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Should we bring back the old? Or bring in the new?

Use the old save and 40d
Start a new EH with 2010
Start a new EH with 40d

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Author Topic: The New Eternal Halls Thread: Who's turn is it? Answer me, maggot!  (Read 38536 times)

Demonic Spoon

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Re: The New Eternal Halls Thread: Turn two - Back to you, Demonic Spoon.
« Reply #45 on: July 23, 2010, 03:03:30 pm »

Save
Map

List of Awesome things I did:

Retrieved the miners body from beneath the well.
Made a new underground farm.
Made a twisty ramp staircase thingy of DOOM.
Made more workshops and stockpiles.
Proper food processing and storage area.
Every peon has a place to call their own, though they seem to prefer sleeping in each other's beds.
Moved the trade depot INSIDE.
More secure main entrance with multiple drawbridges.
Succsessfully traded with the treehuggers, the puny humies and the glorious dwarves from the mtoherland.
Cut down many trees in the traditional dwarven way.
Uncovered the first underground cavern.
Defeated a goblin ambush consisting of two squads with minimal casualties.
Got our first two artifacts, a wooden crown and a glass amulet, along with a legendary woodcrafter and glassmaker respectively.
Added moar tables and chairs to the dining hall.
Everything smoothed and/or engraved.
Got some migrants, pushing our pop up to 41.
Made a wagon meusem.
Made a rather small tomb for the dwarven dead. Our first deadie as i call them, the miner of the well has received the place of honour in the farthest corner, RIP deadie.

Notable things of note that should be noted:
One stonecrafter died of melancholy after failing a strange mood when we failed to procure the neccessary "bodyparts".
Four died to the goblin ambushes, including our expedition leader, "Dan the Dwarfiest Dwarf iMANginable" who valiantly led the zerg rush to hold the goblins off until the drawbridges could be raised, our pop is now 36.
The dwarves are currently unhappy at the loss of their friends.
One is even tantrumming.
All in all I'm glad my turn ended when it did.

ALL HAIL CIAPHAS CAIN DEMONIC SPOON! HERO OF THE IMPERIUM!
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RCIX

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Re: The New Eternal Halls Thread: Turn two - Back to you, Demonic Spoon.
« Reply #46 on: July 23, 2010, 10:02:48 pm »

I guess i'm up. I'm pretty busy, but i'll try to get some time in for it soon.
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Quote from: Naz
Quote from: dwarfhoplite
I suggest you don't think too much what you build and where. When ever you need something, build it as close as possible to where you need it. that way your fortress will eventually become epic
Because god knows your duke will demand a kitten silo in his office.
Quote from: Necro910
Dwarf Fortress: Where you aren't hallucinating.

RCIX

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Re: The New Eternal Halls Thread: Turn two - Back to you, Demonic Spoon.
« Reply #47 on: July 24, 2010, 05:36:53 pm »

Actually, just skip me. Sorry :(
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Quote from: Naz
Quote from: dwarfhoplite
I suggest you don't think too much what you build and where. When ever you need something, build it as close as possible to where you need it. that way your fortress will eventually become epic
Because god knows your duke will demand a kitten silo in his office.
Quote from: Necro910
Dwarf Fortress: Where you aren't hallucinating.

Taco Dan

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Re: The New Eternal Halls Thread: Turn three - UmbrageOfSnow.
« Reply #48 on: July 25, 2010, 01:58:02 am »

UOS, it's your turn, whenever your ready!
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I think I would remember if I had amnesia.
I'd like to remind everyone that half of the time I don't even know what I'm talking about. The other half of the time I only sort of know what I'm talking about.

breadbocks

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Re: The New Eternal Halls Thread: Turn three - UmbrageOfSnow.
« Reply #49 on: July 25, 2010, 11:47:00 am »

Umbrage has been missing in action for a while.
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Clearly, cakes are the next form of human evolution.

Dariush

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Re: The New Eternal Halls Thread: Turn three - UmbrageOfSnow.
« Reply #50 on: July 25, 2010, 11:59:46 am »

I've just looked at the map... OH GOD WHAT A MESS WILL IT BE AFTER MY TURN...

Demonic Spoon

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Re: The New Eternal Halls Thread: Turn three - UmbrageOfSnow.
« Reply #51 on: July 25, 2010, 12:20:17 pm »

...

 :(
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Dariush

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Re: The New Eternal Halls Thread: Turn three - Dariush.
« Reply #52 on: July 25, 2010, 12:46:28 pm »

All right, picked up the save (will play tomorrow)...
WHAT
THE
FUCK
25 dwarves out of 36 are idle?
8 farms out of 9 aren't assigned to do anything?
The profession of Demonic Spoon is God-EmpOrer?!
This place is embodiment of chaos.
I will make it more so.
MUAHAHAHA.

Edit: should I migrate to 31.12 or stay at 31.10?
« Last Edit: July 25, 2010, 01:11:04 pm by Dariush »
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Taco Dan

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Re: The New Eternal Halls Thread: Turn three - Dariush.
« Reply #53 on: July 25, 2010, 04:55:54 pm »

It might be best to stay with 31.10, but it's really your choice.
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I think I would remember if I had amnesia.
I'd like to remind everyone that half of the time I don't even know what I'm talking about. The other half of the time I only sort of know what I'm talking about.

