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Author Topic: New Alien Swarm on Steam Monday 7/19  (Read 39275 times)

forsaken1111

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Re: New Alien Swarm on Steam Monday 7/19
« Reply #300 on: July 23, 2010, 03:47:41 pm »

Certainly holds some promise for the future though.

Has there been any word on expanding this game, or is it all mod content from here on?
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Siquo

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Re: New Alien Swarm on Steam Monday 7/19
« Reply #301 on: July 23, 2010, 03:48:57 pm »

I've been watching the alien quadrilogy this past week (hey, he said Bay 12! I should tell the others! *forum search* Oh, so that's where it came from) and it's obvious where the inspiration came from. I'm totally in the Alien Swarm mood this last week, and maxed out my level yesterday. Going to try "insane" on sunday :)
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This one thread is mine. MIIIIINE!!! And it will remain a happy, friendly, encouraging place, whether you lot like it or not. 
will rena,eme sique to sique sxds-- siquo if sucessufil
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forsaken1111

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Re: New Alien Swarm on Steam Monday 7/19
« Reply #302 on: July 23, 2010, 03:55:32 pm »

Does promoting actually do anything beyond 'bragging rights'?
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The Scout

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Re: New Alien Swarm on Steam Monday 7/19
« Reply #303 on: July 23, 2010, 04:10:15 pm »

Does promoting actually do anything beyond 'bragging rights'?
More stuff.
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forsaken1111

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Re: New Alien Swarm on Steam Monday 7/19
« Reply #304 on: July 23, 2010, 04:13:38 pm »

Does promoting actually do anything beyond 'bragging rights'?
More stuff.
You misunderstand. Once you have hit max level you can 'promote' yourself. You are reset to level 1 and you gain a decoration or medal.

I was wondering if this does anything beyond show how much time you have put into the game.
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umiman

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Re: New Alien Swarm on Steam Monday 7/19
« Reply #305 on: July 23, 2010, 04:15:50 pm »

You get a medal. But other than that, no.

Ivefan

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Re: New Alien Swarm on Steam Monday 7/19
« Reply #306 on: July 23, 2010, 04:19:07 pm »

You sacrifice 27 levels to enlargen your e-penis. completly unnecessary, but i did it anyway so that i have a goal to hit max level again.
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forsaken1111

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Re: New Alien Swarm on Steam Monday 7/19
« Reply #307 on: July 23, 2010, 04:20:06 pm »

Alright, then I will hold off doing it for a while so I can get my achievemnts with the unlocked gear.

BTW: Am I the only one who likes the flashlight attachment? I've never seen anyone else use it, but I find it very handy on some missions. Flares as well, to a lesser extent.
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Thexor

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Re: New Alien Swarm on Steam Monday 7/19
« Reply #308 on: July 23, 2010, 04:32:44 pm »

Alright, then I will hold off doing it for a while so I can get my achievemnts with the unlocked gear.

BTW: Am I the only one who likes the flashlight attachment? I've never seen anyone else use it, but I find it very handy on some missions. Flares as well, to a lesser extent.

Flashlight? I found it kinda meh. And then I promoted.  :P


Flares, though, are a freakin' life saver. For one, they grant auto-aim against enemies in the area. For two, they're incredible in dark areas - I have no clue how teams manage to survive the ventilation system in the "biomass/egg" level without flares scattered liberally throughout. And third, you get such a ridiculous number (14, is it?) that you can practically chuck one or two at every noteworthy encounter and never run out.
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Myroc

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Re: New Alien Swarm on Steam Monday 7/19
« Reply #309 on: July 23, 2010, 04:40:07 pm »

Alright, then I will hold off doing it for a while so I can get my achievemnts with the unlocked gear.

BTW: Am I the only one who likes the flashlight attachment? I've never seen anyone else use it, but I find it very handy on some missions. Flares as well, to a lesser extent.

Flashlight? I found it kinda meh. And then I promoted.  :P


Flares, though, are a freakin' life saver. For one, they grant auto-aim against enemies in the area. For two, they're incredible in dark areas - I have no clue how teams manage to survive the ventilation system in the "biomass/egg" level without flares scattered liberally throughout. And third, you get such a ridiculous number (14, is it?) that you can practically chuck one or two at every noteworthy encounter and never run out.

Three words. Night Vision Goggles.
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forsaken1111

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Re: New Alien Swarm on Steam Monday 7/19
« Reply #310 on: July 23, 2010, 04:41:51 pm »

Are the NVG nice? I never got a chance to try them.
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Ivefan

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Re: New Alien Swarm on Steam Monday 7/19
« Reply #311 on: July 23, 2010, 04:42:38 pm »

Flares, though, are a freakin' life saver. For one, they grant auto-aim against enemies in the area. For two, they're incredible in dark areas - I have no clue how teams manage to survive the ventilation system in the "biomass/egg" level without flares scattered liberally throughout. And third, you get such a ridiculous number (14, is it?) that you can practically chuck one or two at every noteworthy encounter and never run out.
for one - Who needs autoaim?
for two - Flamers illuminates AND incinerates the vents
and third - Uh... Yeah, you're right. But still, there are better choises =D
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forsaken1111

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Re: New Alien Swarm on Steam Monday 7/19
« Reply #312 on: July 23, 2010, 04:43:32 pm »

Yeah, liberal application of flamer is how I deal with the vents.
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Thexor

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Re: New Alien Swarm on Steam Monday 7/19
« Reply #313 on: July 23, 2010, 04:43:51 pm »

Alright, then I will hold off doing it for a while so I can get my achievemnts with the unlocked gear.

BTW: Am I the only one who likes the flashlight attachment? I've never seen anyone else use it, but I find it very handy on some missions. Flares as well, to a lesser extent.

Flashlight? I found it kinda meh. And then I promoted.  :P


Flares, though, are a freakin' life saver. For one, they grant auto-aim against enemies in the area. For two, they're incredible in dark areas - I have no clue how teams manage to survive the ventilation system in the "biomass/egg" level without flares scattered liberally throughout. And third, you get such a ridiculous number (14, is it?) that you can practically chuck one or two at every noteworthy encounter and never run out.

Three words. Night Vision Goggles.

Which works great, if your allies all have them as well. Flares light up the level for everybody. NVGs, not so much.  :P




Are the NVG nice? I never got a chance to try them.

Actually, I've never used them myself, but a teammate once tried them out. Apparently, they're surprisingly good (he claimed that the parasites practically glowed in those dark vents). Beyond that, dunno.
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forsaken1111

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Re: New Alien Swarm on Steam Monday 7/19
« Reply #314 on: July 23, 2010, 04:45:49 pm »

Sounds like they'd be nice in the residential level and, possibly, the surface bridge.
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