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Author Topic: Staggered Magi RTD [Turn 64: Plenty of Power, Lack of Control]  (Read 92446 times)

HmH

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Re: Staggered Magi RTD [Turn 17: The Best Offense Is A Good Defense]
« Reply #195 on: July 28, 2010, 05:51:17 am »

I drop on the ground and do a barrel roll to put out the fires.

Ochita

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Re: Staggered Magi RTD [Turn 17: The Best Offense Is A Good Defense]
« Reply #196 on: July 28, 2010, 07:13:52 am »

I grab water from the ground under the demons until I can make it spike up as ice.
Logged
Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

Paranatural

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Re: Staggered Magi RTD [Turn 17: The Best Offense Is A Good Defense]
« Reply #197 on: July 28, 2010, 07:24:03 am »

Move forward, encase my fist in stone, and pummel the demon with it
Logged
The corpses appear to be primarily concentrated under the dead cat.  - Untelligent
Mental Health 6/6. You easily comfort yourself knowing that Paranatural's Hot Stubble And Deliciously Unwashed Armpits will be  waiting for you whatever happens.

wolfchild

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Re: Staggered Magi RTD [Turn 17: The Best Offense Is A Good Defense]
« Reply #198 on: July 28, 2010, 09:22:30 am »

Time to get directly offensive

Summon a flurry of rapidly moving crystal shards, aimed at a demon
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You really can both sig it.
But... That would break the laws of sigging! We can't have everyone running around with the same quotes. IT MAKES THEM UNFUNNY FASTER!

RandomNumberGenerator

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Re: Staggered Magi RTD [Turn 17: The Best Offense Is A Good Defense]
« Reply #199 on: July 28, 2010, 11:23:43 am »

Stop casting lightning spells and destroy some demon.
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The end of the world is more fun then I expected.

Frelock

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Re: Staggered Magi RTD [Turn 17: The Best Offense Is A Good Defense]
« Reply #200 on: July 28, 2010, 12:48:45 pm »

Cure light wounds on Nathan
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All generalizations are false....including this one.

Flagrarus

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Re: Staggered Magi RTD [Turn 17: The Best Offense Is A Good Defense]
« Reply #201 on: July 28, 2010, 05:44:16 pm »

Can I still get in ( or join the waiting list, of course )?

Name: Flagro

Major skill: Elemental: Plants ( just controlling plants )
Minor skill: Elemental: Mind ( influence people's thoughts, drive them insane, brainwash them, stuff like that :D )


Items: Robe, Bamboo staff, Backpack, Tinderbox, Flare, Wooden box filled with a large variety of seeds,
Book on spells and rituals involving plants, if such a thing even exists.

History:
Spoiler (click to show/hide)

Personality: Cold and distant, has no problem influencing other people's minds for his own benefit, but is willing to help others, whether he can expect a reward or not.

Appearance: He looks far older than he actually is, with dark brown hair and eyes. Quite tall, not very muscular.

(...Wow, I made that way too long. How many bonus points does that get me? :) )
Logged
I've had my name said wrong at least 10 times so far in my whole forum life.
Oh, HORROR! This is clearly a travesty of untold proportions! The typo gods truly have brought their wrath down upon this poor man!

Tarran

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Re: Staggered Magi RTD [Turn 17: The Best Offense Is A Good Defense]
« Reply #202 on: July 31, 2010, 06:13:22 pm »

IMPATIENT POWERS GO!

ROLLS!

...

Please?
Logged
Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

IronyOwl

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Re: Staggered Magi RTD [Turn 17: The Best Offense Is A Good Defense]
« Reply #203 on: July 31, 2010, 10:28:26 pm »

Turn 18: The Destruction Mage Nearly Dies

Quote from: Tarran
If it's not stuck in the ground, cut the demon to ribbons the normal way.
[6+2] vs [5] You dispatch the demon in the traditional manner. Decapitation is pretty traditional, right?
+2 Swordsman

Quote from: HmH
I drop on the ground and do a barrel roll to put out the fires.
[5][Luck 1] You expertly smother the flames with yourself. [3] You scream like a woman, rather than a little girl, from the pain of massive burns.
Fire damage taken, now Heavily Wounded.
Now suffering from Serious Burns
+1 Pain Tolerance

Quote from: Ochita
I grab water from the ground under the demons until I can make it spike up as ice.
[6][Luck 2] You attempt to summon a massive ice spike from the ground... but there's hardly any moisture in this earth. Apparently the scorched red look isn't just for show.