Creamcorn

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Re: The New Eternal Halls Thread: Turn three - Dariush.
« Reply #54 on: July 25, 2010, 05:22:50 pm »

Why is my name not on the list?
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"OH NO! That carp is gulping at me menacingly, even though it cannot really threaten me from here on land!  I KNOW! I'll dodge into the water, where I'll be safe!"

noodle0117

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Re: The New Eternal Halls Thread: Turn three - Dariush.
« Reply #55 on: July 25, 2010, 11:55:56 pm »

So wait, no matter what this game won't die?
If that's true, then COUNT ME IN!!!
if there are any more positions that is...
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Taco Dan

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Re: The New Eternal Halls Thread: Turn three - Dariush.
« Reply #56 on: July 26, 2010, 12:10:49 am »

There are always more positions!
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I think I would remember if I had amnesia.
I'd like to remind everyone that half of the time I don't even know what I'm talking about. The other half of the time I only sort of know what I'm talking about.

Dariush

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Re: The New Eternal Halls Thread: Turn three - Dariush.
« Reply #57 on: July 26, 2010, 04:19:58 am »

Journal of Ablel Ishlumfikod
Introduction
Two years... Two long years I have been sitting in this hellhole. Previously I have been a mere mason, but now that the dictator Demonic Spoon has been overthrown and we returned to the orders of expedition leader, I am in power. I'm not the leader yet, mind you, but once actual ill leader dies I will be next in line to take the position. For now, I should clear up this mess.

First of all, I must get myself rich quarters instead of that puny corner I occupied before. Since I'm too lazy to order them, I'll simply throw that Spoon - who could have got himself such a name, anyway?! - out of his grand bedroom and into the corner I occupied earlier.


Nifty, eh?

All right, now to matters at hand. I've never managed a fort with hospital or military, so I'll hope that previous masters organized it themselves and make something useful instead. First, I'll build a pumpstack from the magma sea to the surface to get obsidian farm up and running. Second, I'll build a knocking-out trap for elven traders. But zeroth, I'll have to breach the caverns and build some kind of defense.

2nd Granite

MUAHAHAHA! Wait... what were those things?...

The leader is constantly throwing tantrums. Replacement is imminent...

8th Granite
Assigned three useless 'farmers' to mining. We've got a loooot of mining to do...

12th Granite
I'm tired of this macegoblin sitting under our main bridge. I'll construct a pump and DROWN HIM! MUAHAHAHA!

26th Granite
Someone built a ton of beds and left no wood for pump components. Great.

27th Granite
Nothing is made. Everyone is slacking around. Nobody is doing anything because of the goblin under the bridge. I'm fed up.


SECOND SLATE WAHAHAHA PUNY DWARVES I'LL KILL THEM ALL BUT FIRST I MUST GET RID OF THAT MACEMAN MUAHAHAHA DOLOMITE BRIDGE DESTROYED BY DARIUSH OH YEAH KILL THEM ALL

3rd Slate
The goblin got caught in the first cage near the entrance. And for THIS I spent a month dealing with pesky buggers that get frightened at merest opportunity? I'm ordering a 15-level tall tower over our wagon (why isn't it destroyed?!) to throw goblins off from. MUAHAHAHA!

1st Felsite
The tower is finished. Soon goblins will flyyyy...

4st Felsite

Splat. I like it!

17th Felsite
Elves have arrived today. The trap for them isn't finished, but will probably be on their way back. If it won't be finished even then, I'll have to take drastic measures and collapse ceiling of them. How dare they say "HEHE" in my face?!

Also, the wagon altar for Armok took lives of 5 goblins and 1 troll. MUAHAHAHA!

25th Felsite
Three cages atop the execution tower were occupied by thieves. Not wishing to risk their escape, I ordered the stairway near the top demolished. Result - dead weaponsmith, destroyed wagons, three dead thieves and a LOT of dust. MUAHAHAHA!

As expected, elves brought only shit. They're SO DOOMED NOW...
No, wait. They did have a bear cage. However, I overlooked and offered them a crutch among a ton of different shit and they got offended. Anyway, two supports are ready to collapse and bring their neighbours down; if I put entrance bridge down I may be able to win time to finish the trap.

1st Hematite
Damn, they escaped. Now my only hope is to collapse the supports manually.

Waaait, whaaat?... they are turning back to depot! Once they got over the bridge, it closed and sent two dwarves flying down. At least elves are now trapped!

3rd Hematite
The bridge had to be destroyed. Again. Who could have even thought about such an extremely stupid defence where to get anything fallen in out you have to destroy the bridges???!!!!!!!
« Last Edit: July 26, 2010, 06:35:54 am by Dariush »
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Suilenroc

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Re: The New Eternal Halls Thread: Turn three - Dariush.
« Reply #58 on: July 27, 2010, 12:12:04 am »

Any chance I could take my turn earlier?  I'll be traveling for two weeks starting on the 3rd, and at this rate I'll need to skip my turn otherwise.
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Dariush

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Re: The New Eternal Halls Thread: Turn three - Dariush.
« Reply #59 on: July 27, 2010, 01:59:26 am »

if you want, I can post the current save, let you play for a year and then pick up on 3rd Hematite ;)
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