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Author Topic: 2212 z-level above-ground Adamantine Spire  (Read 333479 times)

Sphalerite

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Re: 2212 z-level above-ground Adamantine Spire
« Reply #210 on: July 16, 2010, 12:56:52 pm »

Any word from Toady_One on this?
FUCK YEAH!
When did this forum allow guest posts?
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Any intelligent fool can make things bigger and more complex... It takes a touch of genius --- and a lot of courage to move in the opposite direction.

breadbocks

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denito

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Re: 2212 z-level above-ground Adamantine Spire
« Reply #212 on: July 16, 2010, 01:32:00 pm »

Successfully breached the adamantine tube with fortifications!  I built stairs up to where an "indentation" in the tube got me close to the middle, and carving fortifications revealed it to be hollow from ground level to several Z levels up!  Got the message "horrors from the deep" and two kinds of demons have appeared inside the tube, but no indication yet whether they can squeeze through the fortification.  Hasn't murdered my framerate yet either; perhaps we're far enough from Hell to not spawn infinite demons yet.

Still unable to mine though.

Update:  Well this is weird; the demons have disappeared from my units list and the tube is empty again.  Maybe they wandered off.
« Last Edit: July 16, 2010, 01:33:53 pm by denito »
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Jetsquirrel

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Re: 2212 z-level above-ground Adamantine Spire
« Reply #213 on: July 16, 2010, 01:53:59 pm »

My god its a straw! Armok must be sucking the world dry!

Urist Imiknorris

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Re: 2212 z-level above-ground Adamantine Spire
« Reply #214 on: July 16, 2010, 02:01:00 pm »

I knew it would be hollow at ground level!
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Quote from: LordSlowpoke
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YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
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Miggy

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Re: 2212 z-level above-ground Adamantine Spire
« Reply #215 on: July 16, 2010, 02:01:46 pm »

It was all a lie! It wasn't made by Armok! It was made by the demons of hell as a path to heaven! They're invading! The apocalypse will soon be upon us all!
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Alkyon

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Re: 2212 z-level above-ground Adamantine Spire
« Reply #216 on: July 16, 2010, 02:08:39 pm »

And lo- The wiki page is made.
http://df.magmawiki.com/index.php/DF2010:Adamantine#The_Great_Adamantine_Space_Elevator

You should probably include a link to this thread in the wiki page.
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Ricky

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Re: 2212 z-level above-ground Adamantine Spire
« Reply #217 on: July 16, 2010, 02:28:32 pm »

i just thought of something :o

what if theres a hude addy spire in every world, and thats how demon diplomats and law-gives escape hell?
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Frumpy Playtools

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Re: 2212 z-level above-ground Adamantine Spire
« Reply #218 on: July 16, 2010, 02:41:48 pm »

I guess I'll have to dig up a similarly odd event I discovered. 

I had started an embark with a volcano, since I wanted easy magma access.  It turns out I got more than I bargained for, as I found a massive tube of obsidian and magma climbing out of the mountain.  While it does not boast such amazing height as the Spire, it was quite neat.

Spoiler (click to show/hide)
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MaDeR Levap

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Re: 2212 z-level above-ground Adamantine Spire
« Reply #219 on: July 16, 2010, 03:12:45 pm »

what if theres a hude addy spire in every world, and thats how demon diplomats and law-gives escape hell?
Too rare (would be discovered and well-known long ago), makes game too non-functional. It is for sure not intended feature.
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s20dan

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Re: 2212 z-level above-ground Adamantine Spire
« Reply #220 on: July 16, 2010, 03:13:28 pm »

AFAIK Frumpy, thats very normal in 2010. All but one of the volcanoes I have embarked on have looked like that.
 It is much more rare to get a flat top one, or ground level one in my experience.
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Frumpy Playtools

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Re: 2212 z-level above-ground Adamantine Spire
« Reply #221 on: July 16, 2010, 03:33:52 pm »

Really?  Neat.  I'm currently playing on a ground level volcano game.  Green glass bridge across it.
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martinuzz

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Re: 2212 z-level above-ground Adamantine Spire
« Reply #222 on: July 16, 2010, 04:22:03 pm »

This awesome thread misses feedback from the Toad
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Mishy

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Re: 2212 z-level above-ground Adamantine Spire
« Reply #223 on: July 16, 2010, 04:39:54 pm »

Hmm is there Visual fort(or similar) pic yet?
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Urist Imiknorris

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Re: 2212 z-level above-ground Adamantine Spire
« Reply #224 on: July 16, 2010, 05:07:10 pm »

It breaks right here.

If you're running slackware and the random number god throws a dart at your world and you find it.
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Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!
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