Turn 32: You Masterfully Fail Due To LuckDrop the statuette on the ground along with my gold, sunstone, red gem and small yellow gems. Then PRAY AS HARD AS I CAN!
[4][Luck 5] A shimmering rainbow shield comes into effect around you, fueled by your liquefied gems, while your gold rises as tiny droplets to meet it. You seem to be safe, but the statuette is also gone.
+4 PriestMoar Lightning!
[5]
Well, I'm an elf, and we run fast. Or something like that.
[1+1][Luck 1], Grounding [4+1][Luck 4] You botch the lightning, but manage to channel the light shock you'd have given yourself into the ground, where it expands in a ring. It's too weak to hurt the demons, but it does catch their attention.
+4 SprintingSummon thunderstorm
[5][Luck 1] You conjure a truly impressive rainstorm, successfully muddying the entire area. Oh hey, the plant looks perkier too!
+3 WaterNow Adept Water MagicGround muddy, difficult to moveCure Serious Wounds on Nathan
[3+1-1][Luck 2] Still shaky from the earthquake, you manage to channel only a small amount of power into Nathan, healing him slightly and making him woozy.
Nathan receives light healing, now Moderately Wounded.+2 HealingNathan taking -1 penalty to all actions.Cast Plant Puppet Reversal. Make it work this time.
[3-2][Luck 1] A brilliant green light erupts from your eyes as you begin cackling maniacally. The plant has gained complete control over you and will now use your spellcasting to butcher your friends.
+3 PlantNow Plant SlaveCast a dismissal spell at the wyvern, forcing it away, the spell would also preferably be able to force away another summoners minions
[5][Luck 2] You almost expertly banish the wyvern. Unfortunately, one of the plant's lashing tendrils grabs your foot while you're doing so, pulling you to the ground and ruining the spell.
In a burst of suicidal madness I try to absorb all the knowledge of magi throughout history, granting me almost INFINITE POWAR!
[5][Luck 6] You succeed in committing spectacular suicide, channeling enough necromantic energy into yourself to melt flesh and bone instantly. Your master screeches in annoyance, but tilts its head as the brilliant green glow fades. It seems that wasn't a complete waste after all...
Successfully Committed Suicide.Mystery Surprise Left For Former Allies. Not your tortured soul, oddly enough.Run to the demons, dissipate them.
[6][Luck 6] You barrel headlong into the demons, scattering them and yourself onto the ground. Never one to be dissuaded by anything, you promptly scrabble around and try to dispose of one. [6+2-1][Luck 2] You channel immense power into it, but the demon rolls aside and you dissolve yourself a nice hole to fall into. Oops.
Sprint to where I heard Tarran's screams for help. When I get in range, cast Earth Crush on the demon menacing him the most.
[1] You'd think an Earth mage would be able to tell the difference between an actual sound and its echo off nearby rock, but noooo. On realizing you won't reach him in time, you settle for the monster at hand. [4+2][Luck 2] You slam only air with your magic.
The fiery wind elemental wrestles for control with itself. [2+1] vs [1+2]. It fights itself to a standstill, the fire elemental somewhat retaining control on inertia. [1][Luck 1] It attempts to blast the plant with fiery wind, but only succeeds in unraveling itself to fling at the monster. (Resist 1) The plant monster takes light damage from the combo elemental's sacrifice.
Combo elemental and plant abomination take light damage.The wyvern divebombs its former master. [3] vs [5+1] Seymore drags a claw across it as it passes, its jaws catching only air.
Wyvern takes light damage.The demons speak as one:
"FOUL WRETCH! YOUR GODS CANNOT SAVE YOU!"One attacks Nathan: [5] vs [2] It pounds him further into his hole.
One attacks Thorontur: [2] vs [2+2] It nearly loses the arm it used, and obviously isn't doing so well.
One pounds at the shimmering shield: [6] vs [6] It brings down a two-handed overhand smash, but its fists bounce off with a golden burst of light.
The plant abomination roars in triumph and attempts to soak up the rain. [4][Luck 6] It begins regenerating!
The monster bears down furiously on Frelock. [3][5] vs [6][3] You ram your staff into a joint on the blades, twisting something loose. It responds by hacking at you again, dealing some damage.
It next lashes out at Seymore, more cautiously. [6+2] vs [5+1] The blades slice hack through dirt like it was water, and Seymore tumbles aside, slightly injured.
Finally, it turns its blades on Paranatural, full-force. [5][6] vs [6][2] The first swipe misses completely, but the second delivers moderate damage in the form of torso lacerations.
Frelock and wolfchild now Lightly Wounded. Paranatural moderately wounded.The plant monster then plays its trump card- Flagro!
Flagro is thrust forward like a puppet on vines, and attempts to carve runes into Fre. [6-1][Luck 3] (Resist 4) The runes are perfectly inscribed, but Fre's thrashing at least manages to disrupt the magic's flow, and he managed to resist the effects.
Slightly short man with a long amethyst ponytail and eyes. Medium complexion, birthmark on left hand.
HealthyCurrent Location: Tainted Lands
Adept Summoner (29/30)
Novice Claw User (0/10)
Dabbling Earth Magic (2/10)
Dabbling Fire Magic (4/10)
Summon Spirit AllySummon WildlifeSummon Angel of MercySummon GrinderSummon Earth GliderSummon EarthmakerSummon WyvernWave of GlueCrystal FlurryClaw Gauntlets
Reinforced Leather Armor
Linen Tunic
Rugged Leather Pants
Leather Boots
---
Camping SuppliesCombo elemental serving as either enemy or ally
Tall, swarthy, long-fingered arabic man with a short black beard and long arms.
