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Author Topic: FireBridgesI (Finished)  (Read 18067 times)

eclipsetail

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Re: 1 Hour Succesion! All slots free jump in now!
« Reply #225 on: July 22, 2010, 06:21:46 pm »

Now to wait for a bronze Colossus.

I wonder if I should dig for the HFS...  :P

Haldor

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Re: 1 Hour Succesion! All slots free jump in now!
« Reply #226 on: July 22, 2010, 06:30:54 pm »

Le time est up!
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Kalrirr

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Re: 1 Hour Succesion! All slots free jump in now!
« Reply #227 on: July 22, 2010, 06:31:39 pm »

uploading as we speak
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MaximumZero

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Re: 1 Hour Succesion! All slots free jump in now!
« Reply #228 on: July 22, 2010, 06:44:11 pm »

I'll be honest, I am somewhat apprehensive :-[

Do we have any objectives here other than not killing all the dwarves?

who said that wasnt the objective?


its more see how long ur dwarf can rule without being killed by an insane axe murderer.. i made it a month

They should probably take away my axe first, right?

Why not have someone have me explore the caverns? That should be fun.
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Holy crap, why did I not start watching One Punch Man earlier? This is the best thing.
probably figured an autobiography wouldn't be interesting

Kalrirr

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Re: 1 Hour Succesion! All slots free jump in now!
« Reply #229 on: July 22, 2010, 06:55:40 pm »

15th sandstone

Chaos!!!! There is no other word for this. I glance arround and all I see is blood, all I hear is screams and the worst part... Miasma. I don't know what happend to cause this madness but it did. And with the dissapearance of our previous administrator I decided to take matters in my own hands once more. Everything can be fixed. Even this. As I leave my room cautiously to inspect the chaos I pass the room of Iton, our farmer and stop dead in my tracks. His eyes are red. Part of his beard is missing and his mouth is foamy... too foamy. I immediatly call for the help of some nearby... sane ... workers and order them to lock the farmer inside his room. "We can't Kalrirr" one of them informed me. "Why not"? I enquired. "There is a spider silk cloak blocking the door" I asked why they couldn't simply.. remove it, they said there was no time and ran off immediatly. "Great" I muttered and it seemed like Iton finally noticed me standing in his doorway, so I decided I'd better get out of here aswel, for now anyways.
Only a few hours later I was informed that he had died in his room. Good riddance.

22nd sandstone

It took alot of organising and... shouting over the screams but we finally managed to kill all those that went insane. I had temporarly drafted all of our remaining dwarves into a militia and lead them to victory. The screaming has stopped, briefly...
After a quick headcount it seems only 17 of us are left. Things aren't looking well at all.

4th timber

I noticed some beautiful golden engraved statues sitting in our stockpiles. I ordered two of them to be moved to the meeting hall. Hoping that it would inspire those that are on the verge of insanity as they have inspired me to keep on going.

9th timber

One of our workers notified me of yet another death. That's the 3rd one in 5 days. No one knows what's killing them. It's definatly not our own kind. I sent out someone to investige. It takes a few hours but I finally find out who has been murdering our workers. A trogoldyte. Damn those things, how did they get in? Yet another nuisance to deal with it seems.

10th timber
Once more I ordered every man with 2 legs and 2 arms into the militia and we took up arms to strike down the vile creature. We did. And it felt good. At last something that was not a dwarf died in these stench filled chambers.

23rd moonstone

The last few weeks have been pure agony. There is miasma everywhere. And we don't have enough workers to get rid of all the rotten remains as fast as I'd like. Atleast no one has gone insane for awhile. A few more have died of thirst though. I don't know how that happend, we have plenty of beer. I traded some more just in case though. Food aswel. I grow tired of this. Very tired. Perhaps I shall resume my duties as administrator once more. But for now I shall retreat to my chambers where I will remain curled up in a fetal position, clutching onto the dwarven rum barrel that I... *claimed* for myself.

