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Author Topic: Interconnected community pixel art, the second  (Read 4955 times)

Halindir

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Re: Interconnected community pixel art, the second
« Reply #15 on: July 20, 2010, 08:33:04 pm »

you're not making things easy for a connection with the way the castle perspective has been done in comparison to how the other tiles are :D

But with awesome people like you, nothing is impossible man
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Dwarf

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Re: Interconnected community pixel art, the second
« Reply #16 on: July 20, 2010, 08:35:33 pm »

Following this.
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Zai

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Re: Interconnected community pixel art, the second
« Reply #17 on: July 20, 2010, 08:57:19 pm »

wut at qwerty accepting a break in his rules by putting Qloos's 6A jpeg in the opening post.

I may or may not contribute a tile. It depends on a multitude of things.
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Retro

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Re: Interconnected community pixel art, the second
« Reply #18 on: July 20, 2010, 08:58:29 pm »

Going to reserve E7 E5 (saw that E8 got submitted already) and do something really weird and unrelated to everything else just to make things that much more reality-bending later.

e- All right, let's see how this thing gets incorporated later.

« Last Edit: July 20, 2010, 09:32:15 pm by Retro »
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Heron TSG

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Re: Interconnected community pixel art, the second
« Reply #19 on: July 20, 2010, 09:36:11 pm »

My god, it's full of stars!
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Qloos

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Re: Interconnected community pixel art, the second
« Reply #20 on: July 20, 2010, 09:48:14 pm »

wut at qwerty accepting a break in his rules by putting Qloos's 6A jpeg in the opening post.

A problem I plan to rectify.

Edit:
6A.png.  Something sure looks tastey at 7A
« Last Edit: July 20, 2010, 10:09:20 pm by Qloos »
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qwertyuiopas

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Re: Interconnected community pixel art, the second
« Reply #21 on: July 20, 2010, 10:07:11 pm »

wut at qwerty accepting a break in his rules by putting Qloos's 6A jpeg in the opening post.

I may or may not contribute a tile. It depends on a multitude of things.

Sometimes image hosts convert it for you. What is most important is that you saved at least the original in a lossless format.
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Soadreqm

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Re: Interconnected community pixel art, the second
« Reply #22 on: July 21, 2010, 05:20:09 pm »

With all this weird perspective shit going on, we're going to end up with about a dozen beautiful starlit horizons! :D

Yeah, I'm going to do something. For now, just adding this thread to my new replies page.
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SolarShado

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Re: Interconnected community pixel art, the second
« Reply #23 on: July 21, 2010, 05:32:09 pm »

Awesome :)

Followed the last one, following this one.

Might contribute as some point
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Halindir

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Re: Interconnected community pixel art, the second
« Reply #24 on: July 21, 2010, 05:51:25 pm »

B8 here
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Soadreqm

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Re: Interconnected community pixel art, the second
« Reply #25 on: July 22, 2010, 05:44:23 am »



This goes to G5, above the castle.

Also I would like to reserve B4 and B5.

« Last Edit: July 22, 2010, 07:24:34 am by Soadreqm »
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Qloos

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Re: Interconnected community pixel art, the second
« Reply #26 on: July 22, 2010, 09:01:47 pm »

-This post no longer serves a point-
« Last Edit: July 23, 2010, 10:09:19 pm by Qloos »
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Zai

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Re: Interconnected community pixel art, the second
« Reply #27 on: July 22, 2010, 09:37:28 pm »

Reserving F5.
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Halindir

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Re: Interconnected community pixel art, the second
« Reply #28 on: July 22, 2010, 11:27:16 pm »

Man, this looks amazing already

Soadreqm's and Robsoie's pieces really adds a lot of depth to the picture
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Outcast Orange

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Re: Interconnected community pixel art, the second
« Reply #29 on: July 23, 2010, 12:39:44 am »

E6

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