Ok, I have had a hankering to do one of these for a while and I've decided to give it a go, just for the hell of it.
The basics:
This is a freeform game for four (4) players only, since I want to make it easy on myself and updating the status of multiple players becomes tedious. There will be no dice rolls, no random things unless I think there will be and anything you say in your action will auto succed unless the situation demands otherwise. How you play is simple: You each state what you want to do for your turn in normal english and your character will do their best towards that action. You must remember that this action can be impacted by multiple things (eg injuries, enviromental hazards, distractions etc) but you can word your action to take consideration of these impacting factors. (eg You wish to walk across a thin beam, which is difficult but because your character sees a rope hanging parallel above it, you can have your character hold onto this rope to make it easier to walk across, if you wish.) Fighting will also be handled this way, by stating the places that your character tries to hit or ways that they hit their target.
Your aim is survival. Mainly. Your life is paramount to your character, but you should also keep in mind the various things you can, or should, do to make this easier for yourself. You can help the other characters or players if you wish (this will certainly make some things easier for you in some cases), or go off on your own (may also be easier in the situation or may even be nesscessary). If you want to help other players or characters, you should state how you help them.
Status will also be simple, they will look like this:
Name
Health
Weapon (ammunition currently loaded will also be shown here)
Special clothing
Inventory
Any special exceptions
Location and current state if applicable
You must supply a character setup if you want to play which should be like the following:
Name
Looks (short and brief please)
Height (Either tall, normal or short. This will have an effect on your gameplay since tall people will have an easier time climbing things, reaching for things and have a longer arm span, but will have trouble ducking under things and fitting in small places. Short people will be able to duck under things better and fit in cramped spaces easier as well as being harder to hit, but will have trouble doing things that tall people will have an easier time with.)
Weight (Either light, normal or heavy. Heavier people will be natually stronger but harder to lift, light people will be able to shift their weight easier but will be weaker. Short people have a maximum weight of normal and tall people will have a minimum weight of normal. If you chose a height of normal, you can be any weight.)
History (I will supply these with the begining of the game, you can choose ONE. Each has it's benefits and each is different from each other.)
If you have any advice or questions about anything, just ask and I will answer.
Now, to set the scene!
Times have been good for Oswald Jones. He had recently made another 30 million dollars this morning and had even got a good review for one of his hotel's that he owned. Naturally, being a billionaire, he wanted to make the most of his money and decided to accomplish this by making even more money. He decided he would accomplish this by building a large themepark/museum on a private island that he owned. This location was important to him as not only would the island, being in the tropics, would set the overall theme of the park, but because he owned it he was less bound by the laws of the nearest goverment that decided what he could build there. Being in the tropics, he first decided that the museum would be about dinosaurs, since he loved them as a child and wanted to share his love of them to others. The park on the other hand would be themed as an indiana jones movie, which would suit itself with the natural character of the island which not only had a large cave system, but also a extinct volcano, which he was sure the tourists would love to visit.
After the construction was finished on the themepark, he decided that there would be a large hotel on the island, to take advantage of the tourists limitation of what they could see in one day, after all, how much tour guides can someone take part in inside a single day without a rest. He made sure that the hotel was not only top of the line, but that there was also many hiking tracks and tours all over the island.
In short, after making a money machine that spanned over 20 square kilometers and many more with the tracks, he decided that he should celebrate with a selected group of people, namely his family and a few trusted business partners. Most of the staff would arrive later in the week, but he was sure that they would all enjoy some time off.
History selections: Distant relative, minor business associate, early staff member.