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Author Topic: [ISG] Adventure Guy! - Epilogue  (Read 519273 times)

Jim Groovester

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Re: Adventure Guy! - Update 9.6 / Round-End
« Reply #720 on: August 22, 2010, 12:44:33 am »

How about a shot of our inventory while we're at it?

Also this is cool and I'm following along.
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I understood nothing, contributed nothing, but still got to win, so good game everybody else.

Retro

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Re: Adventure Guy! - Update 9.6 / Round-End
« Reply #721 on: August 22, 2010, 12:51:36 am »

Didn't think to post it since it hadn't changed since the last time it was up, but yeah, I should.



The bag is the bag of tiles from the box on the far side of the glass wall room [shot of the photo in the bag].

RAM

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Re: Adventure Guy! - Update 9.6 / Round-End
« Reply #722 on: August 22, 2010, 02:42:00 am »

I love how half the stuff in the living room has been overturned, but the chess pieces are untouched...

Can the anvil be unfastened? Is there anything underneath it?
Should we start a stool collection? Stop looking at me like that...
We should collect some glass fragments...
Did we ever scale the chimney?
Have we looked underneath the floating stones?
Anyone care to desecrate the shrine-thing?
Climb to the top of the cabin and look at the view?
Have we searched the stone circle? could there be any hidden compartments or buttons amongst the pillars? Can they be moved?
Have we looked into the dome in the glass wall room? Anyone feel like pulling the wires out of the wall?
I count 5 closed doors in the kitchen, have we searched the contents of all of them?
C. Feringus' room looks like it has stuff to play with...
What is at the bottom of the volcano view?
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Ottofar

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Re: Adventure Guy! - Update 9.6 / Round-End
« Reply #723 on: August 22, 2010, 02:48:53 am »

I think we should get the leash from glass wall room.

Jim Groovester

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Re: Adventure Guy! - Update 9.6 / Round-End
« Reply #724 on: August 22, 2010, 02:50:50 am »

Check the underside of the broken table in the cabin.
Use the eyedol to turn the slot on the wind-up music device.
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I understood nothing, contributed nothing, but still got to win, so good game everybody else.

Retro

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Re: Adventure Guy! - Update 9.6 / Round-End
« Reply #725 on: August 22, 2010, 04:33:22 am »

I love how half the stuff in the living room has been overturned, but the chess pieces are untouched...

Well, someone did try to eat them once...

Anyhow, here's the usual consolidated round.

Spoiler: Round 9 (click to show/hide)

Round 10.
« Last Edit: August 31, 2010, 01:30:12 pm by Retro »
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RAM

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Re: Adventure Guy! - Update 9.6 / Round-End
« Reply #726 on: August 22, 2010, 04:56:53 am »

Don't worry, we are going to die, but Scruffles will be on hand to resuscitate us...
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Josephus

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Re: Adventure Guy! - Update 9.6 / Round-End
« Reply #727 on: August 22, 2010, 04:59:24 am »

Oh fantastic. Carbon Monoxide poisoning.
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Solar Rangers: Suggestion Game in SPAAAAACE
RPG Interest Check Thread
i had the elves bring me two tigermen, although i forgot to let them out of the cage and they died : ( i was sad : (

Evergod41

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Re: Adventure Guy! - Update 9.6 / Round-End
« Reply #728 on: August 22, 2010, 05:34:01 am »

or just oxygen depletion... or occuloid venom/poison/virus/what ever (it's too alien to name the syndrome), it could even be an excess of adrenal activity (though that wouldn't neseccarily cause losing of the councousness(even In my stupur of a mind I still cant get the spelling of that correct)), or (that thing where you breathe alot when it's not necessary causing you to accually over-oxygenate your blood thinning it enough to cause a minor internal hemmoraging... (Funny how I can explain it, but still dont know it's name...)) Hyper-Ventilation! got it, knew it was a hyper-sumthin...

eclipsetail

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Re: Adventure Guy! - Update 9.6 / Round-End
« Reply #729 on: August 22, 2010, 06:41:12 am »

What have I done to adventure guy?!

 :'(

Askot Bokbondeler

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Re: Adventure Guy! - Update 9.6 / Round-End
« Reply #730 on: August 22, 2010, 08:57:01 am »

shouldn't the canyon be full of water now that we turned the water pressure to max?

Evergod41

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Re: Adventure Guy! - Update 9.6 / Round-End
« Reply #731 on: August 22, 2010, 08:58:49 am »

Si Senor, preo nuestros (some more spaish words meaning incompacitated &/or incarcerated...).

Askot Bokbondeler

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Re: Adventure Guy! - Update 9.6 / Round-End
« Reply #732 on: August 22, 2010, 09:09:02 am »

are you sure?

Retro

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Re: Adventure Guy! - Update 9.6 / Round-End
« Reply #733 on: August 22, 2010, 09:14:06 am »

shouldn't the canyon be full of water now that we turned the water pressure to max?

FFFFFFF

Yeah, it should. Hold on, I'll go edit it.

Spectre

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Re: Adventure Guy! - Update 9.6 / Round-End
« Reply #734 on: August 22, 2010, 09:20:20 am »

Did anyone realise that we burned out lash?
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