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Author Topic: Paranatural Monster Defence(work in progress, 2 slots) The demons aproach  (Read 16255 times)

Cheddarius

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Half of the left flank of the demons just disappeared (a18, a19, c18). According to my calculations, I had 5 AP left - I could have used that AP to kill the demons. What gives?
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wolfchild

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it took you 4ap to kill each demon, thats 12 + 5 squares of movement = 17AP
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You really can both sig it.
But... That would break the laws of sigging! We can't have everyone running around with the same quotes. IT MAKES THEM UNFUNNY FASTER!

Cheddarius

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Ah, I see. All right then.
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Criptfeind

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Don't worry Ched you got like two times the AP now! KILL KILL KILL.
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Cheddarius

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Quote
Acidic Spittle 4pp> For 2ap you can spit a wad of acid up to 2 squares away, dealing 0.5 damage + 0.1 damage per previous spittle
Is previous spittle each spittle that turn, or each spittle for the entire round? Can you spit 2 squares away diagonally?
Does the Warhammer have a critical hit chance?
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wolfchild

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warmaner, no big blunt objects do the same damage werever they hit in this game
spittle is this turn
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You really can both sig it.
But... That would break the laws of sigging! We can't have everyone running around with the same quotes. IT MAKES THEM UNFUNNY FASTER!

RAM

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Warhammer ignores armour instead, it should be good if I am still using it when there is more than mooks.
How do claws work as far as items go? Can I scratch stuff while holding medical gear? Can I scratch stuff while holding a warhammer?
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Cheddarius

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Uh... how did you manage to spell "warhammer" "warmaner"? I mean, I would understand "warhmmer" or "warhamer" or even "waramer", but "warmaner" is just... what.
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Criptfeind

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Warhammer+maimer=warmaner
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wolfchild

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You need one hand free to use claws, but you can put items away for free, just not draw them, and to cheddarius, i have no idea how that happened
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You really can both sig it.
But... That would break the laws of sigging! We can't have everyone running around with the same quotes. IT MAKES THEM UNFUNNY FASTER!

wolfchild

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OK a swift warning, after this round is over im planing on doing a few changes, including replacing all the weapons i coppied from chedd with my own, and tweaking a few perk balance issues, im planning on seperating bloodlust into 2 seperate perks for instance and to fit the theme more guns cannot be specialised in, which means the gunner is going home.
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You really can both sig it.
But... That would break the laws of sigging! We can't have everyone running around with the same quotes. IT MAKES THEM UNFUNNY FASTER!

Criptfeind

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Can we reset our char to account for this?
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wolfchild

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you get back the cost for anything i change
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You really can both sig it.
But... That would break the laws of sigging! We can't have everyone running around with the same quotes. IT MAKES THEM UNFUNNY FASTER!

wolfchild

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Demon at L15 moves to K15 and attacks twice, causing RAM's Bubble shield to disapitate
Demon at K16 moves to I16 and attacks RAM twice, causing 2 damage

The rest move 3 squares each


Spoiler: RAM(RAM) (click to show/hide)

Spoiler: Roland(Rolan7) (click to show/hide)

Spoiler: Nanoth(nevyn) (click to show/hide)


Spoiler: Havras(Archangel) (click to show/hide)



Spoiler: snake(paranatural) (click to show/hide)

Spoiler: Group Stash (click to show/hide)
« Last Edit: July 21, 2010, 03:46:35 am by wolfchild »
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You really can both sig it.
But... That would break the laws of sigging! We can't have everyone running around with the same quotes. IT MAKES THEM UNFUNNY FASTER!

Archangel

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I move to H14 and attack the nearest enemies, starting with the one at G15 and moving ->.
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There's about 25 of the fuckers and the three sarge killed were at point blank range - it's got to be zombies or a bunch of really dumb terrorists with knives.
My full sig
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