I'm a noob! As such, I'm on my second fortress (after having a "Wow, I suck at design." moment on the first one), and have a bunch of questions! Mostly because the wiki is far less than helpful about some things.
Probably too many questions. Oh god I'm sorry for all the questions.
0) Help, oh god!
I'm up to my BEARD in CATS and ASSES. And most of them are already pets! Is there any way to get rid of most of these animals, which are bogging my FPS something fierce?
1) Which is more 'noob-friendly' in letting me learn the ropes and all the basics, DF2010 or 40d? The military in 2010 confuses the hell out of me, but I'm sorta irked about playing old versions of things.
2) Does anyone happen to have some tips for getting a new fortress up and running efficiently as quick as possible? Such as what should be built asap and what can wait, like hospitals or barracks or trade depot? And what should my workshops start churning out, other than booze, barrels/bins and furniture?
3) Can you force dwarves to drink from murky pools instead of a far-away brook that seriously jeopardizes half the population?
I had to stop everything else to dig a well to that brook to keep them from dwarfing off to their deaths to take a sip halfway down the mountainside. On a related note-- do dwarves run away from floods?
4) World generation is confusing! Specifically the final embark location. A full third of my time has been spent trying to find a perfect spot-- and I find one. For example, half forest in the north and half mountains in the south, with a river in the east. I'll embark, and suddenly the world that loads looks nothing like that. It has a bit of forest and a lot of mountain, and not in the same general locations I thought. So is the embark screen just an extremely rough view of what you'll be getting, instead of something reliable?
5) Military! The military in 40d seems straight-forward enough, but does anyone happen to have a little guide on getting setup in DF2010? I've got copper maces and leather armour, and I -think- they've been assigned to my 3 man squad. But not a damn thing about it I can be certain about.
6) Last question, I think! Good methods for exploratory mining? Right now I've got my best diggers mining in a very wide 1x grid pattern on the same level as my brook, with a hatch at the top of the stairs in case something nasty appears. Around what levels should I really expect to hit a cavern or magma pool-- or any other underground feature in DF2010.
Aaaaaah, I had even more questions but I've forgotten them!
9) How does everyone organize their dwarf labour? Even with Dwarf Therapist it gets difficult.
7) Oh, real last question. Is it even worth it making a stockpile for stones? I can't build floors to use up the stones if there are stones in the way, but those stockpiles get full almost instantly!
Okay that's actually all the questions. Thank you in advance if you don't just fistshake angrily at me for demanding so much!