I hated those stupid Super Agents. They were just impossibly hard to kill. And of course, while they're there, they kill everyone. With everyone dead, good luck getting enough trained units together to do Acts of Infamy, train other units, or even make money so you can buy more fucking units. Viscous as fuck cycle: they kill all your guys, so you have to pull some off the world map to protect yourself. Since you're making less money, you have to turn down the rate of new minions. Super Agent kills more of your minions. You have to pull more off the map to make up the shortfall, you have to spend less so you have fewer minions. Since you have fewer minions overall, the Super Agents kill MORE of your minions since the threat against them is even less than it was (and remember, they killed your minions pretty easily to begin with even if they're all commandos, never mind if you only have like 25 construction workers in your whole damn base). Oh look, you need to pull all your units off the world map just to defend yourself. You have to spend nothing on new minions. Even if you go as defensive as possible (sentry guns out the ass, always on lockdown, locked doors and traps everywhere, ect.) the Super Agents have a nasty habit of either camping outside killing your construction workers as they arrive or destroying the doors and traps without activating them. Problem was, I couldn't do shit to stop them. Being so low on minions, I could hardly ever do acts of infamy to get my fame up and I certainly didn't have an feasible sustainable way to kill them. With fame being slow to come by, it took forever to get the missions to get rid of them. And just one of them was really annoying. When three of the little fuckers started attacking me AT THE SAME GODDAMN TIME, I ragequit. Sure, I could of cheated to remove them, but I didn't see any point since they were the only real challenge in the first place.