Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 117 118 [119] 120 121 ... 168

Author Topic: [ISG] Adventure Guy! - Epilogue  (Read 519169 times)

Terrahex

  • Bay Watcher
  • The Bee's Knees
    • View Profile
Re: Adventure Guy! - Round 15.3
« Reply #1770 on: December 25, 2010, 09:42:10 pm »

think of an adventurer way that will save the oculoid.

if we don't, cry.

if we do, cry anyways.
Logged
What do you think? Yes? No?

Derekristow

  • Bay Watcher
    • View Profile
    • Steam ID
Re: Adventure Guy! - Round 15.3
« Reply #1771 on: December 26, 2010, 05:10:10 am »

Ask if there's anything he wants us to do after he's gone.
Logged
So my crundles are staying intact unless they're newly spawned... until they are exposed to anything that isn't at room temperature.  This mostly seems to mean blood, specifically, their own.  Then they go poof very quickly.

Terrahex

  • Bay Watcher
  • The Bee's Knees
    • View Profile
Re: Adventure Guy! - Round 15.3
« Reply #1772 on: December 26, 2010, 11:48:26 am »

don't forget the crying.

also try to ask if he's seen the gentlemen.. you know, if he can see at all.
Logged
What do you think? Yes? No?

iceball3

  • Bay Watcher
  • Miaou~
    • View Profile
    • My DA
Re: Adventure Guy! - Round 15.3
« Reply #1773 on: December 26, 2010, 12:43:21 pm »

don't forget the crying.

also try to ask if he's felt the presence of the gentlemen.. you know, if he can see at all.
Logged

mnjiman

  • Bay Watcher
    • View Profile
Re: Adventure Guy! - Round 15.3
« Reply #1774 on: December 27, 2010, 02:18:04 am »

I think the red Occy/ cut up occy wants us to kill him....

Ask "You want me to end your life? I don't want to kill you, is there nothing I can do for you?"
Logged
I was thinking more along the lines of this legendary champion, all clad in dented and dinged up steel plate, his blood-drenched axe slung over his back, a notch in the handle for every enemy that saw the swing of that blade as the last sight they ever saw, a battered shield strapped over his arm... and a fluffy, pink stuffed hippo hidden discretely in his breastplate.

Derekristow

  • Bay Watcher
    • View Profile
    • Steam ID
Re: Adventure Guy! - Round 15.3
« Reply #1775 on: December 27, 2010, 05:06:27 am »

If it turns out that killing him is the only way, make sure he tells his friends not to kill us back.
Logged
So my crundles are staying intact unless they're newly spawned... until they are exposed to anything that isn't at room temperature.  This mostly seems to mean blood, specifically, their own.  Then they go poof very quickly.

Retro

  • Bay Watcher
  • o7
    • View Profile
Re: Adventure Guy! - Round 15.4
« Reply #1776 on: December 27, 2010, 04:45:13 pm »

Ask him more about what happened to him and feel sorry for those things. Then fulfill it's wish.
first ask a few questions.
Ask if there's anything he wants us to do after he's gone.
ask if he's seen the gentlemen
Ask "You want me to end your life? I don't want to kill you, is there nothing I can do for you?"



Hug ocluid presence-thing.



Save the oculoid









You are covered in oculoid eye-goop. Ewwwwwwww.

Skree is sitting up here idly watching you. The other oculoids seem to have dispersed a bit. They don’t seem to concerned with anything in particular.

cry.

You don’t think you have been programmed to be able to do that.



You suddenly feel a ringing in your head. Your vision is obscured by… various images.

Spoiler (click to show/hide)
« Last Edit: December 28, 2010, 03:28:10 pm by Retro »
Logged

Soadreqm

  • Bay Watcher
  • I'm okay with this. I'm okay with a lot of things.
    • View Profile
Re: Adventure Guy! - Round 15.4
« Reply #1777 on: December 27, 2010, 04:53:21 pm »

Uh...
>Regain memory?
I hope.

I guess it could also be a signal that we should report to the spaceship thing for an epic showdown with the gentleman. Or just our memory chip giving up the ghost completely.
Logged

Armok

  • Bay Watcher
  • God of Blood
    • View Profile
Re: Adventure Guy! - Round 15.4
« Reply #1778 on: December 27, 2010, 04:54:38 pm »

> Make some other expression of great grief and sadness.
Logged
So says Armok, God of blood.
Sszsszssoo...
Sszsszssaaayysss...
III...

Terrahex

  • Bay Watcher
  • The Bee's Knees
    • View Profile
Re: Adventure Guy! - Round 15.4
« Reply #1779 on: December 27, 2010, 05:39:57 pm »

look under the oculoid's remains.
Logged
What do you think? Yes? No?

USEC_OFFICER

  • Bay Watcher
  • Pulls the strings and makes them ring.
    • View Profile
Re: Adventure Guy! - Round 15.4
« Reply #1780 on: December 27, 2010, 06:33:43 pm »

> Make some other expression of great grief and sadness.
Logged

iceball3

  • Bay Watcher
  • Miaou~
    • View Profile
    • My DA
Re: Adventure Guy! - Round 15.4
« Reply #1781 on: December 27, 2010, 06:50:02 pm »

Make a mad dash towards the orb thing, prepare yourself for badass combat.
Logged

Doret

  • Bay Watcher
  • I'm an Alien Roomba....
    • View Profile
Re: Adventure Guy! - Round 15.4
« Reply #1782 on: December 28, 2010, 12:46:51 am »

Remove hat and place it over our chest. Stare down at our feet and mourn the death of the great occuloid. Grow the emotions of sadness.
Logged
Could I ever find a signature as catchy as that?

Tylui

  • Bay Watcher
  • O_o
    • View Profile
Re: Adventure Guy! - Round 15.4
« Reply #1783 on: December 28, 2010, 02:14:14 pm »

definitely rush to the shpace shhip.
Logged

Terrahex

  • Bay Watcher
  • The Bee's Knees
    • View Profile
Re: Adventure Guy! - Round 15.4
« Reply #1784 on: December 28, 2010, 02:15:10 pm »

Remove hat and place it over our chest. Stare down at our feet and mourn the death of the great occuloid. Grow the emotions of sadness.

only time when taking off hat is acceptable.
Logged
What do you think? Yes? No?
Pages: 1 ... 117 118 [119] 120 121 ... 168