Three more questions! (I sorta decided to make a new thread since these are completely seperate questions. x:)
1) One of the very first things I do after getting a mason/carpenter workshop open, is set up a craftsdwarf shop and have a dorf run off an endless chain of rock crafts. However, when the first elven caravan comes up, this causes a problem! -Every time-, wooden items seem to get into my bins of rock crafts (Or something. It's very hard to look through the hundreds of crafts to find one or two wooden things) and the dwarves throw a fit and run off. I'm careful not to trade the wooden bins themselves, but it still happens. I usually deconstruct the depot and get the elves' items anyway, BUT, is there a way to say, prevent -any- wooden items from being sent to the trading depot, even the bins themselves?
2) I've found the archive site of Dwarf Fortress maps, but I confess that it's extremely hard to read with the normal ASCII tiles. Are there any other sites or archives of maps with graphical tilesets? I've been hoping to dig around maps of experienced players looking for building tips for efficiency. I've already got the shaft-centered fortress method down, but that's about it!
3) Is there a modified keybind file on the internet somewhere (are keybinds even stored in a file?) that tries to "even things out"? Having almost every different menu use different keys to get around it gets frustrating very quickly.