I don't understand why some of this stuff is happening in the later end of the game. Why are my guys dropping 20% in health all the time? We live in the lap of luxury! We don't suffer from malnutrition like some poor family! Do you know how many barns we have? How many barns do you have, you fascist American pig-dog? None? We have six barns! Do you know how many barns we could buy? We could buy EIGHT HUNDRED BARNS! We could subsist on nothing but purified barn essence! We could make cutting-edge broad-spectrum antivirals with nothing but ground up barns! We have so many barns we subsist entirely on elephants! No, they don't plow our crops or anything, we have bred special elephants that poop money! That's how rich we are! We don't plant crops any more! Sometimes mobs get angry and burn down all our buildings and elephants! We don't hire security to keep the mobs away! Know why? When they burn everything down WE JUST BUY THEM AGAIN! It's a drop in the bucket of our cash reserves! Gold bullion oozes out of our every orifice! How are we still subject to this kind of debilitating illness?!!?
And, you know, someone who's been educated all his life and who is bringing in ~5 barns a year is honestly worth a lot more than $50 in advance for a job. Stuff like that.
By the way, the fastest way to earn points seems to me to do this (assuming you built up enough cash already):
Buy 6 barns, a well, and 4 harvesters.
Buy 8 elephants.
Have a man and wife and 5 children.
Each year, have a baby, then abandon it in a dumpster. Plant a few crops to ward off mobs (not to save money, more for convenience). Have all the children go to school. When they reach 16/10 years of schooling, sell them into slavery for about $50 or so, and replace them with new stock. I think marriage might be useful too, but it probably takes so long to wait for good candidates that you might as well just have babies immediately and get more schooling in.