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Author Topic: TBS/RPG: Majesty Meets Lego. Last updated: 5/9  (Read 28032 times)

Hugehead

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Re: TBS/RPG: Majesty Meets Lego
« Reply #60 on: July 18, 2010, 11:11:36 am »

I'm actually going to remove the explore bounties and put a attack  bounty on Diablous's castle with all my money.
« Last Edit: July 18, 2010, 03:56:17 pm by Hugehead »
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We're Bay12er's. If there is a bug, we will find it, exploit it, and make a recursive statue out of it. Just look up Planepacked.
When a dwarf enters a martial trance, they become Jedi. Short, drunken Jedi.

SHAD0Wdump

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Re: TBS/RPG: Majesty Meets Lego
« Reply #61 on: July 18, 2010, 11:17:58 am »

Actually?
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EagleV

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Re: TBS/RPG: Majesty Meets Lego
« Reply #62 on: July 18, 2010, 11:24:12 am »

It might be good to know that 3, or even 6 peasants stand no chance against a castle. Imagine, a few farmers and woodcutters charging a fully manned keep...
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Quote from: Robert Donoghue and Fred Hicks
There are three things you must learn if you wish to defeat me, my young pupil. First, you must look within yourself and find your core of strength. Second, your mind and body must be in perfect unison. Third...
*WHACK*
Third, stop listening when you should be fighting.

SHAD0Wdump

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Re: TBS/RPG: Majesty Meets Lego
« Reply #63 on: July 18, 2010, 11:27:05 am »

I'd also recommend restricting 'attack the other castle' orders until say, turn 5, or a certain tech level is reached.
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EagleV

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Re: TBS/RPG: Majesty Meets Lego
« Reply #64 on: July 18, 2010, 11:30:03 am »

I won't have any artificial restricitons on that, I believe the fact that buildings are extremely tough is a good restriction. Even a house could, when it is attacked, easily be barricaded and defended against several peasants at once.
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Quote from: Robert Donoghue and Fred Hicks
There are three things you must learn if you wish to defeat me, my young pupil. First, you must look within yourself and find your core of strength. Second, your mind and body must be in perfect unison. Third...
*WHACK*
Third, stop listening when you should be fighting.

Ochita

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Re: TBS/RPG: Majesty Meets Lego
« Reply #65 on: July 18, 2010, 11:31:07 am »

I won't have any artificial restricitons on that, I believe the fact that buildings are extremely tough is a good restriction. Even a house could, when it is attacked, easily be barricaded and defended against several peasants at once.
Fire disagrees with you
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Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

EagleV

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Re: TBS/RPG: Majesty Meets Lego
« Reply #66 on: July 18, 2010, 11:33:42 am »

I won't have any artificial restricitons on that, I believe the fact that buildings are extremely tough is a good restriction. In this game, even a house could, when it is attacked, easily be barricaded and defended against several peasants at once.
Fire disagrees with you
I forgot to mention something important. Fixed it.
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Quote from: Robert Donoghue and Fred Hicks
There are three things you must learn if you wish to defeat me, my young pupil. First, you must look within yourself and find your core of strength. Second, your mind and body must be in perfect unison. Third...
*WHACK*
Third, stop listening when you should be fighting.

Criptfeind

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Re: TBS/RPG: Majesty Meets Lego
« Reply #67 on: July 18, 2010, 12:52:04 pm »

In as hero when a slot opens up.
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ExKirby

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Re: TBS/RPG: Majesty Meets Lego
« Reply #68 on: July 18, 2010, 01:32:06 pm »

Ditto.
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Derm would be a Half-Minute Hero boss. YOU HAVE 30 SECONDS TO FUCK HIM UP OR HE DOES IT TO THE ENTIRE WORLD!

Hugehead

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Re: TBS/RPG: Majesty Meets Lego
« Reply #69 on: July 18, 2010, 03:57:39 pm »

>Make a workshop north of my castle
>Put explore bounty of 10 each on my 16 surrounding tiles

You'll need to choose either workshop or market.
Ok then this again.
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We're Bay12er's. If there is a bug, we will find it, exploit it, and make a recursive statue out of it. Just look up Planepacked.
When a dwarf enters a martial trance, they become Jedi. Short, drunken Jedi.

USEC_OFFICER

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Re: TBS/RPG: Majesty Meets Lego
« Reply #70 on: July 18, 2010, 04:09:01 pm »

Hey, can I be a hero? As soon as there is a slot?
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EagleV

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Re: TBS/RPG: Majesty Meets Lego
« Reply #71 on: July 18, 2010, 04:39:47 pm »

Ehh, I think I'll need to restrict the amount of heroes to 10. I'll make a waiting list tomorrow.
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Quote from: Robert Donoghue and Fred Hicks
There are three things you must learn if you wish to defeat me, my young pupil. First, you must look within yourself and find your core of strength. Second, your mind and body must be in perfect unison. Third...
*WHACK*
Third, stop listening when you should be fighting.

Diablous

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Re: TBS/RPG: Majesty Meets Lego
« Reply #72 on: July 18, 2010, 06:15:37 pm »

Sorry for the wait. My family and I were at the mountains.

I will build a workshop on the tile to the south of my keep. And I place an explore bounty of 10 on on the 16 bordering unexplored tiles. Basically, a copy of Hugehead's plan. Can't think of anything else to do. And attacking this early seems a bit rash.
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Quote from: Solifuge
A catgirl, whom oft it would please
To dine on a pizza, with cheese,
Thought it was quite fine
To be partly feline,
Excepting the hairballs and fleas.

Nirur Torir

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Re: TBS/RPG: Majesty Meets Lego
« Reply #73 on: July 18, 2010, 06:19:00 pm »

I explore one square to the north east. Or due east, if we can't move diagonally.
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dragnar

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Re: TBS/RPG: Majesty Meets Lego
« Reply #74 on: July 18, 2010, 06:21:00 pm »

I go west.
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From this thread, I learned that video cameras have a dangerosity of 60 kiloswords per second.  Thanks again, Mad Max.
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