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Poll

Try mod on 31.12 or play it safe?

DF2010
- 18 (75%)
40d
- 6 (25%)

Total Members Voted: 24

Voting closed: July 20, 2010, 03:39:37 am


Pages: 1 2 [3] 4 5 ... 9

Author Topic: Soapscum Succession Fortress (Syrupleaf mod)  (Read 10481 times)

breadbocks

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Re: Soapscum Community Fortress (Syrupleaf mod)
« Reply #30 on: July 13, 2010, 01:20:05 pm »

Urist Mcdwarf has been smashed to pieces!
Not sure that is encouraging or not though.
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FuzzyDoom

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Re: Soapscum Community Fortress (Syrupleaf mod)
« Reply #31 on: July 13, 2010, 03:48:00 pm »

I'm actually on update...somewhere in the low 100's on Syrupeleaf.  This MUST be done. Also, can I be Dorfed? Preferably as a Weapon/Armorsmith OR a Speardwarf...or both. ;)
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cappstv

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Re: Soapscum Community Fortress (Syrupleaf mod)
« Reply #32 on: July 13, 2010, 03:57:32 pm »

Is this going to be like a spin off or an unofficial sequel?
There is a major difference.
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breadbocks

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Re: Soapscum Community Fortress (Syrupleaf mod)
« Reply #33 on: July 13, 2010, 04:06:51 pm »

I'm actually on update...somewhere in the low 100's on Syrupeleaf.  This MUST be done. Also, can I be Dorfed? Preferably as a Weapon/Armorsmith OR a Speardwarf...or both. ;)
I'm at 49. Slow reader. And no Smith for you. You use your new comp to get a turn, or shoo!
Cappstv, it will be a cross. It will be taking more or less at the same time. Probably around the first Spawn siege.
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FuzzyDoom

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Re: Soapscum Community Fortress (Syrupleaf mod)
« Reply #34 on: July 13, 2010, 04:27:13 pm »

I'm actually on update...somewhere in the low 100's on Syrupeleaf.  This MUST be done. Also, can I be Dorfed? Preferably as a Weapon/Armorsmith OR a Speardwarf...or both. ;)
I'm at 49. Slow reader. And no Smith for you. You use your new comp to get a turn, or shoo!
Cappstv, it will be a cross. It will be taking more or less at the same time. Probably around the first Spawn siege.

My new computer is being pushed back because I have to buy some stuff for my job and that's coming out of my computer money.
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Also bear in mind that dwarves have their heads at a perfect height for a good face-kicking.
That's the great thing about this forum. We can derail any discussion into any other topic.

breadbocks

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Re: Soapscum Community Fortress (Syrupleaf mod)
« Reply #35 on: July 13, 2010, 04:34:26 pm »

Unless it will take more than a month or so to get it, you should be fine.
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cappstv

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Re: Soapscum Community Fortress (Syrupleaf mod)
« Reply #36 on: July 13, 2010, 05:19:08 pm »

hmm
I WANT IN I WANT IN
I SHALL LEAD US TO GLORY
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breadbocks

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Re: Soapscum Community Fortress (Syrupleaf mod)
« Reply #37 on: July 13, 2010, 06:02:19 pm »

Just updated the first post. Fuzzy, you will have 41 days once I start till I expect and update from you. May be more. Is that enough time for you?
Capp, you may lead us to glory, but you may also lead us to gory.
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FuzzyDoom

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Re: Soapscum Community Fortress (Syrupleaf mod)
« Reply #38 on: July 13, 2010, 06:13:33 pm »

Just updated the first post. Fuzzy, you will have 41 days once I start till I expect and update from you. May be more. Is that enough time for you?
Capp, you may lead us to glory, but you may also lead us to gory.

41 days should be MORE than enough. 2 Weeks from Friday is actually when I was expecting my computer. Depends on how often I work. (Hopefully a lot.)
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Also bear in mind that dwarves have their heads at a perfect height for a good face-kicking.
That's the great thing about this forum. We can derail any discussion into any other topic.

Evergod41

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Re: Soapscum Community Fortress (Syrupleaf mod)
« Reply #39 on: July 14, 2010, 04:31:15 am »

Ill jump in, always wanted to do a tribute of a tribute of a tribute of Boatmurdered.

FuzzyDoom

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Re: Soapscum Community Fortress (Syrupleaf mod)
« Reply #40 on: July 14, 2010, 02:02:27 pm »

Ill jump in, always wanted to do a tribute of a tribute of a tribute of Boatmurdered.

ATTENTION! BEST IDEA EVER JUST CAME TO ME FROM READING HIS POST! ELEPHANT SIEGES!

(Make a Sentient Elephant race. They should be pure evil.)
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Also bear in mind that dwarves have their heads at a perfect height for a good face-kicking.
That's the great thing about this forum. We can derail any discussion into any other topic.

scuba

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Re: Soapscum Community Fortress (Syrupleaf mod)
« Reply #41 on: July 14, 2010, 02:49:54 pm »

i would like to be dwarfed but can't take part in the succession cause well i have a sucky computer which barely plays DF and am lucky if it loads my current fortress and i never learned how to get the succession fort in the first place
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breadbocks

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Re: Soapscum Community Fortress (Syrupleaf mod)
« Reply #42 on: July 14, 2010, 04:08:47 pm »

Hey, TALLPANZER, how are you doing? Can we get a Elephant Civilization? I want elephant trade caravans and sieges too.
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TALLPANZER

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Re: Soapscum Community Fortress (Syrupleaf mod)
« Reply #43 on: July 14, 2010, 04:37:32 pm »

Want them to walk on four legs or two? Still working here. The going is slow though as most of yesterday was spent smoking highland grass to dull the pain, but the swelling has gone down now and I am back on track. also, what Tile set should we use?
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FuzzyDoom

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Re: Soapscum Community Fortress (Syrupleaf mod)
« Reply #44 on: July 14, 2010, 07:39:42 pm »

Hey, TALLPANZER, how are you doing? Can we get a Elephant Civilization? I want elephant trade caravans and sieges too.

They're Elephants! THEY'RE EVIL!

Want them to walk on four legs or two? Still working here. The going is slow though as most of yesterday was spent smoking highland grass to dull the pain, but the swelling has gone down now and I am back on track. also, what Tile set should we use?

A Bipedal Elephant. Dear lord, what have I started?

Also, Mayday FTW!
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Also bear in mind that dwarves have their heads at a perfect height for a good face-kicking.
That's the great thing about this forum. We can derail any discussion into any other topic.
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