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Poll

What is your most desired suggestion out of the collected top 10?

show levers / name levers / blink connected
- 35 (6.4%)
excavate - mine without stone production
- 32 (5.9%)
stop dwarven entrance dance when ordered inside
- 73 (13.4%)
forbidden area designation
- 20 (3.7%)
more raw files
- 50 (9.2%)
job priorities
- 55 (10.1%)
combine stacks / better stack handling
- 65 (11.9%)
more underground diversity
- 93 (17%)
improved sieges
- 48 (8.8%)
framerate improvements
- 75 (13.7%)

Total Members Voted: 545


Pages: 1 2 [3] 4 5 ... 15

Author Topic: Top 10 suggestions  (Read 40491 times)

Areyar

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Re: Top 10 suggestions
« Reply #30 on: June 09, 2008, 12:58:00 am »

yay!

worldgen options have been given a workover.
http://www.bay12games.com/dwarves/dev_now.html

One thousand hoorahs for Tarnasious Toady.  :D

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Caz

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Re: Top 10 suggestions
« Reply #31 on: June 09, 2008, 07:31:00 am »

more underground diversity
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Lokysan

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Re: Top 10 suggestions
« Reply #32 on: June 09, 2008, 08:36:00 am »

My vote goes to :

- improved sieges

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martinuzz

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Re: Top 10 suggestions
« Reply #33 on: June 09, 2008, 05:31:00 pm »

I vote for framerate improvements, so I can finally play beyond 4x4.
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Okenido

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Re: Top 10 suggestions
« Reply #34 on: June 09, 2008, 06:09:00 pm »

More raw files.
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Othob Rithol

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Re: Top 10 suggestions
« Reply #35 on: June 10, 2008, 10:21:00 pm »

I'm definitely going with underground diversity.

I have to arrogantly point out that I suggested it!  :D

Considering the big gap in updating this thread due to the OPs absence, we might want to do some light *bumping* now and again to keep it up.

Wooty

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Re: Top 10 suggestions
« Reply #36 on: June 10, 2008, 10:28:00 pm »

(d)ump

I wish I could vote for entrance dancing as well, but I just carved out my entire fort and my fingers are screming in -> d -> d -> d -> d -> d pain.

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Jack A T

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Re: Top 10 suggestions
« Reply #37 on: June 11, 2008, 11:57:00 am »

Designate dump.
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Granite26

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Re: Top 10 suggestions
« Reply #38 on: June 11, 2008, 12:13:00 pm »

Sorry to be off topic, but I'm confused at the perceived need to dump the stone.  It doesn't really hurt anything where it's at, does it?

StraightJacket

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Re: Top 10 suggestions
« Reply #39 on: June 11, 2008, 01:32:00 pm »

My vote goes for the improved sieges, traps are just a bit effective so a machine that makes them immune to traps but can be destroyed by dwarves. i guess this is a duel vote for that and for making mility dwarves more directly controllable since that idea would fail if you couldnt make then skirmish!
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kamikazemoose

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Re: Top 10 suggestions
« Reply #40 on: June 11, 2008, 04:53:00 pm »

stop dwarven entrance dance when ordered inside

While all of them seem like really good ones, the entrance dance really have got to go.

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Sagabal

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Re: Top 10 suggestions
« Reply #41 on: June 11, 2008, 11:05:00 pm »

stop dwarven entrance dance when ordered inside

It really leads to many unnecessary civilian deaths, and tons of pages of job cancellation spam.  Absolutely necessary.

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Yourself86

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Re: Top 10 suggestions
« Reply #42 on: June 11, 2008, 11:28:00 pm »

The first three are the most important to me but since i can only choose one it's "mass construction".
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penguinofhonor

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Re: Top 10 suggestions
« Reply #43 on: June 12, 2008, 11:43:00 am »

.
« Last Edit: October 28, 2015, 11:03:58 pm by penguinofhonor »
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gurra_geban

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Re: Top 10 suggestions
« Reply #44 on: June 12, 2008, 06:02:00 pm »

was ordered to vote here ^^ Bring me:

Underground diversity
Repopulating creatures (in chasm, magma, rivers)
Haulers carrying more than 1 ITEM!!!

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