Good job on the snake pit rune, the poison that reign there and those very strong greater nagas are not a joke at all.
So far my grey draconian wizard is always alive and kicking as Simple Minds would have sung back in my time, finally cleaned entirely Lair.
Finally i managed to find a good damaging spell with Ice Bolt in one of the Lair floors, my Magic Dart and Throw Frost were getting very old at my level 13, as monsters were not exactly weak in there (at least i have good confuration and ice power level now)
In Lair:8 i was expecting some wonders but i was in the same time lucky and unlucky.
Lucky because the strongest enemies encountered there were a pack of elephants and a pack of death yaks.
For the death yaks i built in a room with first a Rain power to grow plants a death trap with evolving the 3 plants spawned there into Oklobs, and helped with my squad of Wandering Mushroom the Death Yaks got a ride into bolt of acid and spore confusing that got fatal for them.
Later in Lair:8 i found a structure that looked like a Vault, there i was happy, though the double door at the entry made me very cautious, fortunately 2 plants were there with a line of sight to the doors so i evolved them in 2 Oklobs stationned my Wandering Murshroom squad nearby and bravely entered alone the building.
Exploring it i saw several elephant statues, i found few other rooms and in the last one 4 elephants.
I ran away followed by the elephants that one after another felt in front of my combined Oklob-Wandering Mushroom confusing spores and Ice Bolt spells.
Then i finished exploring the vault.
And there bad luck, all that was found in this vault was a normal scimitar without bonus, 1 healing potion and 1 slow potion.
Nothing more.
At least the experience from killing those elephants and death yak have helped on the way to level 14.
The most dangerous Lair location i had was running into a room full of killer bee.
Those thing are strong, very strong when in such very large pack.
Without Mephitic Cloud no way my wandering mushroom squad and myself would have survived.
But that was not all, in the room below the killer bee nest, in which we fought there was a Zot trap that someone triggered.
And that Zot trap spawned several demons, that immediately summoned more demons themselves.
The room was hell unleashed , demons and killer bees hammering my fungus troopers and myself.
End was very near, i launched a few mephitic clouds to get hopefully the monsters killing each other, i evolved 2 plants into Oklob and used teleportation scrolls 3 times (because 2 of those times that damned random numbers teleported me in the same exact room from which i was trying to run away).
Finally alone somewhere far, i had a lot of messages
"you feel more experienced"
"you feel guilty" (happens when a monster destroy a wandering mushroom ally).
A few lesser demons came near me (they must have walked a long way), nothing my Throw Frost couldn't take care of (i did not have Ice Bolt yet).
Then once there were no more messages, i went back to that now distant room , evolving a few mushroom to get some Wandering Mushroom to help in case, and once i got there, no trace of any of my allies, an Oklob plant was always alive and there were lots of killer bee corpses.
But in term of health that was a very close battle, as once the demons and bees began to attack my lines, i was under heavy assault.
Next, i'll try either Hive or Orc Mines, not yet decided on which one to go first.
Orcs should not be a problem, but killer bees proved to be very strong if i am unlucky enough to run into packs of them, so i'll probably go to Orc Mines next.
I am a bit concerned that i ran out of fruits with all those Oklob evolution i needed to use to survive, i hope to find more of them soon as if i survive enough to get to Swamp later to try to get the rune, i will need Oklob.