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Author Topic: Wanderer's Friend [0.97b]: Now with elixirs.  (Read 107619 times)

Mirefrost00

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Re: Wanderer's Friend [0.85b]: The potential to set yourself on fire!
« Reply #225 on: September 22, 2011, 03:15:01 pm »

the product material reagent should be referred to as 'shield' rather than 'weapon'.

Aw cripes.  So *that's* why it produced a "bars".  I'm surprised it didn't crash DF, like my BAG did.  Heh, that was oversight due to fatigue, having copypasta'd your melt weapon reaction.
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Lofn

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Re: Wanderer's Friend [0.9b]: Mostly minor fixes.
« Reply #226 on: September 22, 2011, 06:09:09 pm »

Bamp, new update. Let me know if anything is broken, I didn't have time to do a proper thorough test of the raws in this one.

Now, goodnight!
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Mirefrost00

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Re: Wanderer's Friend [0.9b]: Mostly minor fixes.
« Reply #227 on: September 23, 2011, 12:46:58 pm »

Either you're still tweaking those new reactions, or forgot to add them in.  Skimmed through reaction_wanderer.txt twice, only found addition of SCAVENGE_METAL_SHIELD_ADV.  Needle still present in all locations. 
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Lofn

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Re: Wanderer's Friend [0.9b]: Mostly minor fixes.
« Reply #228 on: September 23, 2011, 08:17:05 pm »

Oh for the love of... I went over my files, and apparently I added the reaction to the files in my test DF folder and then went right ahead and packaged up the unmodified files for uploading. Should be in there now - sorry for the confusion.
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Mirefrost00

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Re: Wanderer's Friend [0.9b]: Mostly minor fixes.
« Reply #229 on: September 24, 2011, 04:52:43 am »

Hehe, no worries.  As we sow chaos in the minds of our dwarves, so they sow chaos in ours.  ;)
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Gizogin

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Re: Wanderer's Friend [0.9b]: Mostly minor fixes.
« Reply #230 on: October 03, 2011, 07:18:27 pm »

Is it okay if I use Wanderer's Friend in a mod I'm working on?  I'll give you credit where it's due, but it'll save me a great deal of trouble with my own reactions and stuff.
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Lofn

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Re: Wanderer's Friend [0.9b]: Mostly minor fixes.
« Reply #231 on: October 04, 2011, 06:37:11 am »

Go right ahead.
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TheLinguist

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Re: Wanderer's Friend [0.9b]: Mostly minor fixes.
« Reply #232 on: October 21, 2011, 07:08:53 am »

...huh. Here's an odd bug I've found, after playing around with this for a while: if I knock out a critter's teeth (I've tried the "Deer tooth" and "Cow Moose tooth" items), I can't use them to make tooth combs, but I CAN use them to make tooth spearheads and arrowheads. That's odd... I wonder if the same happens with teeth that you get from butchering, rather than from combat?
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Vellarain

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Re: Wanderer's Friend [0.9b]: Mostly minor fixes.
« Reply #233 on: October 23, 2011, 04:03:40 am »

I love this mod, this makes playing a wild outsider so much better!
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Ross Vernal

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Re: Wanderer's Friend [0.9b]: Mostly minor fixes.
« Reply #234 on: November 15, 2011, 08:14:47 pm »

Bone helms don't actually give me Widget Bone Helms. They give me Helms.

Also, I can't equip bone gauntlets. Otherwise, I like it!
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Sallen

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Re: Wanderer's Friend [0.9b]: Mostly minor fixes.
« Reply #235 on: November 29, 2011, 09:13:23 am »

Sweet sweet mod, thanks!

Deon

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Re: Wanderer's Friend [0.9b]: Mostly minor fixes.
« Reply #236 on: November 29, 2011, 12:01:53 pm »

Bone helms don't actually give me Widget Bone Helms. They give me Helms.

Also, I can't equip bone gauntlets. Otherwise, I like it!
Wearable gauntlet/glove crafting is not possible in the current DF version.
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Jimmitheking

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Re: Wanderer's Friend [0.9b]: Mostly minor fixes.
« Reply #237 on: December 08, 2011, 05:22:32 pm »

'have a lil problem there.

Spoiler (click to show/hide)
That's in my wanderer_reaction file. Nothing about tanning, so i cant tan anything (nooo really? im too idiot..)
What's wrong?
I really enjoy this wonderfull mod, and i would enjoy it much more if all the promised feature were included :)
thanks

ps: sorry if i sound rude, im not native english and i dont have much time to type this!
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Lofn

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Re: Wanderer's Friend [0.9b]: Mostly minor fixes.
« Reply #238 on: December 09, 2011, 01:26:07 am »

The tanning and various material producing reactions are located in reaction_wanderer_materials.txt, not reaction_wanderer.
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Jimmitheking

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Re: Wanderer's Friend [0.9b]: Mostly minor fixes.
« Reply #239 on: December 09, 2011, 11:35:20 am »

ah ok.
Do i need the materials for it in order to work?
Cauz i wanna play without the added materials....
It worked before.
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"I’m waiting for “Sausage Factory Worker 2011: Conveyor Belt Controller Edition”"
That's soon to come, im sure of that!

Just Cause 2 is like if Spiderman joined Al'queda.
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