Quote from: Paranatural
Move forward, encase my fist in stone, and pummel the demon with it
[6+2][Luck 5] You encase your entire arms in stone, including massive spiky pauldrons. The rock moves with you fluidly, not hindering your actions. A second demon appears from behind a rock. [2] vs [4] You miss it, but its counterattack only scratches your new armor.
+3 Earth Magic
New Spell: Stonefist

Quote from: wolfchild
Summon a flurry of rapidly moving crystal shards, aimed at a demon
[3+3][Luck 1] You summon a supernova of razor-sharp crystals. Er, wait-
Demon 1: [2] vs [2]. It suffers minor wounds.
Demon 2: [4] vs [1]. It's shredded by crystals. Demon slain.
Seymore: [6] vs [2]. You're ravaged by your own summon. Damage taken, now Moderately Wounded
Nathan: [1] vs [1]. Nathan just sort of cowers, but no crystals hit him.
Sargoth: [2] vs [2]. Sargoth sort of stumbles out of the way.
Ochita: [6] vs [1]. Ochita is savaged by a barrage of crystals. Ochita takes heavy damage, now Moderately Wounded
Fre: [3] vs [5]. Fre expertly dodges crystal death.
Tarran: [1] vs [4+1]. Tarran flips over a crystal, since sidestepping doesn't look as cool.
+2 Summoning

Quote from: RandomNumberGenerator
Stop casting lightning spells and destroy some demon.
[5+2] vs [5] You cut the injured one down the middle. The other doesn't learn anything.
+2 Polearms

Demon: [2] vs [5+1] You wryly thank the demon for doing all the work for you. It's probably too busy being halved to hear you.

Quote from: Frelock
Cure light wounds on Nathan
[2+1][Luck 4] You put a weak but balanced healing spell to work on Nathan, healing some of his wounds. He remains badly burnt, however.
+2 Restoration
Nathan receives healing, is now Moderately Wounded.
Feeling better now.


A single demon still menaces the main party, but you should decide what to do after it's slain. The crystal nova also isn't really a repeatable event, at least as a level 1 spell. In an effort to give players more useful information, I feel I should explain spell levels a bit better:
Spoiler: Spell Levels and You (click to show/hide)

Also: IronyOwl cancels Don't Hate Players: SKREEEEEEEEEEE!

Flagrarus, I'm going to have to veto the Mind element. I'll allow a much more focused version if you'd really like (a specific emotion or something similar), but you might want to reconsider. Otherwise you can join up whenever I get an excuse to put you in.

Spoiler: Nathan (HmH) (click to show/hide)
Spoiler: Sargoth (Paranatural) (click to show/hide)
Spoiler: Ochita/Bel (Ochita) (click to show/hide)
Spoiler: Fre Ericson (Frelock) (click to show/hide)
Spoiler: Tarran (Tarran) (click to show/hide)
Logged
Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Frelock

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Re: Staggered Magi RTD [Turn 18: The Destruction Mage Nearly Dies]
« Reply #204 on: July 31, 2010, 10:47:23 pm »

Give Seymore a dirty look.  Cure moderate wounds on Thorontur
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RandomNumberGenerator

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Re: Staggered Magi RTD [Turn 18: The Destruction Mage Nearly Dies]
« Reply #205 on: July 31, 2010, 10:57:27 pm »

Try to bandage up my wounds, and figure out some way to use my halberd as a ground so I stop electrocuting myself.
Logged
The end of the world is more fun then I expected.

Tarran

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Re: Staggered Magi RTD [Turn 18: The Destruction Mage Nearly Dies]
« Reply #206 on: July 31, 2010, 11:31:25 pm »

Read my book for interesting spells (without casting them) while ignoring the demons. But if a demon so even tries to stop me from reading a single letter, then decapitate them.
Logged
Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

wolfchild

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Re: Staggered Magi RTD [Turn 18: The Destruction Mage Nearly Dies]
« Reply #207 on: July 31, 2010, 11:49:49 pm »

umm oops .....
i was trying to do a cone shaped flurry, well at least I know I have the possibility to AOE

Summon an angel of mercy, ask it to perform triage, then if i have time attempt first aid on whomever needs it
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You really can both sig it.
But... That would break the laws of sigging! We can't have everyone running around with the same quotes. IT MAKES THEM UNFUNNY FASTER!

HmH

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Re: Staggered Magi RTD [Turn 18: The Destruction Mage Nearly Dies]
« Reply #208 on: August 01, 2010, 01:42:25 am »

Someone, help me! I'm still alive, only I'm very badly burnt!

I learn to lessen the pain from burns to a comfortable level. If I'm succesful, I stick close to the group.

Ochita

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Re: Staggered Magi RTD [Turn 18: The Destruction Mage Nearly Dies]
« Reply #209 on: August 01, 2010, 09:15:51 am »

Combine some water magic with my healing spell, to scatter as a mist that helps to heal people.
((So was my Droughtfrost a level 2 spell?))
Logged
Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita
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