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Can't remove it

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Total Members Voted: 0

Voting closed: July 15, 2010, 10:47:12 pm


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Author Topic: [31.10] Rocksstar Succession game (formerly tinmurdered)  (Read 8840 times)

andfhe

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Re: [31.10] Tinmurdered Succession game
« Reply #90 on: July 19, 2010, 09:46:05 pm »

Yeah I didn't mean to do that, i am just going to edit it for now.

Oh, I see.
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Well if you remove the [MULTIPLE_LITTER_RARE] tag from dwarves I think they have like 2-4 children each time they give birth. And if you get enough mothers up on the pillars you can probably get a good waterfall going.

cappstv

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Re: [31.10] Tinmurdered Succession game
« Reply #91 on: July 19, 2010, 11:52:38 pm »

heres the save
http://dffd.wimbli.com/file.php?id=2753

Oh and i just started an adventurer at our fort and the forgotten beast killed about 6 people before we were able to kill it. It appears about everyone else is alive.
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The French were adept of the "Losing is Fun" philosophy long before Dwarf Fortress.

RabidRabbit

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Re: [31.10] Tinmurdered Succession game
« Reply #92 on: July 20, 2010, 10:39:32 am »

heres the save
http://dffd.wimbli.com/file.php?id=2753

Oh and i just started an adventurer at our fort and the forgotten beast killed about 6 people before we were able to kill it. It appears about everyone else is alive.

If we still have the three military dwarves in full bronze, someone should just send them over to kill it and start making forgotten beast soap :D.
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cappstv

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Re: [31.10] Tinmurdered Succession game
« Reply #93 on: July 20, 2010, 11:02:44 am »

The thing is that i think the forgotten beast went back off the map.
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The French were adept of the "Losing is Fun" philosophy long before Dwarf Fortress.

Evergod41

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Re: [31.10] Rocksstar Succession game (formerly tinmurdered)
« Reply #94 on: July 23, 2010, 08:56:04 pm »

This is more of a bump than a question but...

no updates yet, should we skip?

kilakan

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Re: [31.10] Rocksstar Succession game (formerly tinmurdered)
« Reply #95 on: July 23, 2010, 11:49:14 pm »

yes skip.
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Nom nom nom

antymattar

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Re: [31.10] Rocksstar Succession game (formerly tinmurdered)
« Reply #96 on: August 01, 2010, 01:41:23 pm »

Okk ok! I'm here! I'm playing.

kilakan

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Re: [31.10] Rocksstar Succession game (formerly tinmurdered)
« Reply #97 on: August 01, 2010, 03:16:09 pm »

I'm confused atm, so I'm after antymatter?
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Nom nom nom

cappstv

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Re: [31.10] Rocksstar Succession game (formerly tinmurdered)
« Reply #98 on: August 01, 2010, 04:47:59 pm »

Oh I forgot to warn you about the doomsday lever. Whatever you do, do not pull it.
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The French were adept of the "Losing is Fun" philosophy long before Dwarf Fortress.

Evergod41

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Re: [31.10] Rocksstar Succession game (formerly tinmurdered)
« Reply #99 on: August 01, 2010, 04:58:46 pm »

I'm confused atm, so I'm after antymatter?
Yes, unless whats his face that we skipped comes back, then he'll go before you but after anty

kilakan

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Re: [31.10] Rocksstar Succession game (formerly tinmurdered)
« Reply #100 on: August 01, 2010, 05:35:47 pm »

ahh ok then
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antymattar

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Re: [31.10] Rocksstar Succession game (formerly tinmurdered)
« Reply #101 on: August 02, 2010, 03:32:03 am »

Yes. I saw the doomsday level and I know that I'm not supposed to push it. It will flood the place, right?
Anyway, I think this is very messy. Seriously, I had to reboot EVERYONES job orders. right now I'm making a tunel to send out a C.A.T probe to investigate the caverns. There was a swarm of bugbats but now there is just some targodiles and a troll. One dwarf is stupid; he has food and drink but he dose not eat any. Also I encreased the food stock size, and am about ready to make siege to the caverns. oh and there is a baby boy born. I think that all the surface parts have to me brought back down. We are going to lock ourselfs in. the surface world is only dead. Oh, there are also a tamed jaguar and a bonobo.
The forgotten tick has left the building and some dwarfs must bee drinking too much because they think their room is a palace. There was also a lot of partying but as soon as that stopped I had a fortress filled with Urists Mclazybones. I think that even the guy after me will need to help clean this up. I am quite amazed. There are a bunch of cave swallow men but they seem to be killed by BOLYTS. WTF!? I thought boltshooting was dead in v..10.
We need a well too. I see a potencial watter suply down by the tombs. Which reminds me, why are the tombs so space consuming? thats really all for now. I am still at spring.

Evergod41

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Re: [31.10] Rocksstar Succession game (formerly tinmurdered)
« Reply #102 on: August 02, 2010, 04:03:57 am »

There was a well above the lake, i DLed the save just to see where it was...

cappstv

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Re: [31.10] Rocksstar Succession game (formerly tinmurdered)
« Reply #103 on: August 02, 2010, 09:15:27 am »

There is an actual doomsday lever? I was just saying that to keep you on your toes.
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The French were adept of the "Losing is Fun" philosophy long before Dwarf Fortress.

Evergod41

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Re: [31.10] Rocksstar Succession game (formerly tinmurdered)
« Reply #104 on: August 02, 2010, 02:55:52 pm »

yeah, i think the one by the farms, the door is jammed open so if you open the floodgate it all flows out...
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