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Author Topic: Gem Splitters Workshop  (Read 3849 times)

drayath

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Gem Splitters Workshop
« on: July 25, 2010, 09:03:17 pm »

A small mod to allow you to re-cut large gems and gem-crafts back to small gems.

As high level gem cutter produce more gem crafts this raises their overall efficiently as one gem-craft can be split into a number of small gems. Can also import more gems by requesting gem-crafts from traders.

Uses Gem Cutting skills (only affects speed)

  • Crown => 5 small gems
  • Sceptre => 4 small gems
  • Figurine, Large Gem  => 3 small gems
  • Earring, Amulet, Ring, Bracelet => 2 small gems

--
Drayath Gem Splitting Workshop - v2

entity_default.txt (add to existing file)
Spoiler (click to show/hide)

building_gemsplitter.txt (new file)
Spoiler (click to show/hide)

reaction_splitgem.txt (new file)
Spoiler (click to show/hide)

inorganic_stone.txt
Spoiler (click to show/hide)

Feel free to use this as you wish, any queries of comments post them here.

--

Change Log:
11/08/10 - v2
Changed reaction_splitgem.txt (should be safe to update in an existing game)
  • All reaction are now automatic, should be able to build the workshop and forget about it now.
  • Output numbers changed, mainly have a random chance of producing different numbers of gems.

Known issues:
  • Query: Gems already have an [IS_GEM] tag, is there anyway to hook into this rather than having to specify a custom reaction class for every gem?
« Last Edit: August 11, 2010, 04:41:26 am by drayath »
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Drayath's Gem Splitting Workshop - Split large gems and gem trinkets into numbers of small gems.
Drayath's Seed Brewery - Convert bags of spare seeds into useful booze.

MaximumZero

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Re: Gem Splitters Workshop
« Reply #1 on: July 25, 2010, 09:43:46 pm »

Awesome work, man. Awesome.
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antymattar

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Re: Gem Splitters Workshop
« Reply #2 on: July 28, 2010, 12:21:43 am »

Dud this is cool!!! This should be recognised a bit more!

Bloogonis

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Re: Gem Splitters Workshop
« Reply #3 on: July 28, 2010, 02:44:55 am »

Im pretty sure the Percentage number is the same across the board as stored portions at that workshop.
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OmnipotentGrue

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Re: Gem Splitters Workshop
« Reply #4 on: August 07, 2010, 12:23:35 am »

This is really cool!

Note: I think the links in your sig are mixed up.
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Ironhand

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Re: Gem Splitters Workshop
« Reply #5 on: August 07, 2010, 08:56:56 am »

Awesome!!!

I don't usually use mods,
because I'm constantly
updating my graphics set.

But if I did, this would be the first one I'd download!
Five stars! (for the concept at least. Haven't seen it in action)
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Particleman

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Re: Gem Splitters Workshop
« Reply #6 on: August 07, 2010, 08:57:48 am »

So... what's the point of making small gems?
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Ironhand

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Re: Gem Splitters Workshop
« Reply #7 on: August 07, 2010, 10:46:56 am »

You can encrust things with them!

He just means normal (comparatively small) cut gems,
as opposed to the big ones that are just trade goods.
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drayath

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Re: Gem Splitters Workshop
« Reply #8 on: August 11, 2010, 04:51:11 am »

Updated to Version 2.

    * All reaction are now automatic, should be able to build the workshop and forget about it now.
    * Output numbers changed, mainly have a random chance of producing different numbers of gems.
    * Keyboard shortcuts added to all reactions.

-

Small gems are used for encrusting finished goods of furniture. Cut gems have a value of between 10=>300, this is then multiplied by the quality level (from the gem setting) x1=>x5 (x12 for master crafted).
One item can have one gem of each type added to it, you can see you can quickly increase the value of particularly furniture. One master-crafted set star sapphire in a rock chair (300x12=3600) goes a good way to making a room it is placed in legendary (required 10000 value).

They can also be used to make gem windows, useful if you want gem windows, not so good for raising room quality.
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Drayath's Gem Splitting Workshop - Split large gems and gem trinkets into numbers of small gems.
Drayath's Seed Brewery - Convert bags of spare seeds into useful booze.

MaximumZero

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Re: Gem Splitters Workshop
« Reply #9 on: August 11, 2010, 02:51:09 pm »

This may not be the correct place to ask this, but is there any way to get dorfs to encrust weapons? I've modded all of the metals in my game to be usable as weapons, and if I could sell an ornamental *Platinum Bastard Sword* (I've also modded in a few weapons,) encrusted with a Star Sapphire or something, I think it'd do my weaponsmithing fortress a world of good.
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drayath

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Re: Gem Splitters Workshop
« Reply #10 on: August 11, 2010, 03:45:46 pm »

As far as I am aware no.

Standard workshop allows you to encrust: furniture, finished goods, ammo (somewhat pointless)
Can't make a custom workshop that can produce encrusted items.

Note leather armour counts as a finished good as well as armour so should be able to be encrusted, don't know about metal armour.
If you are encrusting finished goods, try to avoid doing so to cloths. Dwarfs claim them to wear (and a believe the most expensive) when their cloths wear out preventing you from selling them, and when the cloths do wear out the encrusted gems just disappear.

So if you are doing weapon sales the best thing you can do is to encrust metal bolts.

Note that this will not make you any less money, adding encrusting to an item adds the same value if it is onto a rock mug, or a steel axe

base_price_of_item x material_modified x item_quality_level
+
base_price_of_encrusting_gem1 x encrusting_quality_of_gem1
+
base_price_of_encrusting_gemN x encrusting_quality_of_gemN

« Last Edit: August 11, 2010, 03:47:20 pm by drayath »
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Drayath's Gem Splitting Workshop - Split large gems and gem trinkets into numbers of small gems.
Drayath's Seed Brewery - Convert bags of spare seeds into useful booze.

MaximumZero

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Re: Gem Splitters Workshop
« Reply #11 on: August 11, 2010, 09:20:06 pm »

Rats. Oh, well, I'll stick to finished goods, then. Thanks for the info.
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Holy crap, why did I not start watching One Punch Man earlier? This is the best thing.
probably figured an autobiography wouldn't be interesting