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Author Topic: Titans need some work  (Read 362 times)

dakenho

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Titans need some work
« on: July 14, 2010, 12:53:41 am »

so I just had two recruits beat a steam titan, I appreciate elemental titans are now kill able but to be whacked very quickly by two recruits? (as compared to the bird titan that whack 5 military dwarfs), also no drops, just steam which I cant figure out what to do with
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From the description of the event, I think that your copy of Dwarf Fortress was on drugs when this happened. That's surely the only logical explanation for a human werewolf with deadly farts dying from it's own excrement after slaughtering some goblins comrades.

Passive Fist

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Re: Titans need some work
« Reply #1 on: July 14, 2010, 01:06:46 am »

Maybe it will be useful when alchemy or magic goes in. Trap it in a kitchen and use it to cook rice or something :P
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Creamcorn

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Re: Titans need some work
« Reply #2 on: July 14, 2010, 08:07:05 am »

You could always turn up the titan count on world gen. Just do to design custom work and press e (or was it g?, it should say) and look for titan count and put it as high as you can!

You can also change the perquisites of when a titan should appear.
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"OH NO! That carp is gulping at me menacingly, even though it cannot really threaten me from here on land!  I KNOW! I'll dodge into the water, where I'll be safe!"