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Author Topic: Interconnected community pixel art, the second  (Read 4960 times)

Soadreqm

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Re: Interconnected community pixel art, the second
« Reply #60 on: August 17, 2010, 04:26:51 pm »

Ugh! Fine! Have some pixels, then, if that's what you want! >:(




I just tossed these together quickly, and didn't really bother to think about where to put them. There are a lot of featureless void squares in the upper portion. And it might not even be an issue if this thing dies for good.
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Soadreqm

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Re: Interconnected community pixel art, the second
« Reply #61 on: March 01, 2011, 08:09:19 pm »

###ART BUNP###




Hey, anyone else remember this thing? It was kind of interesting. I felt like messing with some pixels suddenly, so I made these for the upper right corner.
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Nivim

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Re: Interconnected community pixel art, the second
« Reply #62 on: March 01, 2011, 11:21:07 pm »

 Aw; I was going to necro this in the next 2-3 weeks, then act like no time had passed whatsoever. I guess I'll finish my tile in the next week.


Edit: Here's the H5 tile.


It does seem like the tiles just aren't connected enough, and are connected between different artists in only one place. Maybe near the end we can move some tiles so the stars make more sense cosmologically, if they still aren't very related.
« Last Edit: March 07, 2011, 09:59:43 am by Nivm »
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Imagine a cool peice of sky-blue and milk-white marble about 3cm by 2cm and by 0.5cm, containing a tiny 2mm malacolite crystal. Now imagine the miles of metamorphic rock it's embedded in that no pick or chisel will ever touch. Then, imagine that those miles will melt back into their mantle long before any telescope even refracts an image of their planet. The watchers will be so excited to have that image too.

qwertyuiopas

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Re: Interconnected community pixel art, the second
« Reply #63 on: March 07, 2011, 08:31:22 pm »

Last two posts have been added, after a very long period of inactivity. Hopefully no others will be nearly as long.
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Eh?
Eh!

Caz

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Re: Interconnected community pixel art, the second
« Reply #64 on: March 08, 2011, 06:17:27 pm »

6H plzor
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Caz

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Re: Interconnected community pixel art, the second
« Reply #65 on: March 08, 2011, 06:42:50 pm »

f8
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Nivim

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Re: Interconnected community pixel art, the second
« Reply #66 on: March 09, 2011, 10:48:48 am »

 I think I'm going to try A2, B1, and B2, like I thought of earlier.

 It took copying the F8 tile and magnifying it to figure out that the white thing was a mast. Also Caz, what are the light and dark things in the water? They don't look like seafoam, although that's what I assumed they were at first.
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Imagine a cool peice of sky-blue and milk-white marble about 3cm by 2cm and by 0.5cm, containing a tiny 2mm malacolite crystal. Now imagine the miles of metamorphic rock it's embedded in that no pick or chisel will ever touch. Then, imagine that those miles will melt back into their mantle long before any telescope even refracts an image of their planet. The watchers will be so excited to have that image too.

Caz

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Re: Interconnected community pixel art, the second
« Reply #67 on: March 09, 2011, 01:13:20 pm »

It took copying the F8 tile and magnifying it to figure out that the white thing was a mast. Also Caz, what are the light and dark things in the water? They don't look like seafoam, although that's what I assumed they were at first.


sharks and carp

I'm a bit useless at teh pixel artz :P
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Nivim

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Re: Interconnected community pixel art, the second
« Reply #68 on: March 09, 2011, 01:45:13 pm »

 When it comes to recognizable shapes, one thing that I find really helps is to keep checking the no-magnification view every couple of changes (or use a second synchronized window [in GIMP/Photoshop] so you can look at both magnifications at the same time). So many things that look one way as a bunch of cubes look so different as a bunch of pixels, and such is the allure of pixel art.
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Imagine a cool peice of sky-blue and milk-white marble about 3cm by 2cm and by 0.5cm, containing a tiny 2mm malacolite crystal. Now imagine the miles of metamorphic rock it's embedded in that no pick or chisel will ever touch. Then, imagine that those miles will melt back into their mantle long before any telescope even refracts an image of their planet. The watchers will be so excited to have that image too.

Caz

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Re: Interconnected community pixel art, the second
« Reply #69 on: March 09, 2011, 02:49:40 pm »

When it comes to recognizable shapes, one thing that I find really helps is to keep checking the no-magnification view every couple of changes (or use a second synchronized window [in GIMP/Photoshop] so you can look at both magnifications at the same time). So many things that look one way as a bunch of cubes look so different as a bunch of pixels, and such is the allure of pixel art.

thanks :)
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Soadreqm

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Re: Interconnected community pixel art, the second
« Reply #70 on: March 13, 2011, 03:21:11 pm »

When it comes to recognizable shapes, one thing that I find really helps is to keep checking the no-magnification view every couple of changes (or use a second synchronized window [in GIMP/Photoshop] so you can look at both magnifications at the same time). So many things that look one way as a bunch of cubes look so different as a bunch of pixels, and such is the allure of pixel art.

How do you do a second synchronized window in GIMP? That'd be a pretty useful feature for a lot of things, but I've never found it.
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Nivim

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Re: Interconnected community pixel art, the second
« Reply #71 on: March 13, 2011, 09:24:45 pm »

 (Open/create the file)→View→New View. It seems rather hard to miss; I'm looking at version 2.2.8 (by gods that about screen is creepy).
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Imagine a cool peice of sky-blue and milk-white marble about 3cm by 2cm and by 0.5cm, containing a tiny 2mm malacolite crystal. Now imagine the miles of metamorphic rock it's embedded in that no pick or chisel will ever touch. Then, imagine that those miles will melt back into their mantle long before any telescope even refracts an image of their planet. The watchers will be so excited to have that image too.

Soadreqm

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Re: Interconnected community pixel art, the second
« Reply #72 on: March 14, 2011, 10:23:09 am »

Oh, yeah, I see. Not sure how I managed to miss it.

Also, the spots Nivm picked for those two blocks I posted in August are pretty good. Or maybe the other way around. Yeah, put the purple alien in G2 and the box in H3.

Also also, That is one sweet sky castle.
« Last Edit: March 14, 2011, 03:16:52 pm by Soadreqm »
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Robsoie

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Re: Interconnected community pixel art, the second
« Reply #73 on: March 21, 2011, 10:40:19 pm »

Tried to find an idea for E7 to connect the apparently disconnected waters from E8 - E6, i think it can work :





« Last Edit: March 21, 2011, 10:44:28 pm by Robsoie »
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Soadreqm

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Re: Interconnected community pixel art, the second
« Reply #74 on: July 03, 2011, 07:28:19 am »

So how about them pixels then.


To the E column.
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