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Author Topic: FireBridgesI (Finished)  (Read 18059 times)

cappstv

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Re: 1 Hour Succesion! All slots free jump in now!
« Reply #375 on: July 23, 2010, 02:07:00 pm »

All the times i play i did it in less than a hour just in case something happen
you guys need to follow my example cause im cool like that  8)
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The French were adept of the "Losing is Fun" philosophy long before Dwarf Fortress.

oidip

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Re: 1 Hour Succesion! All slots free jump in now!
« Reply #376 on: July 23, 2010, 02:07:30 pm »

I only saw 1 turn that was longer than 1 hour,
and that was a challenge i sent to Kalrirr to see if she really could clean up that mess.
Which other turns where longer than an hour?
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Dariush

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Re: 1 Hour Succesion! All slots free jump in now!
« Reply #377 on: July 23, 2010, 02:09:14 pm »

lol, i put a solid 3 hour turn in when no1 else wanted to pick it up and saved the fort from having 4 dwarves who wanted to kill eachother to having 40 with a fully working hospital, jail, food system, and a completely miasma free fort..... Sorry if i removed the levers.

I'm actually hoping shit hits the fan and i have to come back and try to restore it to its former glory... just dont kill my dwarf with an axe again damnit
this one?...
And anyway, what's the point if there's mostly the same people playing?

Kalrirr

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Re: 1 Hour Succesion! All slots free jump in now!
« Reply #378 on: July 23, 2010, 02:09:58 pm »

lol, i put a solid 3 hour turn in when no1 else wanted to pick it up and saved the fort from having 4 dwarves who wanted to kill eachother to having 40 with a fully working hospital, jail, food system, and a completely miasma free fort..... Sorry if i removed the levers.

I'm actually hoping shit hits the fan and i have to come back and try to restore it to its former glory... just dont kill my dwarf with an axe again damnit
this one?...
And anyway, what's the point if there's mostly the same people playing?
No one else wanted to play... And some that did gave up within their time slot...
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cappstv

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Re: FireBridgesI (Finished)
« Reply #379 on: July 23, 2010, 02:11:04 pm »

I am just glad that the bastard cappstv got what he deserve in the end
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eclipsetail

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Re: FireBridgesI (Finished)
« Reply #380 on: July 23, 2010, 02:12:35 pm »

I am just glad that the bastard cappstv got what he deserve in the end

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Haldor

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Re: FireBridgesI (Finished)
« Reply #381 on: July 23, 2010, 02:13:01 pm »

I has idea. We each take a Dwarf and whenever we write the update we write it from their perspective. Hance we won't have random unnamed dwaves ruling the fort even though I am still the Mayor  >:(

Also, maybe 2 hours?
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oidip

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Re: FireBridgesI (Finished)
« Reply #382 on: July 23, 2010, 02:14:23 pm »

Sig......
Nnija'd
DANM YOU ECLIPSE!

Anybody interested in the 1 hour Hermit?

Ninja'd

Yeah this problem is also solved by schizophrenia ....
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eclipsetail

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Re: FireBridgesI (Finished)
« Reply #383 on: July 23, 2010, 02:15:13 pm »

Lol ninja'd again.

Dariush

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Re: FireBridgesI (Finished)
« Reply #384 on: July 23, 2010, 02:17:49 pm »

If short-time succession idea will rise again, it SHOULD be either played in dfterm, or the save passage should be controlled (I've written about it somewhere here, but it got ignored by everyone)

oidip

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Re: FireBridgesI (Finished)
« Reply #385 on: July 23, 2010, 02:18:41 pm »

I swear I always get ninja'd

NINJA'D
IRONIC!

Please explain what dtfterm is. It sound interesting.
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Kalrirr

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Re: FireBridgesI (Finished)
« Reply #386 on: July 23, 2010, 02:19:05 pm »

If short-time succession idea will rise again, it SHOULD be either played in dfterm, or the save passage should be controlled (I've written about it somewhere here, but it got ignored by everyone)

There's not much you can do if 1. Only 7 people sign up  2. Out of those 7, 4 or so wish to skip their turn. Ofcourse the same people end up playing then... Especially when you need a new person every hour.
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eclipsetail

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Re: FireBridgesI (Finished)
« Reply #387 on: July 23, 2010, 02:19:56 pm »

cappstv

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Re: FireBridgesI (Finished)
« Reply #388 on: July 23, 2010, 02:25:41 pm »

So i was thinking
This is call firebridges
And i send us all to hell
So the fort = bridge
hell = fire
THESE FORTS ARE GATEWAYS TO HELL
IT EXPLAINS ALL THE CHAOS!
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The French were adept of the "Losing is Fun" philosophy long before Dwarf Fortress.

oidip

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Re: FireBridgesI (Finished)
« Reply #389 on: July 23, 2010, 02:31:47 pm »

The Hermit could be taking in all the Migrants and burning them!
Also the Dtfterm2 is very confusing to set up (Its experimental.) If we all down grade to:
0.31.03.
Then we can use to Dtfterm Original.
Unless again somebody else wants to set up the actual game..
« Last Edit: July 23, 2010, 02:33:30 pm by oidip »
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