Reviews:
RPS -
http://www.rockpapershotgun.com/2013/03/25/bioshock-infinite-pc-review/ PCGamer -
http://www.pcgamer.com/review/bioshock-infinite-review/In brief:
The good-Amazing visuals, vistas and spectacles
-Open level design that rewards exploration
-Energetic, fun combat that takes place in large open areas, letting you choose how and where to fight
-An interesting theme that almost does it right. A goodly amount of flavor from environmental details, audio logs...the usual Bioshock treatment of their setting.
The Bad-Plot usurps all the energy of the game, precious little is left for things like the citizens of Columbia. Amazing settings are often filled with same-faced people who vanish the instant combat starts.
-Plot logic is tortured and insensible, and the insistence of having an "epic" plot prevents the game from capitalizing on other parts that would have been just as cool
The "I don't know?"-Less variety but more customizable than older Bioshock games. Only 8 plasmids and a handful of bog standard weapons, that are augmented by the equivalent of tonics. That said, the "Gear" does add some interesting, if silly, mechanics. Like a hat that electrocutes guys who hit you, or pants that make you shoot faster, all of which can be used to create your own little combos. (Something slightly more interesting than "Freeze --> Hit with a wrench.")
-Game would have benefited from a less overbearing plot and slavish obsession with the Mary Sue character. More energy invested in the setting and the other characters instead of this crazy "mystic sci-fi" plot.