Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Anyone else having mouse designation problems under 31.11?  (Read 767 times)

Kav

  • Bay Watcher
  • b-C-w
    • View Profile
Anyone else having mouse designation problems under 31.11?
« on: July 24, 2010, 03:12:25 pm »

Sometimes it works, sometimes nothing happens. While designating the mouse will suddenly go dead, and after not working for a bit suddenly it starts designating again. I even had a few crashes while trying to mouse designate.

Already submitted it (#2811). Just wanted to know if anyone else was having this problem.
Logged

gtmattz

  • Bay Watcher
  • [PREFSTRING:BEARD]
    • View Profile
Re: Anyone else having mouse designation problems under 31.11?
« Reply #1 on: July 24, 2010, 03:17:42 pm »

I had a problem like this and it was fixed by setting PRINT_MODE:STANDARD in init.txt (as opposed to the default of 2D)
Logged
Quote from: Hyndis
Just try it! Its not like you die IRL if Urist McMiner falls into magma.

Seraphaw

  • Bay Watcher
    • View Profile
Re: Anyone else having mouse designation problems under 31.11?
« Reply #2 on: July 24, 2010, 03:35:13 pm »

I usually scale the window and it starts working again.
Logged

Aspgren

  • Bay Watcher
  • Every fortress needs a spike pit.
    • View Profile
Re: Anyone else having mouse designation problems under 31.11?
« Reply #3 on: July 24, 2010, 03:58:35 pm »

Yeah I had it for a while, so I just used the arrows to designate mining ...


 ... now that it works again I am mining more, so that my mine has a nicer shape than just a big square.
Logged
The crossbow squad, 'The Bolts of Fleeing' wouldn't even show up.
I have an art blog now.