Uploaded v2 of my modmod. It adds stuff for fortress mode. I haven't implemented the Master Sword idea, yet, and I also want to add a Wizrobe civ, so there's a version three coming. I also haven't tried to fix the fire kease yet, either.
v2:
Fortress mode improvements added: All hyrulean civs are now playable, although I haven't tested thoroughly for mistakes.
A Hyrulean civilization was added, with castes representing all the races (hylians, humans, kokiri, goron, zora, sheikah, gerudo). This mod plays basically like normal DF, with one big change:
Since most races in LoZelda are surface-dwelling, only the gorons have easy access to digging tools.
Gorons can create a set of digging knuckles from a set of woodcutting knuckles at the Smelter.
Hyruleans can do the same, however, they can't
get woodcutting knuckles until after they establish trade with the goron civ, which in my experience has been two or three years in, meaning you'll have to live on the surface for a while.
The other species have access to dig spells of varying efficiency, which create temporary digging tools. They will be forced to live mainly on the surface, so embark in an area with lots of trees and good weather.
I have also implemented random drops via casts, so the arena menus are a bit cluttered.
Bundles of ammo and bombs can be traded for bombs and ammo at the
Exchange workshop. It requires three blocks to build.
I have added a Hyrulean Temple workshop which has a variety of useful reactions, including some spells of dubious worth based on the Goddess line of spells. By the time you can cast them, you probably don't need them, but hey. The temple has other reactions that can be used immediately.
I've had good luck with the following worldgen parameters. To use them, copy and paste into the world_gen.txt file located in the data/init directory.
[WORLD_GEN]
[TITLE:HYRULE]
[DIM:65:65]
[EMBARK_POINTS:1274]
[END_YEAR:105]
[BEAST_END_YEAR:100:80]
[REVEAL_ALL_HISTORY:1]
[CULL_HISTORICAL_FIGURES:0]
[ELEVATION:1:400:404:404]
[RAINFALL:0:100:101:101]
[TEMPERATURE:25:75:101:101]
[DRAINAGE:0:100:101:101]
[VOLCANISM:0:100:101:101]
[SAVAGERY:0:100:202:202]
[ELEVATION_FREQUENCY:1:1:1:1:1:1]
[RAIN_FREQUENCY:1:1:1:1:1:1]
[DRAINAGE_FREQUENCY:1:1:1:1:1:1]
[TEMPERATURE_FREQUENCY:1:1:1:1:1:1]
[SAVAGERY_FREQUENCY:1:1:1:1:1:1]
[VOLCANISM_FREQUENCY:1:1:1:1:1:1]
[MEGABEAST_CAP:4]
[SEMIMEGABEAST_CAP:9]
[TITAN_NUMBER:3]
[TITAN_ATTACK_TRIGGER:80:0:100000]
[DEMON_NUMBER:22]
[NIGHT_CREATURE_NUMBER:22]
[GOOD_SQ_COUNTS:3:32:64]
[EVIL_SQ_COUNTS:3:32:64]
[PEAK_NUMBER_MIN:3]
[PARTIAL_OCEAN_EDGE_MIN:1]
[COMPLETE_OCEAN_EDGE_MIN:0]
[VOLCANO_MIN:1]
[REGION_COUNTS:SWAMP:66:0:0]
[REGION_COUNTS:DESERT:66:0:0]
[REGION_COUNTS:FOREST:264:0:0]
[REGION_COUNTS:MOUNTAINS:528:0:0]
[REGION_COUNTS:OCEAN:528:0:0]
[REGION_COUNTS:GLACIER:0:0:0]
[REGION_COUNTS:TUNDRA:0:0:0]
[REGION_COUNTS:GRASSLAND:528:0:0]
[REGION_COUNTS:HILLS:528:0:0]
[EROSION_CYCLE_COUNT:250]
[RIVER_MINS:25:25]
[PERIODICALLY_ERODE_EXTREMES:1]
[OROGRAPHIC_PRECIPITATION:1]
[SUBREGION_MAX:2750]
[CAVERN_LAYER_COUNT:3]
[CAVERN_LAYER_OPENNESS_MIN:0]
[CAVERN_LAYER_OPENNESS_MAX:100]
[CAVERN_LAYER_PASSAGE_DENSITY_MIN:0]
[CAVERN_LAYER_PASSAGE_DENSITY_MAX:100]
[CAVERN_LAYER_WATER_MIN:0]
[CAVERN_LAYER_WATER_MAX:100]
[HAVE_BOTTOM_LAYER_1:1]
[HAVE_BOTTOM_LAYER_2:1]
[LEVELS_ABOVE_GROUND:15]
[LEVELS_ABOVE_LAYER_1:5]
[LEVELS_ABOVE_LAYER_2:1]
[LEVELS_ABOVE_LAYER_3:1]
[LEVELS_ABOVE_LAYER_4:1]
[LEVELS_ABOVE_LAYER_5:2]
[LEVELS_AT_BOTTOM:1]
[CAVE_MIN_SIZE:10]
[CAVE_MAX_SIZE:25]
[MOUNTAIN_CAVE_MIN:12]
[NON_MOUNTAIN_CAVE_MIN:24]
[ALL_CAVES_VISIBLE:1]
[SHOW_EMBARK_TUNNEL:2]
[TOTAL_CIV_NUMBER:12]
[TOTAL_CIV_POPULATION:15000]
[SITE_CAP:264]
[PLAYABLE_CIVILIZATION_REQUIRED:1]
[ELEVATION_RANGES:528:1056:528]
[RAIN_RANGES:264:528:264]
[DRAINAGE_RANGES:264:528:264]
[SAVAGERY_RANGES:264:528:264]
[VOLCANISM_RANGES:264:528:264]