Moderately WoundedCurrent Location: Tainted Lands
Adept Destruction (19/30)
Novice Enchanter (5/10)
Dabbling Dagger User (2/10)
Dabbling Pain Tolerance (4/10)
Lightning BlastFireballImbue Concussion BombShrapnel ShatterDetonateFiery DetonateDissipationDagger Focus StanceMinor DispelSlightly Broken Steel Dagger
Dark Grey Robe of Weeping WaterDark Grey Wizard's Hat
Bone Ring
---
Spellbook
Broad-shouldered man with green eyes and black hair.
HealthyCurrent Location: Tainted Lands
Adept Earth Magic (21/30)
Novice Alchemist (4/10)
Dabbling Diplomat (5/10)
Dabbling Scavenger (2/10)
Dabbling Restoration (3/10)
Dabbling Butcher (2/10)
Dabbling Fire Magic (2/10)
Dabbling Light Magic (1/10)
Earth WaveEarth SlamPotion of StoneskinEarth CrushStonefistMonolith PrisonMonolith PillarsHammerfallIron Skullcap
Reinforced Leather Armor
Soft Wool Tunic
Soft Wool Pants
Soft Wool Socks
Leather Shoes
Walking Stick
---
Hand Axe
Knife
Blanket
Waterskin (2)
Dried Beef
2 Gold Coins
Three
Demon EyesCrystalline white stones
Tiny Red GemTiny Yellow GemMystery Potion
Small White JarUnremarkable looking man with brown hair and eyes.
HealthyCurrent Location: Tainted Lands
Apprentice Runecrafter (17/20)
Adept Water Magic (2/30)
Dabbling Swordsman (3/10)
Dabbling Restoration (6/10)
Rune of Weeping WaterRune of Water's FlowAir FrostCure Minor WoundsRune of Frozen WaterIce LanceWater DrawDroughtfrost**
Healing MistsRune of Growing FrostSummon RainstormField FreezeRobe
Shoddy Oak Staff of Erratic WaterHooked Belt
Linen Pants
Leather Shoes
---
Frozen LongswordSketchbook+Pencil
Frozen Demon EyesCoin of Growing FrostCheap Iron Scale MailBroken SwordRunecrafting KitA short, moderately-girthed man with brown hair, piercing blue eyes, and a short but full red beard. Jolly demeanor, wearing very simple clothes.
HealthyCurrent Location: Tainted Lands
Adept Restoration (10/30)
Apprentice Light Magic (8/20)
Major MendingCure Light WoundsEye FlashCure Moderate WoundsSolar FlareLife TransferSoothing MendRainbow ShieldFaith HealingLaserApplewood Staff
Brown Friar Robes (includes hood and rope belt)
Brown Linen Pants
Hemp Sandals
---
Backpack
Bedroll
Traveling Rations
Small Medical KitFairly tall, decently muscled, clean-shaven man with black hair and dark blue eyes. Seems a bit distant or distracted sometimes.
Heavily WoundedCurrent Location: Tainted Lands, near but apart from group
Apprentice Swordsman (12/20)
Novice Destruction (1/10)
Dabbling Medic (2/10)
Dabbling Ranger (5/10)
Dabbling Treasure Hunter (2/10)
Dabbling Priest (7/10)
Dabbling Feint (2/10)
FrostballDiamond CutterSteel Longsword
Bronze ShieldStudded Leather Armor
Shredded Linen TunicLeather Pants
Leather Boots
---
Book of Destruction Magic
Ornamental OrbCopper PoleSunstoneGold CoinsDeep Red GemNice Cigar Box (contains small yellow gems and tiny scroll)
Small Yellow Gems (in cigar box)
Tiny Scroll (in cigar box)
StatuetteTall, slightly tanned elf with brown hair and golden eyes. Armored but not particularly muscular.
HealthyLocation: Tainted Lands
Apprentice Polearms (2/20)
Apprentice Lightning (1/20)
Dabbling Dancer (3/10)
Dabbling Meditation (1/10)
Dabbling Sprinter (4/10)
Lightning EdgeGrounding Nova StanceCall LightningHerd ThunderstormBasic LightningSlightly Fancy HalberdChainmail Hauberk
Chainmail Chausses
Iron Cap
Cotton Tunic
Cotton Pants
Leather Boots
Leather Bracers
---
Backpack
Waterskin
Bedroll
Flint & Tinder
Torch
Travelling RationsTall, somewhat older-looking man with dark brown hair and eyes.
Moderately WoundedPlant SlaveCurrent Location: Tainted Lands
Adept Plants (3/30)
Novice Runecrafting (0/20)
Dabbling Demonologist (1/10)
Seed BurstGentle DirectionRune of Plant's CommandSeeking SeedsEnergizeRoot DrawRune of Plant's PuppetPlant Puppet ReversalBamboo Staff
Robe
Backpack
---
Big Box of SeedsTinderbox
FlareBook of Botanic RitualsYaaaaay, new turn. Don't worry though, I'm still too lazy to update status conditions or inventory!