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Author Topic: Wanderer's Friend [0.97b]: Now with elixirs.  (Read 108496 times)

ChickenLips

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Resin?  Sounds like it'd be good for lacquered wood, which I've seen discussed here in a number of threads, but not done.  Is there any specific reason that hasn't been able to be done that still holds, or would this be a good basis to run with it?  I'm thinking both for lacquered wood and "bonemold" a la Morrowind/The Elder Scrolls.
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Do not meddle in the affairs of chickens, for you are crunchy and taste like a good seedgrain.

(You are not a seedgrain?  Of course, you and I know that very well.  But does the chicken know it?)

Kaelem Gaen

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I noticed a few post back someone said you could use cloth to bandage wounds in SHIFT+I in Adv mode... is this true?

I checked but not sure if anyone's actively tested it yet.

Symbiode

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I noticed a few post back someone said you could use cloth to bandage wounds in SHIFT+I in Adv mode... is this true?

I checked but not sure if anyone's actively tested it yet.

While not having tried this myself, I do remember a thread about this when the healthcare changes first came out. The results were that you can "bandage" yourself with this method, but it does not actually bandage your wounds or prevent bleeding/infection.
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Kaelem Gaen

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Ah okay.   Good to know

Eagle_eye

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mind if I modify this for use in my fremen sietch mod?
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Lofn

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Not at all.  Be my guest.
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Also known as Zuhayr.

Comrade

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This mod is great, but i don't understand how to create thread or get some.
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Symbiode

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The Dry a Gut and Comb hair reactions both produce thread.
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Comrade

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*Sigh* My large leather thong won't fit me...
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Symbiode

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Yea, that's a known bug unfortunately, all armor and clothing made with adventure mode reactions are oversized (they end up fitting creatures size 650,000 - 700,000 I believe). Nothing we can do until Toady fixes that. Bags, quivers, and waterskins do work, as well as weapons and shields as far as equipment goes.
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Comrade

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Is there a way to edit the amount of arrows you get from each craft in the raws? You get 15, i would like to change to 30.
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Shukaro

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You should just be able to modify the [PRODUCT:100:15:BLAHBLAHBLAH] to [PRODUCT:100:30:BLAHBLAHBLAH] in the arrow creating reaction(s), assuming arrows work the same way as other items.
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Urist McHauler Cancels Give Food: Patient Insane
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Mouse Fortress | Custom Menu and Hotkey Framework
Dwarven Higher Learning Mod | Alternative Skill Training

Comrade

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I also want to create a bone sword, but it says i need a handle, where do i make that?

Nevermind i found out i just need more bones...

For the next release, it would be help full not all of the 45 bones would be used for one object.
« Last Edit: August 27, 2010, 06:27:49 pm by Comrade »
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Flaede

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I also want to create a bone sword, but it says i need a handle, where do i make that?

Nevermind i found out i just need more bones...

For the next release, it would be help full not all of the 45 bones would be used for one object.

can we throw individual bones out of the stack?
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Toady typically doesn't do things by half measures.  As evidenced by turning "make hauling work better" into "implement mine carts with physics".
There are many issues with this statement.
[/quote]

Eagle_eye

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Re: Wanderer's Friend: Adventure mode crafting and extra creature materials [0.3b]
« Reply #104 on: September 13, 2010, 06:02:46 pm »

afraid not
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