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Author Topic: Godhood II OOC Thread  (Read 21367 times)

Criptfeind

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Re: Godhood II OOC Thread
« Reply #285 on: August 13, 2010, 10:47:03 pm »

Like me!

Really though, I need a answer to the shadow magic before I do my next turn.
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ragnarok97071

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Re: Godhood II OOC Thread
« Reply #286 on: August 13, 2010, 11:09:30 pm »

... please someone say whether there are openings or not... I wanna get back into playing god :(.
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Quote from: Wing, via Discord
I want a coat that doesn't make me look like a rear admiral from the East India Company

Iituem

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Re: Godhood II OOC Thread
« Reply #287 on: August 14, 2010, 01:07:19 pm »

Yeah, plus we seem to have several inactive gods...

And an inactive GM.  >_>

I'll, uh, get right on that update, shall I?  >_<
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Let's Play Arcanum: Of Steamworks & Magic Obscura! - The adventures of Jack Hunt, gentleman rogue.

No slaughtering every man, woman and child we see just to teleport to the moon.

Criptfeind

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Re: Godhood II OOC Thread
« Reply #288 on: August 14, 2010, 01:08:32 pm »

Hey Iituem. Love the game. But. It looks like you missed Shadow magic.

He has also made shadow magic which at its weakest allows for illusions and basic manipulation of shadow, the more powerful shadow magic can make things from pure shadows and send horrors into the minds power others. At its most powerful it can be used to do almost anything, even replicating the weaker effects of other magic. All the shadow creatures of the realm of undeath are particularly vulnerable to shadow magic and its effects, even being able to be controlled be a powerful enough wielder.[/b]


Shall I redo it?
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Iituem

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Re: Godhood II OOC Thread
« Reply #289 on: August 14, 2010, 01:19:38 pm »

~Oops.  I'll just retcon that one in, sorry.
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Let's Play Arcanum: Of Steamworks & Magic Obscura! - The adventures of Jack Hunt, gentleman rogue.

No slaughtering every man, woman and child we see just to teleport to the moon.

Criptfeind

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Re: Godhood II OOC Thread
« Reply #290 on: August 14, 2010, 01:20:35 pm »

Thanks man.
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Karnewarrior

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Re: Godhood II OOC Thread
« Reply #291 on: August 16, 2010, 09:40:49 pm »

I'm debating making the negotiations go sour. I may feel bored with no antagonists, and without a essence burst, Areos can't ascend to any meaningful spot yet.

Areos:Current age: 47
         Creatures killed: 69 (heh)
         Sentients killed: 17
         Gods killed: 0
         Peace treaties: 0
         Wars started: 1
         Inquisitions: 0
____________________________________
         general badassery level: 33.3%
         
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Thou art I, I art Thou.
The trust you have bestowed upon thy comrade is now reciprocated in turn.
Thou shall be blessed when calling upon personae of the Hangman Arcana.
May this tie bind thee to a brighter future!​
Ikusaba Quest! - Fistfighting space robots for the benefit of your familial bonds to Satan is passe, so you call Sherlock Holmes and ask her to pop by.

Criptfeind

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Re: Godhood II OOC Thread
« Reply #292 on: August 16, 2010, 09:45:17 pm »

When If you start killing my guys what does that go under?
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Karnewarrior

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Re: Godhood II OOC Thread
« Reply #293 on: August 16, 2010, 09:50:05 pm »

That depends. Are they aware of themselves as a 'us' or a 'me'? Hiveminds don't count as sentient. (Strong community bonds are another story. If they always put the whole before the individual, they're still sentient.)
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Thou art I, I art Thou.
The trust you have bestowed upon thy comrade is now reciprocated in turn.
Thou shall be blessed when calling upon personae of the Hangman Arcana.
May this tie bind thee to a brighter future!​
Ikusaba Quest! - Fistfighting space robots for the benefit of your familial bonds to Satan is passe, so you call Sherlock Holmes and ask her to pop by.

Criptfeind

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Re: Godhood II OOC Thread
« Reply #294 on: August 16, 2010, 10:01:58 pm »

Well they are sentient but not sapient, like an animal.
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Ochita

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Re: Godhood II OOC Thread
« Reply #295 on: August 16, 2010, 10:13:44 pm »

Remember I can help you kill that god, anyway elves are not so weak, they have magic and swords
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forsaken1111

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Re: Godhood II OOC Thread
« Reply #296 on: August 21, 2010, 12:19:50 pm »

Are you guys still playing?
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Karnewarrior

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Re: Godhood II OOC Thread
« Reply #297 on: August 21, 2010, 12:20:54 pm »

I don't think so. :(
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Thou art I, I art Thou.
The trust you have bestowed upon thy comrade is now reciprocated in turn.
Thou shall be blessed when calling upon personae of the Hangman Arcana.
May this tie bind thee to a brighter future!​
Ikusaba Quest! - Fistfighting space robots for the benefit of your familial bonds to Satan is passe, so you call Sherlock Holmes and ask her to pop by.

Iituem

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Re: Godhood II OOC Thread
« Reply #298 on: August 23, 2010, 07:08:10 am »

I kind of crashed out of this for the same reason Caesar did the original, sadly.  Too much stuff going on, too embarassed to simply say. >_<  Also, after Forsaken left that kind of took a bit of the joy out of it for me.  >_>

Let's call this one over and focus on the original again, Caesar was a rather better Overgod.
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Let's Play Arcanum: Of Steamworks & Magic Obscura! - The adventures of Jack Hunt, gentleman rogue.

No slaughtering every man, woman and child we see just to teleport to the moon.

Caesar

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Re: Godhood II OOC Thread
« Reply #299 on: August 23, 2010, 07:09:40 am »

I'm not really quite sure about that.
And even if you're quitting this one, I'm really glad you kept the spirit alive for me.
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Spider Overhaul
Adding realistic spiders to Dwarf Fortress. (Discontinued.)

Godhood VIII
The latest installment in the Godhood roleplaying game series.
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