Not sure if this has been mention before but your 'overlay civs' option assumes that every tile set is your size, if you exported a map with a different sized tileset the positions are off.
Try curses_square 16x16 and see where they put the red squares. Perhaps have a option to ask for the tileset size if you can't figure it out somehow through the image.
Yup, someone brought it up and I can grab it automatically, just haven't done it yet.
Thanks though
V 1.10
Finished up most of what I wanted to do for dynasties, with sorting and all that.
Also, the map SHOULD work with different size tiles now (at least there is no longer any hard-coded references to 8 and 12).
I use a few (reasonable) assumptions to figure out the map size, because it's nowhere in any file. So if you see site markers twice the X or Y, or half the X or Y, let me know and send your xml file. I don't think this will happen though. If it does I'll use the table that was very usefully shared earlier.
Stuff I have on my to-do, listed in the order of what I'll handle next probably. These are some from requests, and some from me spotting my own bugs.
- Allow the user to select the files that they'd like to load.
- Give better instructions
- More Deity sorting options
- Manage worlds with "cull unimportant figures" off
- Export info for one or more civs to a text file (all sites, rulers, deities, etc).
- People listed twice, due to someone taking two important roles in the same civ within their lifetime
- Deal with sites with wrong race in it
- Parse other info out of legends (regions, events, era?)
- Support .png world image
edit -
V 1.10.1
There was a bug in the map tilesize auto-finding. I fixed it though. Should work fine now.