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Author Topic: Bay12 Wesnoth Night - Updated: Timezones  (Read 6937 times)

Muz

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Re: Bay12 TBS Night
« Reply #105 on: August 19, 2010, 01:26:41 am »

Since we're probably going to split up and have smaller teams, maybe we should sort it based on time zones? Americans/Europeans/Asians maybe?
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Mindmaker

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Re: Bay12 TBS Night
« Reply #106 on: August 19, 2010, 03:12:10 am »

Well, that should be doable.

Post your GMT in here and I will update the first post.
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ExKirby

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Re: Bay12 TBS Night
« Reply #107 on: August 19, 2010, 03:21:29 am »

GMT.

Yeah, I'd quite like to get into something like this, even though it would require a few downloads which I'm making now.
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Muz

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Re: Bay12 TBS Night
« Reply #108 on: August 19, 2010, 03:24:43 am »

GMT +10
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dwarfguy2

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Re: Bay12 TBS Night
« Reply #109 on: August 19, 2010, 07:44:40 am »

GMT -6
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ExKirby

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Re: Bay12 TBS Night
« Reply #110 on: August 19, 2010, 08:30:59 am »

Wow... Battle for Wesnoth is like Advance Wars and Warhammer had a DnD had a baby! It's frigging amazing!
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Derm would be a Half-Minute Hero boss. YOU HAVE 30 SECONDS TO FUCK HIM UP OR HE DOES IT TO THE ENTIRE WORLD!

kilakan

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Re: Bay12 Westnoth Night - Updated: Timezones
« Reply #111 on: August 19, 2010, 09:21:46 am »

GMT -4

dwarf guy you in north america?
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Nom nom nom

Evilgrim

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Re: Bay12 Westnoth Night - Updated: Timezones
« Reply #112 on: August 19, 2010, 09:24:06 am »

GMT.

Whee!
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dwarfguy2

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Re: Bay12 Westnoth Night - Updated: Timezones
« Reply #113 on: August 19, 2010, 09:26:42 am »

GMT -4

dwarf guy you in north america?
yep. indiana.
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ExKirby

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Re: Bay12 Westnoth Night - Updated: Timezones
« Reply #114 on: August 20, 2010, 06:05:09 am »

Bump.

In other news, I found a cool Paintball addon in MP Scenarios.
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Derm would be a Half-Minute Hero boss. YOU HAVE 30 SECONDS TO FUCK HIM UP OR HE DOES IT TO THE ENTIRE WORLD!

ILikePie

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Re: Bay12 Westnoth Night - Updated: Timezones
« Reply #115 on: August 20, 2010, 06:12:29 am »

GMT + 2
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Myroc

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Re: Bay12 Westnoth Night - Updated: Timezones
« Reply #116 on: August 20, 2010, 06:14:38 am »

GMT + 1
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We all have problems. Some people just have more awesome problems than others.
Getting angry is fun. Getting angry over petty things even better.

GlyphGryph

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Re: Bay12 Westnoth Night - Updated: Timezones
« Reply #117 on: August 20, 2010, 07:41:52 am »

GMT -4
I had just been getting back into it and considering posting a thread when I saw this. Thanks!

I still remember the best part of playing online multiplayer was when people would, somehow, recognize me from here...
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Singularity125

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Re: Bay12 Westnoth Night - Updated: Timezones
« Reply #118 on: August 20, 2010, 10:34:00 am »

Huh, Battle for Wesnoth. Haven't played it in ages, really sucked when I did, never played it multiplayer. Hm. Well, I'll download it again and give it a whirl, though school's starting up again soon for me.

GMT -5
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PenguinOverlord

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Re: Bay12 Westnoth Night - Updated: Timezones
« Reply #119 on: August 21, 2010, 12:20:21 pm »

EST here. (GMT-5, I think?)
I'm free pretty much all the time during the weekends.
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