Some of my eternal favorites (excluding Dwarf Fortress on purpose as it's too easy to guess i like it a lot or i would not even be there
) , there's more but my memory is not what it used to be
5 NON PC
-Street Fighters 2 (coin op)
i discovered this in a pub the last year of education before starting university, i can't count how much time with a group of friends we wasted in this pub in tournaments with Street Fighters 2.
-Daley Thompson's Decathlon (cpc464)
it was the remake of a coin op and was an excellent short quick games when i had no time to sit down in front of the computer, strangely i never liked anymore games of this genre that were released after it.
-Way of the Exploding Fist (cpc464)
A bit similar to International Karate, but with less beat'em up feeling, despite some similarities in the stances it felt more technical. I liked that game a lot
-Phantasie III: Wrath of Nikademus (atarist)
This was a great simple RPG with a good combat system, very very difficult in the beginning as you could easily lose limbs during battles, but after a while the various survivors could gain some impressive powers. the dungeons were not random if i remember well, but it did not prevented one to replay the game many time.
-Space Shuttle Simulator (mo5)
Fantastic simulator, learned a lot about orbital concepts with it, though it was very simplified in the game, it lead me into making some researches about the subject.
No surprise that more than 20 years later my favorite PC game is Orbiter.
5 PC DOS era
-Doom
was often sick with the extreme headbob that this game was afflicted with, but so breakgrounding, so fun i couldn't just stop.
-Frontier Elite 2
never really liked the 1st Elite that i had on my cpc464 , but FE2 was so great that despite i hated the combat, i enjoyed just flying and making my own stunts around the various space and ground objects.
-Master of Orion
my favorite 4X ever, very replayable and always fun to play now in DOSBox, i have always been amazed how good the AI actually was, as long of course you didn't use some exploit.
-Darklands
a medieval dark age atmosphere incredibly well rendered despite the pixelised screens. A very good system for its time and the freeform feel (despite a few story mission) made this the best RPG i ever play on a computer.
-Daggerfall
Ah Daggerfall, so high were my expectation after reading so many enthousiastic articles about it on magazines that i felt a bit disapointed once i bought it. But it was a temporary disapointement, as i played with this for years.
5 PC windows era
-Orbiter
That serious space simulator is basically the answer to everything i dreamed about space flight. A sandbox the size of the solar system with realism at every kind of level. Can't get enough of it and the billions of addons available.
-Operation Flashpoint
More than the excellent and numerous addons and mods, it was the mission editor included in this game that got me hooked for nearly a decade, and despite there are more upgraded version (arma/arma2) i continue to play with it and toy around the very varied modding work.
-Heroes of Might&Magic 3
How much time i have spent playing either the campaigns, standalone/random scenarios, i can't count anymore, one of the finest game i ever played, difficult to be bored with a lot of replayability.
-Delta Force
the voxel engine was at its finest level for this, each of the hundred of mission included had hundred of of different way to attack, and despite the AI was frankly incredibly stupid it was fun trying to get on some perfect sniping point unoticed. The MP side even got me into a squad and the tournament leagues, something no other game managed to lead me into.
-Rainbow Six
Ah R6, that awesome mission planner, lots of time spent in trying to get the perfect plan jsut to have it wasted because an AI was not exactly where you needed it to be.
I loved it and even bought its sequel Rogue Spear without a problem, today i even continue to play the original old Ghost Recon, the "spiritual son" of Rainbow Six and Rogue Spear, too bad it had no more a plan phase, but the action is always worth it.