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Author Topic: Wanderer's Friend [0.97b]: Now with elixirs.  (Read 107617 times)

kulik

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Re: Wanderer's Friend [0.9b]: Mostly minor fixes.
« Reply #255 on: February 17, 2012, 09:12:22 am »

Im only interested in adventure crafting. So i tried according to readme.txt "only extract reaction_wanderer and item_wanderer from 'adventure' to raw/objects". ...nothing happen.

edit. never mind its working

edit2. its working but i can't clean fur nor can i dry gut so i don't have thread, seems like im missing some materials. I copied reaction_wanderer_material into reaction_wanderer but i didn't helped.
« Last Edit: February 17, 2012, 10:13:28 am by kulik »
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Vattic

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Re: Wanderer's Friend [0.9b]: Mostly minor fixes.
« Reply #256 on: February 17, 2012, 10:33:09 am »

kulik that's because this mod modifies most if not all of the creatures to make it so you can turn their skins into furs, their guts into thread, and their bones into glue. The creature raws will need going through and having these materials added as per the instructions in readme.txt. It's a lengthy job.
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Lofn

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Re: Wanderer's Friend [0.9b]: Mostly minor fixes.
« Reply #257 on: February 17, 2012, 10:52:31 am »

If you haven't replaced the vanilla material_template_default with the one in the WF folder, you won't be able to dry gut, comb hair/wool or clean feathers, even if you copypaste the reactions in.

If all you want is the crafting, install everything but the fortress mode reactions and the creature files. You should be fine if you do that. With the changes I've made for this version, the only things that explicitly need adding to the creature raws are fur, scale and chitin.
« Last Edit: February 17, 2012, 10:54:11 am by Lofn »
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Jehdin

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Re: Wanderer's Friend [0.9b]: Mostly minor fixes.
« Reply #258 on: February 17, 2012, 09:29:05 pm »

The option to make a campfire is gone and the mod doesn't seem to recognize the new vanilla ones.
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Lofn

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Re: Wanderer's Friend [0.9b]: Mostly minor fixes.
« Reply #259 on: February 18, 2012, 12:04:38 am »

Whoops, sorry about that. Added it back it. If you don't feel like redownloading the raws, just add this reaction to reaction_wanderer:

Code: [Select]
[REACTION:LIGHT_CAMPFIRE]
[NAME:make campfire]
[REAGENT:fuel:5:WOOD:NONE:NONE:NONE]
[PRODUCT:100:1:TOOL:ITEM_TOOL_CAMPFIRE:INORGANIC:FLAMING]
[ADVENTURE_MODE_ENABLED]
[SKILL:MAGIC_NATURE]
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Jehdin

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Re: Wanderer's Friend [0.9b]: Mostly minor fixes.
« Reply #260 on: February 18, 2012, 01:18:00 am »

Whoops, sorry about that. Added it back it. If you don't feel like redownloading the raws, just add this reaction to reaction_wanderer:

Code: [Select]
[REACTION:LIGHT_CAMPFIRE]
[NAME:make campfire]
[REAGENT:fuel:5:WOOD:NONE:NONE:NONE]
[PRODUCT:100:1:TOOL:ITEM_TOOL_CAMPFIRE:INORGANIC:FLAMING]
[ADVENTURE_MODE_ENABLED]
[SKILL:MAGIC_NATURE]

Thanks, I didn't have an older copy of the mod to copy it from so I just removed the campfire requirements from the items.

I'll just redownload to restore those as well, since I didn't back anything up.
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Lofn

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Re: Wanderer's Friend [0.9b]: Mostly minor fixes.
« Reply #261 on: February 18, 2012, 09:07:06 am »

Updated the creature raws for the bugfix release, it's up on DFFD.
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Glanzor

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Re: Wanderer's Friend [0.9b]: Mostly minor fixes.
« Reply #262 on: February 18, 2012, 09:31:59 am »

Very nice. Fast, just like Toady.
Thanks!
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Lofn

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Re: Wanderer's Friend [0.9b]: Mostly minor fixes.
« Reply #263 on: February 18, 2012, 09:42:26 am »

Ahah, it was like 3 lines to change.
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Lofn

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Re: Wanderer's Friend [0.9b]: Mostly minor fixes.
« Reply #264 on: February 24, 2012, 10:46:26 am »

Looks like 'shortly' means 'two-three weeks'. A bit of life stuff has walloped me in the face and I may not get a bunch of time/energy to blow on alchemy raws. Sorry guys. :C
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Hugo_The_Dwarf

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Re: Wanderer's Friend [0.9b]: Mostly minor fixes.
« Reply #265 on: February 25, 2012, 05:06:59 pm »

Somebody asked me if I had included this Mod into my Mod REGEN, And since I never touched on ADV. MODE I would like to ask, May I include this in my Mod? Credit and a link as per gentlemens code of course.
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Meph

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Re: Wanderer's Friend [0.9b]: Mostly minor fixes.
« Reply #266 on: February 25, 2012, 06:23:14 pm »

Same question here, for the Masterwork Mod. Seems that the Adventure Mode really gets more interest these days.
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Lofn

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Re: Wanderer's Friend [0.9b]: Mostly minor fixes.
« Reply #267 on: February 25, 2012, 07:10:56 pm »

Be my guest(s).
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Lofn

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Re: Wanderer's Friend [0.9b]: Mostly minor fixes.
« Reply #268 on: February 26, 2012, 03:21:15 am »

Here's a bit of a teaser for you ladies and gents - my scratch pad.

Spoiler (click to show/hide)

I should be able to throw a few solid days into getting it all in order over the next week or so.
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Isher

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Re: Wanderer's Friend [0.9b]: Mostly minor fixes.
« Reply #269 on: February 26, 2012, 10:42:12 am »

Looks great!

I mentioned this mod in the regen thread and now regen and masterwork look like they may incorporate this. Which is awesome.

Just to be certain: scale, fur and chitin still have to be applied to all the DF animals for this to fully work, no? Or is that just saying if you want to apply those to extra modded animals it's possible but they're already applied to vanilla animals?
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