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Author Topic: Freedom Force, "For Freedom!"  (Read 3530 times)

quintin522

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Freedom Force, "For Freedom!"
« on: July 18, 2010, 10:42:56 pm »

So for those of you who dont know, Freedom Force is a squad based rpg revolving around superheroes. It looks, feels, and plays like a comic book straight out of the Silver age of comics. You get to defend Patriot city from;

Common Thugs
Spoiler (click to show/hide)

Cliche Communists
Spoiler (click to show/hide)

Crazy Underground People
Spoiler (click to show/hide)
And much more!


Shamelessly ripped review from Gamespot
Spoiler (click to show/hide)

Its a pretty fun game. I just dug it out of my old pile of games a couple of days ago and started playing it again. Has anyone else played this, or its sequel?
« Last Edit: July 18, 2010, 10:57:42 pm by quintin522 »
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Enzo

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Re: Freedom Force, "For Freedom!"
« Reply #1 on: July 18, 2010, 10:59:30 pm »

Hey isn't this that game I own, loved, never beat, and that won't run on newer versions of windows? Oh, it is. :(

I loved creating custom supes in FF, with powers like causing random shit to violently explode...good times...good times...
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Cthulhu

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Re: Freedom Force, "For Freedom!"
« Reply #2 on: July 18, 2010, 11:02:03 pm »

I have this too, but I haven't played it in forever.  I also loved it but never beat it.  My problem was that when I got it my computer couldn't run it, and when my computer was finally good enough to run it I no longer had a CD-Key (That was before I understood cracks)

I really wanted to play multiplayer, but it died before I could play.
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jnecros

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Re: Freedom Force, "For Freedom!"
« Reply #3 on: July 18, 2010, 11:18:58 pm »

I loved the sequel, never played the first one. Man it sure was fun throwing cars at bad guys
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Neonivek

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Re: Freedom Force, "For Freedom!"
« Reply #4 on: July 18, 2010, 11:20:37 pm »

I played the sequel and there is something VERY interesting about the difficulty settings

On Normal and lower the Silver Age heros seem amazing! They deal great damage, have great abilities, and some of them can strike FAST!

However as soon as you put the game to Hard... They do terribly (Tricolor being the worst) and the battles where you have to use them you notice. Not to mention the Gorilla warriors suddenly become dangerous due to their ability to fling your heros to the other side of the moon.

It probably has the largest jump in gameplay I've seen between normal and hard. Mind you the bosses seem pretty much the same. It is the levels that really change due to how much of a threat everything suddenly becomes. (Most bosses weren't really fun as the #1 strategy they used was EXTREMELY long periods of invulnerability)

Is it the same with the first game?
« Last Edit: July 18, 2010, 11:22:30 pm by Neonivek »
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Thexor

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Re: Freedom Force, "For Freedom!"
« Reply #5 on: July 19, 2010, 12:24:54 am »

Ahh... I remember this game. I was almost done the last mission, realized I'd picked a few teammates badly, and was too lazy to restart.

Spoiler (click to show/hide)

...I should really just suck it up and finish it off. I mean, sure, the plot is clichéd, and I can probably guess the ending... but that's half the fun!

Oh, and it's only $7.50 on Steam for both FF and the sequel. And it's aged remarkably well, at least in my opinion. Definitely worth picking up if you're interested! (And no, this is not advertising!)
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Neonivek

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Re: Freedom Force, "For Freedom!"
« Reply #6 on: July 19, 2010, 12:29:44 am »

I wish they would make a third... even if the second is a rushed shell of what they had planned (for example despite referencing super powered Nazis... There are only two in the entire game)
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quintin522

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Re: Freedom Force, "For Freedom!"
« Reply #7 on: July 19, 2010, 12:37:43 am »


...I should really just suck it up and finish it off. I mean, sure, the plot is clichéd, and I can probably guess the ending... but that's half the fun!

If you're only at the floating island, then trust me you cant guess the ending. They throw a curve on that, a cliche curve, but still a curve
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Neonivek

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Re: Freedom Force, "For Freedom!"
« Reply #8 on: July 19, 2010, 12:47:21 am »


...I should really just suck it up and finish it off. I mean, sure, the plot is clichéd, and I can probably guess the ending... but that's half the fun!

If you're only at the floating island, then trust me you cant guess the ending. They throw a curve on that, a cliche curve, but still a curve

Freedom Force seems to love overly extended endings.
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quintin522

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Re: Freedom Force, "For Freedom!"
« Reply #9 on: July 19, 2010, 12:48:09 am »

WELL it is semi-based on comicbooks....
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Neonivek

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Re: Freedom Force, "For Freedom!"
« Reply #10 on: July 19, 2010, 12:48:58 am »

WELL it is semi-based on comicbooks....

Freedom Force 2 has at least 3-4 parts that COULD have been the ending but weren't
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Thexor

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Re: Freedom Force, "For Freedom!"
« Reply #11 on: July 19, 2010, 12:59:08 am »


...I should really just suck it up and finish it off. I mean, sure, the plot is clichéd, and I can probably guess the ending... but that's half the fun!

If you're only at the floating island, then trust me you cant guess the ending. They throw a curve on that, a cliche curve, but still a curve

Freedom Force seems to love overly extended endings.

You're kidding me. Geez, now I really need to go finish that.


Spoiler (click to show/hide)
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Soulwynd

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Re: Freedom Force, "For Freedom!"
« Reply #12 on: July 19, 2010, 01:09:59 am »

Man, I loved the second one and the voices, specially Alchemiss.
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Jopax

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Re: Freedom Force, "For Freedom!"
« Reply #13 on: July 19, 2010, 05:17:40 am »

The first game was glitched for me, the graphics were all crazy, but i loved the second one, i completed almost a third of it in one setting only to loose it all to a power failure, didn't play it much after that, but i think i might dig up the CD again
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nenjin

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Re: Freedom Force, "For Freedom!"
« Reply #14 on: July 19, 2010, 10:01:59 am »

I tried #1 (I think once) but couldn't get over a) perma-death during the mission b) having to find all health kits and c) thugs with guns or any weapon wiped up the floor with my heroes. It seemed fun, but I wanted something a little closer to a beat-em-up, and less "do it right the first time or you suck" strategy game.
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