Thanks for the suggestings RE: My Marksdwarfs problem. Turned out I also needed to assign them a barracks in addition to the archery ranges. I could've made the archery targets the barracks for non-shooty training. But for some reason I got the idea that firing past fellow squadmates just doesn't look professional
I actually have a NEW problem. YAY!
Even though I gave the squad like 400 training (wood defined) bolts, they still decided to use the metal ones I was stockpiling for an ACTUAL invasion after running out of wooden ones. Even though the metal bolts were labeled for combat. It was quite frustrating and a tad emotional (he had a wife and two kids) to see one of my marksdwarfs running into battle with his crossbow as a bludgeon weapon. (Always the agile ones...)
That didn't end well for him. He got his head caved in by a copper whip O_O
So please, Footkerchief, got any ideas? :/
Also, one for the road. One of the other marksdwarves got a fractured foot in the battle. He got taken to the fully functional hospital. diagnosed, cleaned and sutured. But when the medic went to go get water for the cast, the lake froze while he was going to it. He comes back and cancels the job. Then less then 2 minutes later, I see the crippled dwarf jump out of bed and go on his merry way to training. No scars. No history that he ever had a fractured foot!
Now can someone tell me if this is normal? Is a fracture considered as something that needs setting, or can dwarves who quote "heals quite fast' just ignore fractures and have super healing powers instead?