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Author Topic: Space Empires V  (Read 22546 times)

Boksi

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Re: Space Empires V
« Reply #60 on: July 15, 2010, 08:18:16 pm »

I cannot see the damage. It's possible that the video card is loose - I certainly considered it - but my computer's case is so retardedly designed I cannot even set it on the side without a screwdriver. It's some "slim" design, apparently, which just means you'll have trouble upgrading it, too.
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Lord Shonus

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Re: Space Empires V
« Reply #61 on: July 15, 2010, 08:21:49 pm »

Try plugging in the monitor cable and giving the video card a push to reseat it. (with the power off)

Tim, the only file we need is the *.gam
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Boksi

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Re: Space Empires V
« Reply #62 on: July 15, 2010, 08:37:57 pm »

That won't work. I don't blame you for thinking it does, that would probably work in a non-fucktarded design. But no, when I wanted to upgrade my video card, I had to make it so that the plug is actually outside the case, with the cable that connects it to the actual card going trough the hole the plug ought to fill.

I may have to open it up. But that can wait until tomorrow, which is technically today because it's half past one here.
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Lord Shonus

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Re: Space Empires V
« Reply #63 on: July 15, 2010, 08:41:12 pm »

No rush. Mayday won't take his turn for hours yet.
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timferius

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Re: Space Empires V
« Reply #64 on: July 15, 2010, 10:29:34 pm »

Ok, so, for the record, this is my first game of space empires V. I've played the tutorial, though I see the mod works differently. Point is, I'm probably going to be asking for a bit of advice as things go. So, for my first turn, I simply set up my research to use all 100 percent, and set up construction of some scout-esque ships on each planet. Are there any options I missed, anything else I should have done? Also, in this game, are there any negatvies to expanding quickly? Using GalCivII as an example, a new colony was in the red for a good bit, until you built it up, so it could kill your economy to expand quickly, anything like that in SEV?
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Lord Shonus

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Re: Space Empires V
« Reply #65 on: July 15, 2010, 10:35:48 pm »

Not really. It takes a colony a while to produce well, because production is based on population, so, unless you use freighters to transfer your pop, your colonies will produce slower. The one downside to rapid expansion is that your other planets get unhappy thoughts if a weakly defended colony gets glassed.
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RAM

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Re: Space Empires V
« Reply #66 on: July 16, 2010, 12:38:58 am »

The majority of your points come from numbers of producing buildings and percentage of resources, so large worlds with favourable atmospheres and high values in a needed resource are a good start, and you will want your research to pick up too, which is not affected by the quality of the planet, so large planets again. The maximum facilities of a planet is its size x 5, so tiny planets can only have 5 and huge planets can have 25. Unfavourable atmosphere divides this by 5, so a huge planet with a bad atmosphere is as good as a tiny one with its races atmosphere. If you capture some of an alien race with a different atmosphere then you can use them on appropriate planets, so long as everyone on a planet breathes the atmosphere it will be regarded as favourable, but just a single million inhabitants with breathing difficulties will ruin it for everyone... There is also a technological solution via planetary engineering, but that is expensive and time-consuming, although it does reinforce the point that atmosphere is more important early on, but later on size will be the thing you can't fix. Also bear in mind that shipping in aliens to work inhospitable planets could be viewed as slavery, and converting millions of your population into raw materials to quickly get rid of the non-breathers could also have role-playing consequences...

Expansion is good, warp points are comparatively easy to defend, so if you can get to one first and sit on it then it will be easier to hold that territory for later. As stated above, planet space is the biggest factor in production, more territory=more planets=more space... Also, some planets have ruins on them, these are basically free or unusual technologies, getting dibs on these is good, as instant or unique technology improvements are otherwise difficult to come by...

So, yes, expansion is key, try to get something to hold warp points, mines and satellites work well early on and just getting a couple of warships there is probably the quickest. Be advised that some people build nasty colonisers that ram you, colonisers are significantly bigger than frigates and can win with this tactic, so consider telling your ships to keep their distance via the, ummm, you will probably want to look through the empire options at some point, it is just a little bit of a mess in places, feel free to ask questions but I don't much care to try to explain the whole thing from scratch.

Short version:
 Expand quickly, both territorially and economically, Secure the borders of your territory at the warp points. Also, make sure that you have 1 space port per system(map) or the merchant trait or else yours colonies in that system won't produce any resources... System means Star system, sector means a single hex, and is typically used to describe a single planet. Sector and system are easily confused, at least by me...
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timferius

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Re: Space Empires V
« Reply #67 on: July 16, 2010, 06:07:16 am »

Ok, I think I get it then. Good thing I enjoy trial by fire.
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Boksi

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Re: Space Empires V
« Reply #68 on: July 16, 2010, 04:47:31 pm »

Status update on monitor: It was the plug. It was pulled clean out of the graphics card, but it'll be fixed soon.

EDIT: It works! Not too sure about the internet connection, but this laptop is fine so at worst I'll have to download the save on it and then transfer it to the PC. How extraordinarily difficult.

EDIT2: Internet's down on the PC, but oh wow, it's like the universe is conspiring against me. Now it was my mouse that fell apart, but that just meant putting it back together. I guess it came loose over the months since I last opened it. I can play this.
« Last Edit: July 16, 2010, 05:21:58 pm by Boksi »
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Lord Shonus

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Re: Space Empires V
« Reply #69 on: July 16, 2010, 05:25:56 pm »

Ah. Excellent. I believe it is your turn.
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On Giant In the Playground and Something Awful I am Gnoman.
Man, ninja'd by a potentially inebriated Lord Shonus. I was gonna say to burn it.

Boksi

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Re: Space Empires V
« Reply #70 on: July 16, 2010, 06:00:36 pm »

Sure, I'm on it.

...

...Okay, enter passw- My keyboard's busted too?!

This is just... Well, it's easy to fix. It suffered some damage when I busted my monitor(cables...), but I thought two keys popping out was all. As it turns out, it's a bit more extensive. But I'm not letting that stop me >:(

EDIT: Currently capable of spelling "th quick bown ox jump ov th la o"
« Last Edit: July 16, 2010, 06:12:28 pm by Boksi »
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Boksi

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Re: Space Empires V
« Reply #71 on: July 16, 2010, 06:30:12 pm »

Alright, I managed to log in on my save using alt+numbers to write letters such as "e". The save has been uploaded.

I think I've set a new record too. Usually it's impossible for the whole universe to gang up on a single player until they've actually met the other players :P

Timferrari is up next, right?
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timferius

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Re: Space Empires V
« Reply #72 on: July 16, 2010, 06:33:39 pm »

Yes, but it's spelt Timferius  ;D
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Boksi

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Re: Space Empires V
« Reply #73 on: July 16, 2010, 06:55:57 pm »

Timferrous. Got it.
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timferius

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Re: Space Empires V
« Reply #74 on: July 16, 2010, 07:05:39 pm »

Well... close enough. Anyway, save is up Capn
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