The pockets burn and the fleet hungers.
Ships and military cost a lot
with a 16k cash income just from tax, i still need 2 full time bank planet to sustain these paperweights.
The way i [guess] it, if i attack someone, i'll instantly get a minimum 4% corruption added to my already ludicrous corruption rate, and thats only for attacking the next biggest after The Don Bot, ie QeCHua or Orb.
now 4% of 16k is 600ish bucks less per turn, which will no doubt make me assign another useless bank planet, as the coffers already look pretty dry. -Plus- 4% of research and production. It'll hurt, considering this is only for taking out (or trying to) one of 27ish players, and if the fleet fails me, they'll surely gain an empire-wide morale boost of something crazy to add to everyone's already crazy rep scores.
Is this how it works for rep? does that bonus (say +5) reduce empire corruption by 5%? and by 5% i mean if you had 5% corruption, you now have 0%.
the wiki isn't very clear on the issue, can one of you guys with some rep hover over your corruption rate in the planet info screen to see if the tooltip shows a direct minus to your corruption?
Edit:
Don't get me wrong, i can see that 4% isn't really much, but if i attack 3 (of 27ish in lets face it, a galactic war game) players it'll quickly add up to 12% to ADD on to my crazy 20%+
attack 10 players? cant be done, i would completely cripple my economy.