This is why I hate the king. Instead of sending a large batch of trained professionals to start a Dwarven outpost, he chooses folk at random, and then lets 'em figure out how to convince some other poor sods to come along with 'im. At least I got some military training- most of the "expeditions" are led by peasants. Hah. We'll see how long THOSE last.
Meanwhile, I' stuck with seven of the greenest dwarf folk I ever met. I guess I shouldn'ta expected the elite castes to give up their lives of lux so easily, but cut me some slack! The poor are the only fella's desperate enough to go and take a risk like this, and what good are they? I'm tellin' ya, the dirt castes are poor for a reason. Not a lick a sense amongst 'em.
Anywho, my whinin' don't matter much, because I'll be branded a traitor if I turn back now- an' Armok knows me and that Hammerdwarf have a history. I fer one don't intend to get myself locked up in one o' dem Dwarven jails ever again. Oh no, not after last time. If that means going on t'a straight an' narrow, so be it. The way I figure it, if I can just keep these buggers alive, I can high-tail it out of here on the first chance I get. No- scratch that, they'll be sendin' a
dispatch to check on us in the fall. There's no way in Armok I'm trekkin' outta here durin the winter, so that means I'm stuck 'til spring. Well, shit.
Before we left, I paid me some good money to get some intel on our destination, and I hear tell that this here place is haunted. Now, I don't much believe in that sorta thing, but I sure as hell ain't stepping outside without my axe, all the same. As for these sods, well, lemme tell ya 'bout them, and you can think for yourself.
These poor sods aren't gonna last one season
without me, and that's assumin' we even survive long enough fer me to get outta here, so I'm keeping this here journal just in case they do manage to not get eaten by the time I go. This way, they might at least be able to figure out what
I was goin t'a do, and they might just be ta do it themselves. Who knows.
For now, the first thing we need to do is get underground. The journey over here made me sick, and I'm not sure if I'll even be sane after a few more weeks in ta open air. There's hills o'er west, so I hand the first two fellas I see picks and draw 'em a picture of what I want dug. Basically, here's what I had 'em do:
That gives one big area for farmin' that we can irrigate or somepin with that pond, and another room next ta it for seeds, and the like. Then we've got an area across the way for storing eats, but I'm thinkin' I might turn it into a kitchen or a proper above-ground farm or some such later on. Next to that, we've got a temporary dining room- until these greenhorn miners bulk up enough to dig through rock- and a nice wide hallway inbetween. While that gets carved out, I'll have these others gather some wood and maybe forage for some food in these bushes. We've got enough supplies to last us for now, but you can never be too sure.
I never would'a thought all my military training would be used to hunt vermin, but these greenhorns got so scared by a sodding groundhog they couldn't see straight. It's gonna be a long year.
Just a quick note to whatever unhappy sod inherits this place, these greenhorns take things literally. Tell 'em ta "irrigate the farms" and they'll flood the
entire bloody cave!
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that's it for now, I'll get up another update later tonight or tomorrow more than likely. Any Dorfing requests or other comments?