Things I did:
-Placed statues to increase happy thoughts.
-Constructed coffins
-Killed tantrumers
-Made a custom uniform called axes for quick militia recruiting
-frowned why someone designated ALL!!! the trees / shrubs on the map to be cut. Undid that. Takes too much time.

Things to do:

Figure out why they're still dying of thirst.
-Build even more coffins
-proper armor
-clean up refuse
-stop ordering so much things at once, workforce is too scarse

http://rapidshare.com/files/408494140/region2.rar
( Sorry for the delay, had an error with uploading ).
« Last Edit: July 22, 2010, 07:00:03 pm by Kalrirr »
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Haldor

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Re: 1 Hour Succesion! All slots free jump in now!
« Reply #230 on: July 22, 2010, 06:57:58 pm »

Well this is Haldor starting at 07:00 forum time.

And I can't see this going very well for me  :P

EDIT: OMGAGAYGSBUB!

Just one question, what does the lever do?
« Last Edit: July 22, 2010, 07:01:57 pm by Haldor »
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eclipsetail

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Re: 1 Hour Succesion! All slots free jump in now!
« Reply #231 on: July 22, 2010, 07:02:47 pm »

How do you guys come up with '22nd sandstone' and all?

cappstv

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Re: 1 Hour Succesion! All slots free jump in now!
« Reply #232 on: July 22, 2010, 07:03:27 pm »

frowned why someone designated ALL!!! the trees / shrubs on the map to be cut. Undid that. Takes too much time.
Hehe
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The French were adept of the "Losing is Fun" philosophy long before Dwarf Fortress.

cappstv

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Re: 1 Hour Succesion! All slots free jump in now!
« Reply #233 on: July 22, 2010, 07:04:34 pm »

Well this is Haldor starting at 07:00 forum time.

And I can't see this going very well for me  :P

EDIT: OMGAGAYGSBUB!

Just one question, what does the lever do?
The lever is meant to be hook up to the floodgate holding back the magma in the lava maze. Once the magma is released all dwarfs who wish to join the wood shall head towards the bottom floors of the fortress and meet their end.
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The French were adept of the "Losing is Fun" philosophy long before Dwarf Fortress.

Kalrirr

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Re: 1 Hour Succesion! All slots free jump in now!
« Reply #234 on: July 22, 2010, 07:05:07 pm »

frowned why someone designated ALL!!! the trees / shrubs on the map to be cut. Undid that. Takes too much time.
Hehe

Oh it was you... figures.
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Haldor

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Re: 1 Hour Succesion! All slots free jump in now!
« Reply #235 on: July 22, 2010, 07:09:16 pm »

Also, where are the mason's and carpenter's? I can't see any!!?!?
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cappstv

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Re: 1 Hour Succesion! All slots free jump in now!
« Reply #236 on: July 22, 2010, 07:10:02 pm »

Am i still alive?
IF I AM DEAD I WILL HUNT THE GUY WHO KILL ME OFF DOWN
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The French were adept of the "Losing is Fun" philosophy long before Dwarf Fortress.

eclipsetail

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Re: 1 Hour Succesion! All slots free jump in now!
« Reply #237 on: July 22, 2010, 07:10:25 pm »

OMGAGAYGSBUB!

Just one question, what does the lever do?

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ANd as I said I'd like another go.

After the current person right?

Kalrirr

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Re: 1 Hour Succesion! All slots free jump in now!
« Reply #238 on: July 22, 2010, 07:11:31 pm »

Also, where are the mason's and carpenter's? I can't see any!!?!?

Mason is in the workshop making coffins. He may not be called a mason as profession. Someone gave alot of dwarves custom profession names which made things very confusing.
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eclipsetail

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Re: 1 Hour Succesion! All slots free jump in now!
« Reply #239 on: July 22, 2010, 07:12:24 pm »

I didn't give them custom names. I gave them custom jobs to do.

Brewers shouldn't be hauling stone.
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