is this game worth it's current 59.99$ price tag, or should I wait for a sale?

I know this won't be on sale until it's a bit forgotten.
Logged
Thank you for all the fish. It was a good run.

Meta

  • Bay Watcher
  • Aka Maunoir. French Dwarf
    • View Profile
Re: Bioshock: Infinite (aka Project Icarus)
« Reply #244 on: April 22, 2013, 08:32:41 am »

Is this game worth it's current 59.99$ price tag, or should I wait for a sale?

I know this won't be on sale until it's a bit forgotten.
IMO, it's a great game, so I'd say it's worth something between 40 and 50$. Thus yes, you could wait for a sale.
Logged
Generalized Godwin’s Law: "Every discussion within an online community converges to a zero-information signal characterized by empty assertions concerning the foundational dichotomy of that community."

Johuotar

  • Bay Watcher
    • View Profile
    • Some game projects
Re: Bioshock: Infinite (aka Project Icarus)
« Reply #245 on: April 22, 2013, 08:39:30 am »

Here's an interesting tidbit:

Spoiler (click to show/hide)
Spoiler (click to show/hide)
« Last Edit: April 22, 2013, 08:42:30 am by Johuotar »
Logged
[img height=x width=y]http://LINK TO IMAGE HERE[/img]
The Toad hops in mysterious ways.
This pure mountain spring water is indispensable. Literally. I'm out of paper cups.

Trapezohedron

  • Bay Watcher
  • No longer exists here.
    • View Profile
Re: Bioshock: Infinite (aka Project Icarus)
« Reply #246 on: April 25, 2013, 12:10:19 pm »

Spoiler relating to Songbird.

Spoiler (click to show/hide)
Logged
Thank you for all the fish. It was a good run.

Digital Hellhound

  • Bay Watcher
    • View Profile
Re: Bioshock: Infinite (aka Project Icarus)
« Reply #247 on: July 30, 2013, 07:59:40 am »

DLC coming out; Burial at Sea. Seems to be an alternative-Booker 'n' Elizabeth in Rapture before its fall. Lovely. Booker actually gets to do some detectivin', I'd assume (well, I'll probably still enjoy it if it's a shootfest).
Logged
Russia is simply taking an anti-Fascist stance against European Nazi products, they should be applauded. ˇNo parmesan!

shadenight123

  • Bay Watcher
  • Death. To all. Except my dwarves.
    • View Profile
    • My Twitter
Re: Bioshock: Infinite (aka Project Icarus)
« Reply #248 on: July 30, 2013, 08:02:43 am »

See the choker on the girl in the trailer?

There...we have our answer on where Elizabeth went.

Damn it, Bioware! STOP DOING THIS! I mean...I know the game of Columbia was nice and all but...will there be choices this time around in the dlc or not?
Please, please let there be choices.
Please.
Logged
“Well,” he said. “We’re in the Forgotten hunting grounds I take it. Your screams just woke them up early. Congratulations, Lyara.”
“Do something!” she whispered, trying to keep her sight on all of them at once.
Basileus clapped his hands once. The Forgotten took a step forward, attracted by the sound.
“There, I did something. I clapped. I like clapping,” he said. -The Investigator And The Case Of The Missing Brain.

Alkhemia

  • Bay Watcher
  • aka Deep Sea Diver Man
    • View Profile
Re: Bioshock: Infinite (aka Project Icarus)
« Reply #249 on: July 30, 2013, 08:04:54 am »

Huh the base game was meh but the dlc might be good, I'll have to wait and see.
Logged
"Hiken: Tsubame-Gaeshi" -Sasaki Kojirou (Grand Order}

"Please touch me. Without lying, wherever you want to touch. That is my wish." - Kiyohime (Grand Order)

"Tyranny, violation, genocide. Those are the things that I detest above all else." - Amakusa Shirou Tokisada (Grand Order)

Neyvn

  • Bay Watcher
    • View Profile
Re: Bioshock: Infinite (aka Project Icarus)
« Reply #250 on: November 17, 2013, 12:49:03 pm »

........... Finally got around to playing the DLC......

While short, played on the 1999 Mode makes the game more annoying and thrilling at the same time due to the speed of which you can go down compared to the "respawning" and amount of splicers that appear. Actually plays a bit stealthy then Bioshock Infinite tbh...

Regardless. The ENDING....

One thing I wouldn't mind knowing. Elizabeth wears the Pendent I chose during Infinite, the bird. Does she wear the cage if you chose it? Does the game remember???
Logged
Quote from: Ubiq
Broker: Wasn't there an ambush squad here just a second ago?
Merchant: I don't know what you're talking about. Do you want this goblin ankle bone amulet or not?
My LIVESTREAM. I'm Aussie, so not everything is clean. Least it works...
Pages: 1 ... 15 16 [17]